Player Matchup

Anubis
Anubis
AU 34 UA 28
Anubis
Level 119
God Stats
3W - 0L
1,597 SR
Queue Stats
13W - 8L
1,587 Elo+
Party 1
Osiris
Osiris
CH33KSS
Osiris
Level 125
God Stats
1W - 0L
1,801 SR
Queue Stats
205W - 140L
1,642 Elo+
Party 1
Anhur
Anhur
HUSTLADARABBITT
Anhur
Level 128
God Stats
19W - 23L
1,737 SR
Queue Stats
176W - 146L
1,631 Elo+
Party 1
Team Averages
Level 124
1,712 SR
1,620 Elo+

VS

Team Averages
Level 68
1,550 SR
1,438 Elo+
Bellona
Bellona
Demon_Hunter1018
Bellona
Level 128
God Stats
10W - 18L
1,650 SR
Queue Stats
514W - 573L
1,498 Elo+
Party 2
Horus
Horus
Grim_Reaper529
Horus
Level 69
God Stats
7W - 9L
1,500 SR
Queue Stats
178W - 175L
1,505 Elo+
Party 2
Vulcan
Vulcan
tomikpo22
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 0 / 12
8,786
799
10,591
5,684
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
CH33KSS
Osiris
12
9 / 1 / 8
9,344
849
9,471
12,277
9,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 2 / 9
8,413
765
5,681
7,626
2,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,953
632
8,792
12,613
9,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 5 / 0
8,194
745
4,951
12,259
9,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
tomikpo22
Vulcan
9
0 / 6 / 1
6,476
589
3,201
5,479
1,297
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
3
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
12
10
W
Osiris
CH33KSS
Osiris
9
1
8
13
L
0
7
3
0.21
L
3
5
0
0.6
W
5
2
9
4.75
L
Vulcan
tomikpo22
Vulcan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
16,944
25,587
Taken
30,351
14,932
Mitigated
19,673
6,189
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,591
670
0
3,670
5,684
2,464
248
885
4,799
37,279
0
W
Osiris
CH33KSS
Osiris
9,471
2,375
39
1,545
12,277
9,909
93
1,870
10,407
0
25,539
L
8,792
3,288
0
1,682
12,613
9,092
0
4,666
7,947
0
21,148
L
4,951
2,292
605
1,621
12,259
9,284
0
5,499
6,760
0
14,480
W
5,681
1,424
0
935
7,626
2,559
600
816
6,810
0
23,952
L
Vulcan
tomikpo22
Vulcan
3,201
1,833
0
0
5,479
1,297
0
770
4,709
12,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
21,623
141
Minions Killed
60
5
Camps Cleared
4
610,780
Distance Traveled
512,200
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,786
799
71
6
4
194,117
0
W
Osiris
9,344
849
23
2
1
226,026
3
L
Bellona
6,953
632
17
2
2
186,158
4
L
Horus
8,194
745
18
2
1
187,863
2
W
Anhur
8,413
765
47
4
0
190,637
3
L
Vulcan
6,476
589
25
2
1
138,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role