Player Matchup

Guan Yu
Guan Yu
UltLevel
Guan Yu
Level 17
God Stats
2W - 0L
1,732 SR
Queue Stats
19W - 17L
1,537 Elo+
Party 2
Sol
Sol
fernando1gamer
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,205 Elo+
Solo
Chaac
Chaac
jhunk663
Chaac
Level 117
God Stats
18W - 12L
1,437 SR
Queue Stats
274W - 250L
1,463 Elo+
Party 2
Team Averages
Level 54
1,557 SR
1,402 Elo+

VS

Team Averages
Level 54
1,535 SR
1,469 Elo+
Skadi
Skadi
Darkspyrez
Skadi
Level 26
God Stats
11W - 15L
1,600 SR
Queue Stats
20W - 23L
1,458 Elo+
Solo
Discordia
Discordia
Poochbar
Discordia
Level 29
God Stats
31W - 26L
1,497 SR
Queue Stats
69W - 63L
1,478 Elo+
Party 1
Osiris
Osiris
SuperSalinas22
Osiris
Level 106
God Stats
8W - 8L
1,508 SR
Queue Stats
209W - 191L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
UltLevel
Guan Yu
16
6 / 1 / 12
11,393
712
10,720
22,322
27,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 5 / 12
11,009
688
12,248
15,465
4,984
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
jhunk663
Chaac
16
8 / 1 / 8
11,675
730
14,035
12,246
16,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 8 / 3
9,368
586
11,430
13,368
3,433
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Poochbar
Discordia
13
2 / 4 / 5
9,782
611
12,835
9,493
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 6 / 4
9,759
610
14,439
20,275
20,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
7
7
Deaths
18
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
8
3
0.44
L
Discordia
Poochbar
Discordia
2
4
5
1.13
L
3
6
4
0.83
W
Guan Yu
UltLevel
Guan Yu
6
1
12
12
W
4
5
12
2
W
Chaac
jhunk663
Chaac
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,003
Damage
38,704
50,033
Taken
43,136
48,499
Mitigated
27,103
18,663
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
11,430
5,797
0
250
13,368
3,433
324
5,226
7,736
0
25,755
L
Discordia
Poochbar
Discordia
12,835
457
0
1,300
9,493
3,163
132
3,619
5,683
42,094
0
L
14,439
5,185
389
3,000
20,275
20,507
134
9,943
9,648
0
31,818
W
Guan Yu
UltLevel
Guan Yu
10,720
399
2,903
6,411
22,322
27,477
270
4,487
17,835
9,284
19,348
W
12,248
2,196
0
5,773
15,465
4,984
1,884
5,570
9,895
48,966
0
W
Chaac
jhunk663
Chaac
14,035
1,139
744
2,832
12,246
16,038
626
3,567
8,679
10,361
36,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
28,909
177
Minions Killed
145
9
Camps Cleared
5
891,382
Distance Traveled
854,975
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,368
586
36
2
1
257,929
0
L
Discordia
9,782
611
76
5
1
310,834
1
L
Osiris
9,759
610
33
2
3
286,212
3
W
Guan Yu
11,393
712
35
2
4
321,470
0
W
Sol
11,009
688
76
5
3
266,323
5
W
Chaac
11,675
730
66
4
2
303,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role