Player Matchup

Cupid
Cupid
Kikoisbeast
Cupid
Level 68
God Stats
1W - 4L
1,958 SR
Queue Stats
120W - 154L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
Kingg Zeus
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,281 Elo+
Solo
Neith
Neith
McThickens
Neith
Level 3
God Stats
9W - 10L
1,285 SR
Queue Stats
112W - 124L
1,367 Elo+
Party 1
Scylla
Scylla
TarusOfCerulia
Scylla
Level 4
God Stats
1W - 2L
1,153 SR
Queue Stats
1W - 2L
1,080 Elo+
Solo
Thor
Thor
ashtonsux456
Thor
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 186L
1,411 Elo+
Party 1
Team Averages
Level 22
1,479 SR
1,307 Elo+

VS

Team Averages
Level 15
1,514 SR
1,378 Elo+
Cerberus
Cerberus
BurstingAbyss8
Cerberus
Level 17
God Stats
23W - 9L
1,511 SR
Queue Stats
133W - 157L
1,447 Elo+
Party 2
Anubis
Anubis
CptKillYu666
Anubis
Level 16
God Stats
58W - 45L
1,551 SR
Queue Stats
210W - 232L
1,422 Elo+
Party 2
Neith
Neith
Malachai18
Neith
Level 17
God Stats
16W - 16L
1,636 SR
Queue Stats
41W - 44L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Masterbuild600
Hun Batz
Level 14
God Stats
1W - 4L
1,373 SR
Queue Stats
4W - 9L
1,179 Elo+
Solo
Tsukuyomi
Tsukuyomi
P1664Nu55Y
Tsukuyomi
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 51L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 3 / 16
17,314
1,443
32,694
14,570
5,052
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Kingg Zeus
Sun Wukong
20
8 / 6 / 26
13,825
1,152
19,797
22,587
23,542
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
20
6 / 2 / 30
13,643
1,137
12,578
8,673
5,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 6 / 29
13,659
1,138
21,137
17,814
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 34
13,176
1,098
18,762
20,816
10,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 10 / 3
10,499
875
7,628
26,059
18,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
4 / 10 / 12
13,133
1,094
20,778
20,557
10,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
20
9 / 5 / 8
14,358
1,197
15,192
15,675
5,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
19
4 / 20 / 11
13,341
1,112
17,694
28,045
10,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
P1664Nu55Y
Tsukuyomi
20
5 / 10 / 11
13,393
1,116
17,237
23,065
9,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
68
55
Kills
23
23
Deaths
55
135
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
10
3
0.25
L
Anubis
4
10
12
1
W
29
3
16
12.33
W
Sun Wukong
Kingg Zeus
Sun Wukong
8
6
26
3.5
L
Neith
9
5
8
2.6
L
Hun Batz
4
20
11
0.48
W
Neith
6
2
30
10.5
L
Tsukuyomi
P1664Nu55Y
Tsukuyomi
5
10
11
1.05
W
7
6
29
3.58
W
5
6
34
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,968
Damage
78,529
84,460
Taken
113,401
48,640
Mitigated
53,555
8,334
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,628
422
0
1,561
26,059
18,289
0
6,663
19,396
30,096
0
L
Anubis
20,778
1,972
0
4,989
20,557
10,054
0
6,866
13,691
47,131
0
W
32,694
26,891
1,219
2,508
14,570
5,052
0
3,773
10,797
0
44,353
W
Sun Wukong
Kingg Zeus
Sun Wukong
19,797
2,916
0
983
22,587
23,542
0
8,835
13,378
13,215
30,985
L
Neith
15,192
7,284
0
2,673
15,675
5,669
0
3,304
12,371
0
54,917
L
Hun Batz
17,694
4,307
0
0
28,045
10,411
0
4,235
23,810
0
40,510
W
Neith
12,578
6,786
0
1,970
8,673
5,316
0
2,884
5,789
0
32,830
L
Tsukuyomi
P1664Nu55Y
Tsukuyomi
17,237
3,735
0
26
23,065
9,132
0
5,410
17,655
0
30,614
W
21,137
5,124
0
0
17,814
4,528
0
6,915
10,899
39,259
0
W
18,762
6,266
0
1,654
20,816
10,202
0
5,999
14,817
0
32,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,617
Gold Earned
64,724
198
Minions Killed
233
7
Camps Cleared
4
1,060,722
Distance Traveled
1,059,362
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,499
875
44
4
0
178,666
0
L
Anubis
13,133
1,094
57
5
3
191,587
0
W
Cupid
17,314
1,443
21
2
5
215,904
0
W
Sun Wukong
13,825
1,152
61
5
0
217,177
2
L
Neith
14,358
1,197
50
4
1
212,602
0
L
Hun Batz
13,341
1,112
66
6
0
204,553
0
W
Neith
13,643
1,137
39
3
0
197,279
1
L
Tsukuyomi
13,393
1,116
16
1
0
271,954
0
W
Scylla
13,659
1,138
54
5
0
230,640
0
W
Thor
13,176
1,098
23
2
2
199,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role