Player Matchup

Kukulkan
Kukulkan
Blasting_Kibbles
Kukulkan
Level 19
God Stats
2W - 1L
1,480 SR
Queue Stats
69W - 71L
1,298 Elo+
Solo
Danzaburou
Danzaburou
DemurerCobra744
Danzaburou
Level 26
God Stats
25W - 32L
1,386 SR
Queue Stats
76W - 96L
1,293 Elo+
Solo
Merlin
Merlin
SOPHER95
Merlin
Level 14
God Stats
22W - 26L
1,325 SR
Queue Stats
75W - 94L
1,240 Elo+
Solo
Neith
Neith
SaneMiDKnigHt
Neith
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
913 Elo+
Solo
Anubis
Anubis
nope train12991
Anubis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 94L
1,235 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,196 Elo+

VS

Team Averages
Level 26
1,446 SR
1,356 Elo+
Sol
Sol
ArtoriasCarnage
Sol
Level 6
God Stats
10W - 5L
1,631 SR
Queue Stats
77W - 61L
1,339 Elo+
Party 1
Thor
Thor
Constable Hood
Thor
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
141W - 131L
1,349 Elo+
Party 1
Fenrir
Fenrir
Eduymaca0307
Fenrir
Level 16
God Stats
4W - 4L
1,311 SR
Queue Stats
5W - 10L
1,170 Elo+
Solo
Zeus
Zeus
Lord Wugglez
Zeus
Level 17
God Stats
2W - 3L
1,286 SR
Queue Stats
121W - 115L
1,433 Elo+
Party 1
Olorun
Olorun
SYN Almoner
Olorun
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 124L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
10,046
913
5,072
3,095
1,144
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DemurerCobra744
Danzaburou
17
2 / 9 / 8
10,736
976
15,560
21,244
7,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
SOPHER95
Merlin
17
3 / 10 / 6
11,086
1,008
13,552
19,783
7,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 7 / 5
9,971
906
8,516
15,417
5,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 17 / 4
10,472
952
15,587
30,476
18,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 24
11,561
1,051
17,569
8,808
3,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 0 / 19
11,183
1,017
6,543
9,581
3,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
19
1 / 6 / 23
10,804
982
5,175
12,534
5,135
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 5 / 18
12,212
1,110
17,593
12,142
3,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
20
25 / 2 / 15
15,580
1,416
38,538
22,835
8,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
144
14
Kills
45
45
Deaths
15
24
Assists
99
Player
Kills
Deaths
Assists
KDA
W
4
2
24
8
L
5
2
1
2.75
W
4
0
19
13.5
L
Danzaburou
DemurerCobra744
Danzaburou
2
9
8
0.67
W
Fenrir
1
6
23
2.08
W
11
5
18
4
L
Merlin
SOPHER95
Merlin
3
10
6
0.6
W
Olorun
25
2
15
16.25
L
2
7
5
0.64
L
2
17
4
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,287
Damage
85,418
90,015
Taken
65,900
39,806
Mitigated
24,132
3,796
Healing
22,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,569
8,687
0
4,198
8,808
3,859
0
4,071
4,737
40,720
0
L
5,072
1,236
0
0
3,095
1,144
0
2,503
592
16,470
0
W
6,543
1,778
0
21
9,581
3,352
0
5,750
3,831
0
22,253
L
Danzaburou
DemurerCobra744
Danzaburou
15,560
4,968
0
1,492
21,244
7,324
0
16,937
4,307
0
27,331
W
Fenrir
5,175
441
0
0
12,534
5,135
0
5,928
6,606
0
20,384
W
17,593
3,387
0
2,719
12,142
3,522
0
7,384
4,758
33,928
0
L
Merlin
SOPHER95
Merlin
13,552
2,285
0
159
19,783
7,388
0
17,084
2,699
37,879
0
W
Olorun
38,538
25,015
206
15,088
22,835
8,264
0
11,078
11,757
52,433
0
L
8,516
3,332
0
822
15,417
5,629
0
12,832
2,585
0
19,093
L
15,587
1,221
0
1,323
30,476
18,321
0
24,344
6,132
27,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,311
Gold Earned
61,340
150
Minions Killed
205
4
Camps Cleared
4
720,378
Distance Traveled
917,523
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,561
1,051
62
6
0
184,114
0
L
Kukulkan
10,046
913
23
2
0
93,825
0
W
Thor
11,183
1,017
49
4
1
221,206
0
L
Danzaburou
10,736
976
26
2
0
171,912
0
W
Fenrir
10,804
982
32
3
0
179,269
1
W
Zeus
12,212
1,110
32
3
1
149,675
1
L
Merlin
11,086
1,008
59
5
1
164,530
1
W
Olorun
15,580
1,416
30
3
2
183,259
0
L
Neith
9,971
906
22
2
1
158,034
4
L
Anubis
10,472
952
20
2
2
132,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role