Player Matchup

Danzaburou
Danzaburou
ElDragøn11
Danzaburou
Level 114
God Stats
2W - 1L
1,696 SR
Queue Stats
108W - 123L
1,532 Elo+
Party 2
Chaac
Chaac
MaddeningDreams
Chaac
Level 82
God Stats
1W - 0L
1,562 SR
Queue Stats
34W - 35L
1,303 Elo+
Solo
Discordia
Discordia
manulek
Discordia
Level 17
God Stats
6W - 5L
1,526 SR
Queue Stats
59W - 71L
1,362 Elo+
Party 2
Team Averages
Level 71
1,595 SR
1,399 Elo+

VS

Team Averages
Level 37
1,366 SR
1,259 Elo+
Kukulkan
Kukulkan
DaffodilSpy8728
Kukulkan
Level 17
God Stats
7W - 11L
1,301 SR
Queue Stats
14W - 20L
1,287 Elo+
Party 1
Hun Batz
Hun Batz
SweatedEnd0
Hun Batz
Level 48
God Stats
1W - 1L
1,395 SR
Queue Stats
26W - 44L
1,233 Elo+
Party 1
Chaac
Chaac
WuMs LeGaCy
Chaac
Level 45
God Stats
4W - 5L
1,403 SR
Queue Stats
41W - 62L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElDragøn11
Danzaburou
16
9 / 1 / 6
12,367
773
20,651
12,068
4,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 8
10,004
625
13,676
16,955
11,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
manulek
Discordia
15
5 / 0 / 8
11,157
697
12,768
8,130
2,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 6 / 2
8,870
554
5,308
14,681
5,147
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
SweatedEnd0
Hun Batz
12
2 / 6 / 0
8,854
553
10,661
15,388
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 2
8,780
549
12,275
23,491
29,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
2
0.17
W
Danzaburou
ElDragøn11
Danzaburou
9
1
6
12
W
1
2
8
2.5
L
Hun Batz
SweatedEnd0
Hun Batz
2
6
0
0.33
L
1
3
2
0.67
W
Discordia
manulek
Discordia
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,095
Damage
28,244
37,153
Taken
53,560
18,976
Mitigated
41,095
15,490
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,308
819
0
601
14,681
5,147
0
2,937
11,744
26,704
0
W
Danzaburou
ElDragøn11
Danzaburou
20,651
9,532
0
4,687
12,068
4,971
2,184
2,167
9,466
0
67,341
W
13,676
1,623
0
8,360
16,955
11,485
0
2,320
13,983
65
32,453
L
Hun Batz
SweatedEnd0
Hun Batz
10,661
2,533
0
252
15,388
6,111
0
4,719
10,669
0
25,202
L
12,275
1,406
0
9,032
23,491
29,837
0
5,628
17,863
0
28,607
W
Discordia
manulek
Discordia
12,768
1,449
234
2,209
8,130
2,520
206
1,542
6,079
38,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
26,504
204
Minions Killed
123
10
Camps Cleared
3
946,900
Distance Traveled
868,448
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,870
554
46
3
1
257,878
0
W
Danzaburou
12,367
773
94
6
5
305,841
5
W
Chaac
10,004
625
38
2
0
329,097
0
L
Hun Batz
8,854
553
40
3
2
278,758
1
L
Chaac
8,780
549
37
2
0
331,812
0
W
Discordia
11,157
697
72
5
5
311,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role