Player Matchup

Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dopiwin
The Morrigan
Level 86
God Stats
1W - 3L
1,160 SR
Queue Stats
320W - 296L
1,529 Elo+
Solo
Ra
Ra
Jaqueezy
Ra
Level 103
God Stats
10W - 12L
1,511 SR
Queue Stats
541W - 515L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Rayloo
Guan Yu
Level 124
God Stats
6W - 6L
1,631 SR
Queue Stats
28W - 27L
1,431 Elo+
Solo
Geb
Geb
afootlongjosh
Geb
Level 123
God Stats
11W - 5L
1,666 SR
Queue Stats
522W - 499L
1,494 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,499 Elo+

VS

Team Averages
Level 103
1,596 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
Almand
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,477 Elo+
Solo
Artio
Artio
Ezray17
Artio
Level 126
God Stats
14W - 12L
1,606 SR
Queue Stats
467W - 442L
1,510 Elo+
Solo
Bakasura
Bakasura
Stinner98
Bakasura
Level 83
God Stats
45W - 29L
1,694 SR
Queue Stats
193W - 180L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
horsebow
Zhong Kui
Level 64
God Stats
29W - 25L
1,678 SR
Queue Stats
91W - 90L
1,512 Elo+
Party 1
Anhur
Anhur
walshy1112
Anhur
Level 114
God Stats
47W - 46L
1,502 SR
Queue Stats
184W - 164L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 4 / 0
7,274
520
5,745
8,984
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Dopiwin
The Morrigan
11
0 / 4 / 1
6,409
458
3,905
7,985
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
7,101
507
7,883
7,076
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Rayloo
Guan Yu
12
0 / 4 / 1
6,942
496
5,187
13,526
9,323
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 4 / 1
5,657
404
3,513
12,521
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Almand
Kumbhakarna
11
2 / 0 / 10
7,010
501
4,293
10,709
7,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Ezray17
Artio
15
2 / 0 / 4
8,655
618
7,806
8,717
8,325
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Stinner98
Bakasura
15
6 / 1 / 4
8,978
641
8,281
10,511
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
horsebow
Zhong Kui
13
3 / 0 / 2
7,873
562
5,388
8,009
6,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
15
6 / 0 / 5
8,928
638
9,811
6,824
2,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
1
Kills
19
19
Deaths
1
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
0
0.25
W
Kumbhakarna
Almand
Kumbhakarna
2
0
10
7
L
The Morrigan
Dopiwin
The Morrigan
0
4
1
0.13
W
Artio
Ezray17
Artio
2
0
4
4
L
0
3
1
0.17
L
Guan Yu
Rayloo
Guan Yu
0
4
1
0.13
W
Bakasura
Stinner98
Bakasura
6
1
4
8
L
0
4
1
0.13
W
Zhong Kui
horsebow
Zhong Kui
3
0
2
4
W
Anhur
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
35,579
50,092
Taken
44,770
22,219
Mitigated
28,264
14,898
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,745
2,418
673
2,072
8,984
2,773
0
1,413
7,431
0
39,987
W
Kumbhakarna
Almand
Kumbhakarna
4,293
964
0
500
10,709
7,555
376
3,827
6,788
11,225
0
L
The Morrigan
Dopiwin
The Morrigan
3,905
1,001
0
2,142
7,985
1,994
0
1,307
6,101
36,288
838
W
Artio
Ezray17
Artio
7,806
1,095
264
4,915
8,717
8,325
0
2,369
6,298
47,354
0
L
7,883
894
906
1,880
7,076
2,672
0
4,265
2,594
52,763
0
L
Guan Yu
Rayloo
Guan Yu
5,187
1,315
268
4,831
13,526
9,323
74
7,000
6,020
0
45,345
W
Bakasura
Stinner98
Bakasura
8,281
5,675
0
3,377
10,511
3,955
0
3,338
7,061
0
57,874
L
3,513
496
0
2,126
12,521
5,457
0
3,526
8,240
11,299
0
W
Zhong Kui
horsebow
Zhong Kui
5,388
604
178
6,254
8,009
6,055
1,700
3,335
4,476
43,634
0
W
Anhur
9,811
5,053
0
3,152
6,824
2,374
1,926
1,750
5,030
0
61,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
41,444
373
Minions Killed
434
0
Camps Cleared
0
1,334,049
Distance Traveled
1,476,299
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,274
520
79
6
0
249,183
7
W
Kumbhakarna
7,010
501
14
1
0
308,376
7
L
The Morrigan
6,409
458
79
6
0
257,363
4
W
Artio
8,655
618
103
7
0
271,632
3
L
Ra
7,101
507
117
8
0
283,367
6
L
Guan Yu
6,942
496
90
6
0
260,876
5
W
Bakasura
8,978
641
119
9
0
356,507
0
L
Geb
5,657
404
8
1
0
283,260
5
W
Zhong Kui
7,873
562
93
7
0
268,696
4
W
Anhur
8,928
638
105
8
0
271,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role