Player Matchup

Chiron
Chiron
Feedmehope
Chiron
Level 27
God Stats
16W - 10L
1,626 SR
Queue Stats
62W - 66L
1,376 Elo+
Solo
Pele
Pele
StohnerTawd
Pele
Level 23
God Stats
0W - 1L
1,424 SR
Queue Stats
1W - 1L
1,805 Elo+
Party 2
Ymir
Ymir
beenadoo
Ymir
Level 10
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,617 SR
1,561 Elo+

VS

Team Averages
Level 59
1,543 SR
1,432 Elo+
Odin
Odin
AT0X16B0Y
Odin
Level 27
God Stats
3W - 2L
1,493 SR
Queue Stats
107W - 104L
1,344 Elo+
Solo
Hachiman
Hachiman
CrystalAsuka
Hachiman
Level 20
God Stats
6W - 3L
1,601 SR
Queue Stats
98W - 101L
1,469 Elo+
Party 1
Tiamat
Tiamat
KronosRuin
Tiamat
Level 129
God Stats
10W - 6L
1,534 SR
Queue Stats
80W - 93L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Feedmehope
Chiron
10
2 / 3 / 0
7,204
655
7,478
10,781
3,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 8 / 1
6,531
594
3,352
11,847
3,800
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
8
0 / 8 / 0
6,118
556
2,344
17,669
7,023
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
6 / 1 / 11
8,821
802
8,693
8,007
5,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
CrystalAsuka
Hachiman
12
5 / 1 / 12
8,615
783
10,584
5,407
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
KronosRuin
Tiamat
13
8 / 0 / 10
8,819
802
11,256
7,948
7,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
19
19
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
6
1
11
11.5
W
Hachiman
CrystalAsuka
Hachiman
5
1
12
11
L
Chiron
Feedmehope
Chiron
2
3
0
0.67
W
Tiamat
KronosRuin
Tiamat
8
0
10
13
L
0
8
1
0.06
L
Ymir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,174
Damage
30,533
40,297
Taken
21,362
14,443
Mitigated
14,507
5,015
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,693
1,678
157
261
8,007
5,306
428
668
7,339
3,795
13,050
W
Hachiman
CrystalAsuka
Hachiman
10,584
4,086
0
0
5,407
1,747
1,672
759
4,648
0
38,300
L
Chiron
Feedmehope
Chiron
7,478
2,150
599
3,292
10,781
3,620
268
4,081
6,700
0
25,758
W
Tiamat
KronosRuin
Tiamat
11,256
350
210
4,062
7,948
7,454
636
1,250
6,698
30,276
0
L
3,352
744
0
497
11,847
3,800
469
3,344
8,503
0
15,364
L
Ymir
2,344
530
267
360
17,669
7,023
0
6,009
11,660
12,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,853
Gold Earned
26,255
97
Minions Killed
127
1
Camps Cleared
9
559,344
Distance Traveled
649,882
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,821
802
19
2
1
223,661
2
W
Hachiman
8,615
783
44
4
1
188,026
4
L
Chiron
7,204
655
52
5
1
189,953
0
W
Tiamat
8,819
802
64
6
7
238,195
2
L
Pele
6,531
594
30
3
0
181,566
0
L
Ymir
6,118
556
15
1
0
187,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role