Player Matchup

Anubis
Anubis
PhilVechi
Anubis
Level 136
God Stats
5W - 5L
1,680 SR
Queue Stats
238W - 215L
1,560 Elo+
Party 1
Hachiman
Hachiman
cyker182
Hachiman
Level 44
God Stats
3W - 0L
1,526 SR
Queue Stats
54W - 37L
1,572 Elo+
Party 1
Fafnir
Fafnir
flaxxbart
Fafnir
Level 139
God Stats
11W - 1L
1,979 SR
Queue Stats
137W - 109L
1,584 Elo+
Party 1
Team Averages
Level 106
1,728 SR
1,572 Elo+

VS

Team Averages
Level 110
1,549 SR
1,577 Elo+
Chronos
Chronos
FrostyVampire
Chronos
Level 104
God Stats
3W - 1L
1,709 SR
Queue Stats
79W - 60L
1,567 Elo+
Party 2
Jormungandr
Jormungandr
PandaWaffle
Jormungandr
Level 85
God Stats
16W - 12L
1,472 SR
Queue Stats
105W - 86L
1,562 Elo+
Party 2
Serqet
Serqet
Subject901
Serqet
Level 141
God Stats
3W - 3L
1,465 SR
Queue Stats
88W - 80L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PhilVechi
Anubis
17
8 / 3 / 9
12,187
762
13,219
13,259
6,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
cyker182
Hachiman
15
8 / 5 / 9
11,801
738
18,609
14,952
4,935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
flaxxbart
Fafnir
15
5 / 2 / 14
12,612
788
7,845
18,235
25,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
2 / 8 / 3
10,076
630
8,716
12,713
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
PandaWaffle
Jormungandr
14
1 / 5 / 9
10,514
657
15,300
18,277
18,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Subject901
Serqet
15
7 / 8 / 2
11,802
738
9,458
14,243
5,399
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
21
Kills
10
10
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
8
3
0.44
L
Jormungandr
PandaWaffle
Jormungandr
1
5
9
1.1
W
Anubis
PhilVechi
Anubis
8
3
9
4.17
L
Serqet
Subject901
Serqet
7
8
2
1
W
Hachiman
cyker182
Hachiman
8
5
9
2.5
W
Fafnir
flaxxbart
Fafnir
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,673
Damage
33,474
46,446
Taken
45,233
37,235
Mitigated
27,597
19,232
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
8,716
2,288
0
1,305
12,713
3,402
1,732
7,733
4,980
36,428
0
L
Jormungandr
PandaWaffle
Jormungandr
15,300
4,311
0
619
18,277
18,796
0
8,167
10,110
43,149
0
W
Anubis
PhilVechi
Anubis
13,219
980
0
7,905
13,259
6,706
2,014
6,538
5,929
63,745
0
L
Serqet
Subject901
Serqet
9,458
1,504
0
437
14,243
5,399
0
5,499
8,744
0
18,809
W
Hachiman
cyker182
Hachiman
18,609
12,726
0
4,464
14,952
4,935
636
8,163
6,415
0
40,834
W
Fafnir
flaxxbart
Fafnir
7,845
2,285
0
6,863
18,235
25,594
541
9,710
8,300
16,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
32,392
191
Minions Killed
154
8
Camps Cleared
7
813,262
Distance Traveled
832,358
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,076
630
67
4
3
253,197
5
L
Jormungandr
10,514
657
61
4
1
277,821
13
W
Anubis
12,187
762
127
8
7
256,197
2
L
Serqet
11,802
738
26
2
3
301,340
0
W
Hachiman
11,801
738
48
3
1
285,913
4
W
Fafnir
12,612
788
16
1
0
271,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role