Player Matchup

Set
Set
Droguito
Set
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 15L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
Glanulado
Kukulkan
Level 20
God Stats
2W - 1L
1,832 SR
Queue Stats
163W - 116L
1,628 Elo+
Solo
Ymir
Ymir
PerliChan
Ymir
Level 8
God Stats
2W - 1L
1,261 SR
Queue Stats
60W - 68L
1,450 Elo+
Party 1
Izanami
Izanami
mingtxxx
Izanami
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
59W - 54L
1,536 Elo+
Solo
Heimdallr
Heimdallr
zCAINNz
Heimdallr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 287L
1,516 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,543 Elo+

VS

Team Averages
Level 19
1,516 SR
1,523 Elo+
Loki
Loki
E_jeremias988
Loki
Level 7
God Stats
1W - 10L
1,451 SR
Queue Stats
15W - 22L
1,512 Elo+
Solo
Artemis
Artemis
RickHeavyMetal
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 96L
1,358 Elo+
Solo
Ra
Ra
VinnyFireBr
Ra
Level 26
God Stats
8W - 5L
1,604 SR
Queue Stats
77W - 53L
1,550 Elo+
Solo
Medusa
Medusa
leveibande15dias
Medusa
Level 14
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 7L
1,602 Elo+
Solo
Bacchus
Bacchus
lucasjrueda
Bacchus
Level 28
God Stats
7W - 2L
1,745 SR
Queue Stats
35W - 20L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
12,101
605
8,700
13,832
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Glanulado
Kukulkan
17
8 / 1 / 9
12,299
615
16,098
6,235
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
2 / 3 / 13
11,525
576
7,939
15,571
24,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
mingtxxx
Izanami
20
11 / 2 / 5
13,759
688
15,721
14,893
6,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
zCAINNz
Heimdallr
17
7 / 5 / 3
12,008
600
7,335
12,248
4,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 6
7,916
396
3,914
16,009
4,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 11 / 2
8,595
430
4,550
15,428
4,406
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
5,517
276
245
687
150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 6 / 0
12,503
625
18,427
17,017
5,683
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
lucasjrueda
Bacchus
12
0 / 6 / 4
7,420
371
3,600
19,954
21,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
33
Kills
16
16
Deaths
33
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
0
9
6
0.33
W
Kukulkan
Glanulado
Kukulkan
8
1
9
12.5
W
Ymir
2
3
13
2.83
L
2
11
2
0.27
L
0
1
0
0
L
14
6
0
2.33
L
Bacchus
lucasjrueda
Bacchus
0
6
4
0.33
W
Izanami
mingtxxx
Izanami
11
2
5
6.75
W
Heimdallr
zCAINNz
Heimdallr
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,793
Damage
30,736
62,779
Taken
69,095
43,184
Mitigated
35,731
12,583
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,700
3,811
0
713
13,832
6,239
2,618
198
13,634
0
65,733
L
3,914
731
0
2,706
16,009
4,382
136
6,271
9,479
0
31,484
W
Kukulkan
Glanulado
Kukulkan
16,098
1,421
0
993
6,235
2,219
1,502
984
5,251
59,836
0
W
Ymir
7,939
1,481
0
2,858
15,571
24,072
379
919
14,652
38,103
0
L
4,550
2,258
0
1,958
15,428
4,406
0
6,203
9,049
0
36,451
L
245
0
0
107
687
150
0
247
392
3,631
0
L
18,427
6,181
0
2,151
17,017
5,683
904
2,633
14,312
0
79,951
L
Bacchus
lucasjrueda
Bacchus
3,600
71
0
260
19,954
21,110
0
7,889
11,826
22,392
0
W
Izanami
mingtxxx
Izanami
15,721
11,716
0
3,994
14,893
6,230
7,820
996
13,897
0
143,164
W
Heimdallr
zCAINNz
Heimdallr
7,335
2,240
0
4,025
12,248
4,424
3,153
748
11,500
0
67,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,692
Gold Earned
41,951
573
Minions Killed
278
0
Camps Cleared
0
1,763,264
Distance Traveled
1,402,883
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,101
605
98
5
0
360,510
1
L
Loki
7,916
396
65
3
0
374,132
0
W
Kukulkan
12,299
615
120
6
0
396,071
3
W
Ymir
11,525
576
51
3
0
335,202
11
L
Artemis
8,595
430
61
3
0
253,685
1
L
Ra
5,517
276
6
0
0
32,455
0
L
Medusa
12,503
625
124
6
0
393,166
1
L
Bacchus
7,420
371
22
1
0
349,445
0
W
Izanami
13,759
688
204
10
0
335,015
2
W
Heimdallr
12,008
600
100
5
0
336,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role