Player Matchup

Geb
Geb
BubbaAKATheBest
Geb
Level 16
God Stats
15W - 16L
1,493 SR
Queue Stats
30W - 32L
1,322 Elo+
Party 1
Scylla
Scylla
TarusOfCerulia
Scylla
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
arilinen
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Charybdis
Charybdis
f0rb1dd3n69
Charybdis
Level 36
God Stats
0W - 3L
1,136 SR
Queue Stats
75W - 117L
1,251 Elo+
Party 1
Nemesis
Nemesis
scorpion-wild121
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,415 Elo+

VS

Team Averages
Level 20
1,323 SR
1,276 Elo+
Khepri
Khepri
Earthdragonbrett
Khepri
Level 26
God Stats
1W - 2L
1,105 SR
Queue Stats
87W - 122L
1,258 Elo+
Solo
Kukulkan
Kukulkan
LightSquid89793
Kukulkan
Level 17
God Stats
34W - 32L
1,372 SR
Queue Stats
124W - 148L
1,190 Elo+
Solo
Thanatos
Thanatos
TOXICREDXGAMER
Thanatos
Level 17
God Stats
19W - 16L
1,381 SR
Queue Stats
85W - 71L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
aza2014
Tsukuyomi
Level 15
God Stats
9W - 6L
1,486 SR
Queue Stats
27W - 33L
1,294 Elo+
Solo
Sun Wukong
Sun Wukong
scorpi0nboss24
Sun Wukong
Level 24
God Stats
1W - 2L
1,273 SR
Queue Stats
9W - 13L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,416
824
2,100
7,374
2,854
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 11 / 2
8,909
990
9,380
13,859
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
1 / 13 / 3
8,597
955
2,622
17,436
5,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
f0rb1dd3n69
Charybdis
15
0 / 9 / 5
9,048
1,005
12,902
14,499
3,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 2
9,373
1,041
5,587
12,945
4,098
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 18
10,057
1,117
4,277
8,625
6,263
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
16
7 / 0 / 9
10,046
1,116
9,820
3,389
1,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
12 / 2 / 13
11,480
1,276
15,600
9,312
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
aza2014
Tsukuyomi
17
10 / 2 / 15
10,641
1,182
16,494
8,935
3,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
scorpi0nboss24
Sun Wukong
17
9 / 0 / 16
10,834
1,204
10,604
9,559
9,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
113
6
Kills
42
43
Deaths
6
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
2
18
6.5
W
Kukulkan
7
0
9
11.5
W
Thanatos
12
2
13
9.25
L
2
11
2
0.27
L
Thor
1
13
3
0.19
W
Tsukuyomi
aza2014
Tsukuyomi
10
2
15
8.75
L
Charybdis
f0rb1dd3n69
Charybdis
0
9
5
0.28
W
Sun Wukong
scorpi0nboss24
Sun Wukong
9
0
16
17
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
56,795
66,113
Taken
39,820
19,828
Mitigated
25,809
710
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,100
155
0
56
7,374
2,854
0
430
6,944
5,239
0
W
4,277
1,491
0
0
8,625
6,263
0
1,561
7,064
11,520
0
W
Kukulkan
9,820
1,539
0
498
3,389
1,260
0
1,336
2,053
23,928
0
W
Thanatos
15,600
7,675
0
5,797
9,312
5,053
0
3,045
6,267
0
34,475
L
9,380
2,200
0
0
13,859
3,158
0
4,728
9,131
20,799
0
L
Thor
2,622
1,428
0
0
17,436
5,922
0
3,786
12,976
0
8,446
W
Tsukuyomi
aza2014
Tsukuyomi
16,494
5,258
0
563
8,935
3,724
0
1,973
6,869
0
24,616
L
Charybdis
f0rb1dd3n69
Charybdis
12,902
5,299
0
0
14,499
3,796
0
3,243
11,256
0
30,628
W
Sun Wukong
scorpi0nboss24
Sun Wukong
10,604
4,232
0
265
9,559
9,509
0
3,565
5,994
0
23,301
L
5,587
1,432
0
654
12,945
4,098
0
1,910
11,035
0
13,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
53,058
73
Minions Killed
159
5
Camps Cleared
6
653,555
Distance Traveled
893,151
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,416
824
5
1
0
101,988
0
W
Khepri
10,057
1,117
12
1
0
161,497
0
W
Kukulkan
10,046
1,116
35
4
2
157,606
0
W
Thanatos
11,480
1,276
53
6
0
201,446
1
L
Scylla
8,909
990
33
4
0
122,785
0
L
Thor
8,597
955
2
0
2
124,671
0
W
Tsukuyomi
10,641
1,182
24
3
1
177,229
0
L
Charybdis
9,048
1,005
26
3
3
131,733
0
W
Sun Wukong
10,834
1,204
35
4
3
195,373
0
L
Nemesis
9,373
1,041
7
1
0
172,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role