Player Matchup

Hades
Hades
Gold V
 
Hades
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
CatHasBeanToes
Sylvanus
Silver V
Level 127
God Stats
4W - 1L
1,590 SR
Queue Stats
11W - 22L
1,056 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Im Keis
Danzaburou
Gold V
Level 119
God Stats
8W - 10L
1,544 SR
Queue Stats
78W - 80L
1,314 MMR
Party 2
Fenrir
Fenrir
Silver II
matazomis
Fenrir
Silver II
Level 105
God Stats
3W - 9L
1,297 SR
Queue Stats
5W - 14L
1,213 MMR
Solo
Cthulhu
Cthulhu
Bronze III
skooterg21
Cthulhu
Bronze III
Level 63
God Stats
1W - 0L
1,594 SR
Queue Stats
4W - 12L
1,283 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,505 SR
1,273 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,576 SR
1,204 MMR
Baba Yaga
Baba Yaga
Gold IV
II z3los II
Baba Yaga
Gold IV
Level 149
God Stats
39W - 34L
1,591 SR
Queue Stats
98W - 106L
1,431 MMR
Party 1
Chiron
Chiron
Silver I
InforcerZero23
Chiron
Silver I
Level 129
God Stats
0W - 4L
1,516 SR
Queue Stats
167W - 175L
1,067 MMR
Party 1
Awilix
Awilix
Bronze I
JwillPlaysYT
Awilix
Bronze I
Level 120
God Stats
2W - 1L
1,474 SR
Queue Stats
39W - 45L
1,132 MMR
Solo
Chaac
Chaac
Silver I
rottenpnut
Chaac
Silver I
Level 128
God Stats
48W - 69L
1,484 SR
Queue Stats
312W - 319L
1,230 MMR
Solo
Cerberus
Cerberus
Silver I
thejokersweapon
Cerberus
Silver I
Level 143
God Stats
5W - 1L
1,816 SR
Queue Stats
450W - 472L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
16 / 12 / 24
27,710
602
53,317
57,999
36,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
20
4 / 7 / 28
21,682
471
23,835
51,467
67,847
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Im Keis
Danzaburou
20
12 / 12 / 19
26,429
575
50,801
45,334
23,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
matazomis
Fenrir
20
22 / 13 / 16
26,393
574
49,016
52,811
34,500
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
skooterg21
Cthulhu
20
5 / 8 / 27
22,372
486
32,365
69,109
110,647
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
GilgameshTiamatMorgan Le FayAthenaSet

VS

Bans
ScyllaRaijinSobekZhong KuiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
II z3los II
Baba Yaga
20
14 / 13 / 19
22,946
499
49,407
45,603
22,336
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 12 / 12
24,532
533
43,319
44,472
20,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
20
8 / 13 / 18
23,671
515
33,159
46,514
24,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
20
6 / 11 / 17
23,557
512
38,552
65,513
80,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
20
8 / 10 / 17
22,809
496
34,369
72,092
131,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
135
59
Kills
52
52
Deaths
59
114
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
16
12
24
2.33
W
Sylvanus
4
7
28
2.57
L
Baba Yaga
II z3los II
Baba Yaga
14
13
19
1.81
W
Danzaburou
Im Keis
Danzaburou
12
12
19
1.79
L
16
12
12
1.83
L
Awilix
8
13
18
1.31
W
Fenrir
matazomis
Fenrir
22
13
16
2.31
L
Chaac
6
11
17
1.32
W
Cthulhu
skooterg21
Cthulhu
5
8
27
2.31
L
Cerberus
8
10
17
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,334
Damage
198,806
276,720
Taken
274,194
272,739
Mitigated
279,706
124,328
Healing
76,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
53,317
1,444
4,234
32,757
57,999
36,427
2,271
21,774
35,829
226,734
0
W
Sylvanus
23,835
4,505
9,050
21,418
51,467
67,847
380
18,462
32,773
61,720
0
L
Baba Yaga
II z3los II
Baba Yaga
49,407
2,568
380
10,540
45,603
22,336
2,354
22,479
23,124
142,020
0
W
Danzaburou
Im Keis
Danzaburou
50,801
38,235
0
15,485
45,334
23,318
12,330
14,162
31,090
0
243,862
L
43,319
12,899
1,984
8,382
44,472
20,565
3,762
16,520
27,462
0
195,918
L
Awilix
33,159
15,840
0
8,657
46,514
24,849
561
21,152
25,168
0
176,726
W
Fenrir
matazomis
Fenrir
49,016
14,091
0
10,149
52,811
34,500
2,762
17,123
35,529
0
214,793
L
Chaac
38,552
14,250
0
22,156
65,513
80,543
8,167
20,094
45,203
0
183,036
W
Cthulhu
skooterg21
Cthulhu
32,365
2,645
4,962
26,273
69,109
110,647
1,551
24,755
44,215
122,784
0
L
Cerberus
34,369
2,184
885
23,499
72,092
131,413
0
30,325
41,456
111,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

124,586
Gold Earned
117,515
912
Minions Killed
983
0
Camps Cleared
0
3,967,391
Distance Traveled
3,888,711
43
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
27,710
602
278
6
0
770,347
6
W
Sylvanus
21,682
471
52
1
0
784,039
18
L
Baba Yaga
22,946
499
172
4
0
741,726
14
W
Danzaburou
26,429
575
254
6
0
757,744
5
L
Chiron
24,532
533
196
4
0
737,991
9
L
Awilix
23,671
515
194
4
0
862,840
4
W
Fenrir
26,393
574
153
3
0
858,895
10
L
Chaac
23,557
512
260
6
0
750,128
2
W
Cthulhu
22,372
486
175
4
0
796,366
4
L
Cerberus
22,809
496
161
4
0
796,026
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role