Player Matchup

Odin
Odin
KirkleJuice
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lyrischgesehen
Tiamat
Level 18
God Stats
6W - 3L
1,477 SR
Queue Stats
6W - 5L
1,249 Elo+
Solo
Bakasura
Bakasura
Uremom9990
Bakasura
Level 27
God Stats
1W - 1L
1,248 SR
Queue Stats
55W - 55L
1,211 Elo+
Party 1
Medusa
Medusa
enesque
Medusa
Level 4
God Stats
4W - 5L
1,335 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Ymir
Ymir
oribil
Ymir
Level 17
God Stats
1W - 6L
1,723 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Team Averages
Level 14
1,456 SR
1,392 Elo+

VS

Team Averages
Level 15
1,480 SR
1,306 Elo+
Neith
Neith
 
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CaveoFyrio
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Solo
Medusa
Medusa
DianaFalzone
Medusa
Level 5
God Stats
3W - 7L
1,705 SR
Queue Stats
4W - 14L
1,262 Elo+
Solo
Olorun
Olorun
LetoLOCO
Olorun
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
66W - 59L
1,169 Elo+
Solo
Artio
Artio
smygmusic123
Artio
Level 22
God Stats
33W - 24L
1,396 SR
Queue Stats
66W - 59L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 11
9,987
476
6,415
10,922
7,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
11 / 3 / 6
12,561
598
17,202
12,624
7,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Uremom9990
Bakasura
17
9 / 4 / 11
11,096
528
10,694
15,937
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
enesque
Medusa
13
1 / 6 / 11
8,815
420
8,656
12,019
3,236
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
oribil
Ymir
14
5 / 2 / 16
10,041
478
6,566
10,950
5,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
13 / 3 / 4
12,607
600
25,837
18,773
7,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
CaveoFyrio
Nemesis
14
4 / 7 / 4
9,852
469
3,405
13,723
4,833
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
14
2 / 7 / 1
9,325
444
6,687
13,305
4,710
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
LetoLOCO
Olorun
13
0 / 10 / 4
8,841
421
4,868
13,950
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 6 / 5
8,321
396
1,271
13,883
12,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
32
Kills
19
20
Deaths
33
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
13
3
4
5
L
Nemesis
CaveoFyrio
Nemesis
4
7
4
0.86
L
Medusa
2
7
1
0.36
W
6
5
11
2.3
L
Olorun
LetoLOCO
Olorun
0
10
4
0.2
W
11
3
6
4.67
W
Bakasura
Uremom9990
Bakasura
9
4
11
3.63
W
Medusa
enesque
Medusa
1
6
11
1.08
W
Ymir
oribil
Ymir
5
2
16
6.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
42,068
62,452
Taken
73,634
31,753
Mitigated
34,961
9,975
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
25,837
15,755
0
11,447
18,773
7,406
4,648
6,033
12,127
0
96,834
L
Nemesis
CaveoFyrio
Nemesis
3,405
1,186
0
819
13,723
4,833
0
3,368
9,882
0
44,787
L
Medusa
6,687
2,680
0
250
13,305
4,710
1,402
5,128
8,027
0
52,501
W
6,415
1,234
0
327
10,922
7,682
767
899
10,023
6,070
17,519
L
Olorun
LetoLOCO
Olorun
4,868
2,555
79
2,817
13,950
5,933
641
3,528
9,649
39,037
7,716
W
17,202
984
0
3,943
12,624
7,071
872
1,006
11,618
72,125
0
W
Bakasura
Uremom9990
Bakasura
10,694
6,632
0
4,640
15,937
7,789
252
1,345
14,592
0
71,864
W
Medusa
enesque
Medusa
8,656
3,032
0
90
12,019
3,236
413
937
11,082
0
45,738
W
Ymir
oribil
Ymir
6,566
1,109
0
975
10,950
5,975
531
1,146
9,804
25,782
0
L
1,271
452
0
1,554
13,883
12,079
664
5,722
7,355
15,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,500
Gold Earned
48,946
389
Minions Killed
426
0
Camps Cleared
0
2,009,303
Distance Traveled
1,761,421
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,607
600
142
7
0
346,028
5
L
Nemesis
9,852
469
66
3
0
411,719
2
L
Medusa
9,325
444
107
5
0
340,869
3
W
Odin
9,987
476
34
2
0
399,840
2
L
Olorun
8,841
421
76
4
0
285,395
0
W
Tiamat
12,561
598
127
6
0
396,992
5
W
Bakasura
11,096
528
110
5
0
425,687
2
W
Medusa
8,815
420
77
4
0
388,832
1
W
Ymir
10,041
478
41
2
0
397,952
3
L
Artio
8,321
396
35
2
0
377,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role