Player Matchup

Xing Tian
Xing Tian
OWLdies
Xing Tian
Level 10
God Stats
6W - 4L
1,522 SR
Queue Stats
16W - 17L
1,370 Elo+
Party 1
Neith
Neith
PolarBeer Ninja
Neith
Level 109
God Stats
25W - 42L
1,470 SR
Queue Stats
529W - 618L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
TheShmeppling
Ao Kuang
Level 48
God Stats
1W - 3L
1,092 SR
Queue Stats
90W - 100L
1,427 Elo+
Party 1
Team Averages
Level 56
1,361 SR
1,410 Elo+

VS

Team Averages
Level 39
1,409 SR
1,387 Elo+
Charybdis
Charybdis
Criss De Crisss
Charybdis
Level 37
God Stats
0W - 2L
1,265 SR
Queue Stats
68W - 71L
1,439 Elo+
Party 2
Izanami
Izanami
Doofy sgt
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,428 Elo+
Party 2
Poseidon
Poseidon
Psilocybin333
Poseidon
Level 61
God Stats
19W - 18L
1,461 SR
Queue Stats
162W - 213L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OWLdies
Xing Tian
13
4 / 5 / 8
11,044
736
7,321
14,146
11,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
7 / 3 / 7
11,418
761
14,265
10,940
3,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
TheShmeppling
Ao Kuang
15
10 / 5 / 6
11,972
798
15,755
15,494
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Criss De Crisss
Charybdis
14
2 / 7 / 10
10,650
710
8,799
17,938
6,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Doofy sgt
Izanami
14
5 / 6 / 6
10,942
729
8,572
13,432
4,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Psilocybin333
Poseidon
14
6 / 8 / 4
10,774
718
13,485
11,962
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
21
Kills
13
13
Deaths
21
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Criss De Crisss
Charybdis
2
7
10
1
L
Izanami
Doofy sgt
Izanami
5
6
6
1.33
W
Xing Tian
OWLdies
Xing Tian
4
5
8
1.6
W
7
3
7
3.5
L
Poseidon
Psilocybin333
Poseidon
6
8
4
1
W
Ao Kuang
TheShmeppling
Ao Kuang
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
30,856
40,580
Taken
43,332
21,202
Mitigated
14,782
8,831
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Criss De Crisss
Charybdis
8,799
5,512
543
3,397
17,938
6,098
0
8,141
9,797
0
38,360
L
Izanami
Doofy sgt
Izanami
8,572
5,581
445
2,912
13,432
4,524
0
9,045
4,387
0
29,558
W
Xing Tian
OWLdies
Xing Tian
7,321
436
910
1,237
14,146
11,492
64
4,900
9,246
27,135
0
W
14,265
5,207
314
3,159
10,940
3,893
1,837
3,277
7,663
0
44,013
L
Poseidon
Psilocybin333
Poseidon
13,485
1,740
0
325
11,962
4,160
0
5,790
6,172
40,586
0
W
Ao Kuang
TheShmeppling
Ao Kuang
15,755
5,078
0
3,211
15,494
5,817
894
5,813
9,681
31,944
3,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,434
Gold Earned
32,366
126
Minions Killed
161
7
Camps Cleared
7
782,018
Distance Traveled
640,169
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,650
710
65
4
2
226,848
1
L
Izanami
10,942
729
45
3
0
199,178
3
W
Xing Tian
11,044
736
32
2
3
271,494
1
W
Neith
11,418
761
60
4
1
244,495
4
L
Poseidon
10,774
718
51
3
5
214,143
3
W
Ao Kuang
11,972
798
34
2
3
266,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role