Player Matchup

Ares
Ares
Bgrd
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,636 Elo+
Party 1
Fenrir
Fenrir
DeadMemeDealer
Fenrir
Level 24
God Stats
0W - 4L
1,202 SR
Queue Stats
146W - 136L
1,564 Elo+
Party 2
Izanami
Izanami
MyG_FeellpZ
Izanami
Level 86
God Stats
10W - 11L
1,534 SR
Queue Stats
65W - 59L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
Ruthv2n
Aphrodite
Level 28
God Stats
3W - 8L
1,398 SR
Queue Stats
234W - 201L
1,697 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gwing1399
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,629 SR
Queue Stats
60W - 56L
1,598 Elo+
Party 2
Team Averages
Level 33
1,452 SR
1,603 Elo+

VS

Team Averages
Level 20
1,508 SR
1,606 Elo+
Loki
Loki
Bondboy007
Loki
Level 26
God Stats
4W - 4L
1,606 SR
Queue Stats
38W - 37L
1,585 Elo+
Solo
Thor
Thor
YakYakman
Thor
Level 21
God Stats
8W - 6L
1,563 SR
Queue Stats
197W - 150L
1,652 Elo+
Solo
Janus
Janus
katesmite
Janus
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 42L
1,620 Elo+
Solo
Chiron
Chiron
theG00SEisL00SE
Chiron
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
29W - 25L
1,635 Elo+
Solo
Odin
Odin
yurt3006
Odin
Level 18
God Stats
1W - 2L
1,371 SR
Queue Stats
27W - 28L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bgrd
Ares
9
2 / 3 / 0
6,439
429
3,877
12,919
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 2
7,296
486
5,220
8,390
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MyG_FeellpZ
Izanami
12
0 / 3 / 1
7,456
497
1,575
7,319
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Ruthv2n
Aphrodite
13
2 / 3 / 1
8,156
544
5,337
9,039
5,985
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
gwing1399
Morgan Le Fay
14
0 / 4 / 0
7,780
519
2,705
9,751
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,283
552
7,081
9,130
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
9
0 / 3 / 3
5,849
390
1,682
5,858
1,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
katesmite
Janus
17
8 / 0 / 3
10,052
670
12,997
5,067
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 0 / 1
8,667
578
5,260
5,134
1,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
14
2 / 2 / 1
8,059
537
7,736
10,768
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
Bgrd
Ares
2
3
0
0.67
W
5
0
5
7.5
L
1
3
2
0.67
L
Izanami
MyG_FeellpZ
Izanami
0
3
1
0.17
L
Aphrodite
Ruthv2n
Aphrodite
2
3
1
0.83
W
Thor
0
3
3
0.5
L
Morgan Le Fay
gwing1399
Morgan Le Fay
0
4
0
0
W
Janus
katesmite
Janus
8
0
3
9.5
W
1
0
1
1.5
W
Odin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,714
Damage
34,756
47,418
Taken
35,957
25,569
Mitigated
12,362
13,475
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bgrd
Ares
3,877
434
0
2,594
12,919
9,761
24
4,859
7,924
10,780
0
W
7,081
2,437
0
4,280
9,130
2,562
0
2,832
6,298
0
48,512
L
5,220
1,610
0
1,474
8,390
3,026
0
1,497
6,645
0
37,679
L
Izanami
MyG_FeellpZ
Izanami
1,575
1,083
0
1,860
7,319
2,361
93
1,757
5,528
0
57,998
L
Aphrodite
Ruthv2n
Aphrodite
5,337
700
197
4,603
9,039
5,985
274
0
8,065
40,079
0
W
Thor
1,682
322
0
593
5,858
1,925
0
2,041
3,817
0
18,442
L
Morgan Le Fay
gwing1399
Morgan Le Fay
2,705
283
0
2,747
9,751
4,436
0
4,795
4,810
58,354
0
W
Janus
katesmite
Janus
12,997
1,851
0
2,438
5,067
1,686
0
2,245
2,822
83,164
0
W
5,260
974
380
2,887
5,134
1,662
234
1,079
4,055
0
72,624
W
Odin
7,736
3,034
0
2,783
10,768
4,527
0
3,988
6,780
0
40,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
40,910
426
Minions Killed
522
0
Camps Cleared
0
1,394,768
Distance Traveled
1,485,064
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,439
429
7
0
0
295,314
0
W
Loki
8,283
552
85
6
0
332,784
0
L
Fenrir
7,296
486
84
6
0
307,097
6
L
Izanami
7,456
497
122
8
0
282,038
6
L
Aphrodite
8,156
544
96
6
0
263,474
5
W
Thor
5,849
390
24
2
0
295,707
0
L
Morgan Le Fay
7,780
519
117
8
0
246,845
6
W
Janus
10,052
670
170
11
0
309,432
5
W
Chiron
8,667
578
145
10
0
294,876
6
W
Odin
8,059
537
98
7
0
252,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role