Player Matchup

Ravana
Ravana
Inner Carter
Ravana
Level 147
God Stats
2W - 2L
1,544 SR
Queue Stats
45W - 33L
1,511 Elo+
Party 3
Merlin
Merlin
JakeFromCW_Farm
Merlin
Level 67
God Stats
8W - 15L
1,471 SR
Queue Stats
245W - 293L
1,455 Elo+
Party 1
Skadi
Skadi
Shaune Don
Skadi
Level 128
God Stats
0W - 1L
1,769 SR
Queue Stats
34W - 29L
1,537 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SuchFutility
Tsukuyomi
Level 129
God Stats
7W - 12L
1,319 SR
Queue Stats
608W - 677L
1,440 Elo+
Party 1
Ymir
Ymir
Thug Apache
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,672 Elo+
Party 3
Team Averages
Level 106
1,521 SR
1,523 Elo+

VS

Team Averages
Level 134
1,401 SR
1,542 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Annihilator593
Hercules
Level 143
God Stats
2W - 8L
1,065 SR
Queue Stats
139W - 133L
1,569 Elo+
Party 2
Chiron
Chiron
Dragon Yuko
Chiron
Level 156
God Stats
21W - 12L
1,560 SR
Queue Stats
251W - 227L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
RobertLP97
Baba Yaga
Level 149
God Stats
6W - 12L
1,431 SR
Queue Stats
278W - 273L
1,539 Elo+
Party 2
Charybdis
Charybdis
XxpaxtinxX
Charybdis
Level 106
God Stats
3W - 7L
1,451 SR
Queue Stats
303W - 283L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
0 / 3 / 0
6,054
550
2,379
5,955
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
5,911
537
3,681
6,006
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
0 / 2 / 0
5,575
507
3,015
4,525
1,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
SuchFutility
Tsukuyomi
7
0 / 4 / 0
5,060
460
3,050
6,727
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,434
494
634
3,870
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 4
5,816
529
2,615
6,363
3,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
12
6 / 0 / 2
7,080
644
3,487
6,107
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
12
2 / 0 / 3
7,153
650
5,827
6,060
1,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
RobertLP97
Baba Yaga
12
2 / 0 / 4
6,832
621
3,102
2,888
1,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
XxpaxtinxX
Charybdis
11
1 / 0 / 0
6,086
553
2,158
3,700
961
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
13
13
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
4
4
W
Hercules
6
0
2
7
W
Chiron
2
0
3
3.5
L
Ravana
0
3
0
0
L
0
3
0
0
W
Baba Yaga
RobertLP97
Baba Yaga
2
0
4
4
L
Skadi
0
2
0
0
L
Tsukuyomi
SuchFutility
Tsukuyomi
0
4
0
0
L
0
1
0
0
W
Charybdis
XxpaxtinxX
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,759
Damage
17,189
27,083
Taken
25,118
12,397
Mitigated
10,228
6,790
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,615
407
0
704
6,363
3,415
0
1,579
4,784
16,400
0
W
Hercules
3,487
815
0
2,138
6,107
2,834
307
619
5,292
0
38,735
W
Chiron
5,827
1,731
205
3,356
6,060
1,978
315
517
5,298
0
38,124
L
Ravana
2,379
306
0
1,836
5,955
4,483
0
339
5,616
0
33,134
L
3,681
94
0
1,069
6,006
1,789
0
2,069
3,937
36,225
0
W
Baba Yaga
RobertLP97
Baba Yaga
3,102
162
0
795
2,888
1,040
705
1,559
1,329
39,304
0
L
Skadi
3,015
2,059
0
1,257
4,525
1,305
0
1,270
3,255
0
38,883
L
Tsukuyomi
SuchFutility
Tsukuyomi
3,050
605
0
903
6,727
1,694
0
123
6,604
0
25,378
L
634
29
225
1,500
3,870
3,126
0
1,964
1,906
14,561
0
W
Charybdis
XxpaxtinxX
Charybdis
2,158
1,202
0
1,213
3,700
961
0
41
3,659
0
37,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
32,967
323
Minions Killed
332
0
Camps Cleared
0
1,064,726
Distance Traveled
1,112,926
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,816
529
19
2
0
240,047
3
W
Hercules
7,080
644
70
6
0
232,457
4
W
Chiron
7,153
650
75
7
0
201,416
2
L
Ravana
6,054
550
74
7
0
208,862
4
L
Merlin
5,911
537
73
7
0
211,450
5
W
Baba Yaga
6,832
621
80
7
0
228,034
2
L
Skadi
5,575
507
81
7
0
200,319
2
L
Tsukuyomi
5,060
460
55
5
0
240,563
3
L
Ymir
5,434
494
40
4
0
203,532
0
W
Charybdis
6,086
553
88
8
0
210,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role