Player Matchup

Ao Kuang
Ao Kuang
GenghisRKhan
Ao Kuang
Level 27
God Stats
2W - 3L
1,337 SR
Queue Stats
196W - 80L
1,732 Elo+
Party 2
Gilgamesh
Gilgamesh
Sychronics
Gilgamesh
Level 119
God Stats
1W - 6L
1,370 SR
Queue Stats
305W - 260L
1,744 Elo+
Party 2
Bellona
Bellona
xXRhoXx
Bellona
Level 27
God Stats
93W - 36L
1,789 SR
Queue Stats
180W - 79L
1,754 Elo+
Party 2
Team Averages
Level 58
1,499 SR
1,743 Elo+

VS

Team Averages
Level 104
1,678 SR
1,661 Elo+
Anubis
Anubis
MeDiamond
Anubis
Level 62
God Stats
6W - 2L
1,805 SR
Queue Stats
183W - 117L
1,719 Elo+
Party 1
Cabrakan
Cabrakan
MoistureFarmer
Cabrakan
Level 147
God Stats
5W - 1L
1,784 SR
Queue Stats
30W - 22L
1,592 Elo+
Solo
Pele
Pele
Pxndeja_mxmii
Pele
Level 103
God Stats
9W - 6L
1,446 SR
Queue Stats
527W - 280L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GenghisRKhan
Ao Kuang
14
8 / 5 / 7
11,021
787
7,966
15,371
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sychronics
Gilgamesh
14
7 / 8 / 9
10,730
766
16,323
19,487
15,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
xXRhoXx
Bellona
13
3 / 6 / 12
9,878
706
13,607
18,685
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MeDiamond
Anubis
16
13 / 8 / 6
12,382
884
23,548
17,572
10,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
15
6 / 4 / 13
11,776
841
15,375
15,467
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 10
8,663
619
6,472
13,074
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
18
Kills
19
19
Deaths
18
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GenghisRKhan
Ao Kuang
8
5
7
2.3
W
Anubis
MeDiamond
Anubis
13
8
6
2
W
Cabrakan
6
4
13
3.13
W
0
6
10
0.83
L
Gilgamesh
Sychronics
Gilgamesh
7
8
9
1.44
L
Bellona
xXRhoXx
Bellona
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
45,395
53,543
Taken
46,113
31,418
Mitigated
35,477
13,134
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GenghisRKhan
Ao Kuang
7,966
1,411
0
5,703
15,371
5,016
0
12,999
2,372
24,577
2,113
W
Anubis
MeDiamond
Anubis
23,548
2,147
0
7,478
17,572
10,252
583
3,581
13,484
58,553
0
W
Cabrakan
15,375
1,542
0
1,035
15,467
20,298
82
2,876
12,152
20,858
0
W
6,472
1,663
0
1,561
13,074
4,927
384
1,781
10,901
0
26,332
L
Gilgamesh
Sychronics
Gilgamesh
16,323
6,869
0
2,391
19,487
15,219
0
12,496
6,991
0
35,228
L
Bellona
xXRhoXx
Bellona
13,607
2,497
0
5,040
18,685
11,183
0
13,638
5,047
0
27,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
32,821
124
Minions Killed
131
7
Camps Cleared
5
742,544
Distance Traveled
642,987
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,021
787
48
3
4
248,611
0
W
Anubis
12,382
884
79
6
2
191,089
4
W
Cabrakan
11,776
841
22
2
0
225,473
2
W
Pele
8,663
619
30
2
3
226,425
3
L
Gilgamesh
10,730
766
52
4
2
231,258
1
L
Bellona
9,878
706
24
2
1
262,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role