Player Matchup

Artio
Artio
Denmister
Artio
Level 25
God Stats
10W - 4L
1,876 SR
Queue Stats
96W - 110L
1,654 Elo+
Solo
Discordia
Discordia
Magell3n
Discordia
Level 26
God Stats
2W - 1L
1,673 SR
Queue Stats
36W - 18L
1,575 Elo+
Solo
Agni
Agni
RedBeard805
Agni
Level 28
God Stats
5W - 6L
1,385 SR
Queue Stats
111W - 120L
1,322 Elo+
Solo
Nu Wa
Nu Wa
Speakerlord
Nu Wa
Level 29
God Stats
32W - 11L
1,694 SR
Queue Stats
71W - 42L
1,600 Elo+
Party 1
Xing Tian
Xing Tian
ZHUGEWHANG
Xing Tian
Level 24
God Stats
48W - 20L
1,680 SR
Queue Stats
52W - 23L
1,623 Elo+
Party 1
Team Averages
Level 26
1,662 SR
1,555 Elo+

VS

Team Averages
Level 22
1,488 SR
1,369 Elo+
Tiamat
Tiamat
BEAR 928
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,097 Elo+
Solo
Mulan
Mulan
Blodboard478
Mulan
Level 21
God Stats
11W - 9L
1,461 SR
Queue Stats
50W - 46L
1,458 Elo+
Party 3
Chernobog
Chernobog
Devardi
Chernobog
Level 34
God Stats
2W - 6L
1,308 SR
Queue Stats
71W - 69L
1,420 Elo+
Party 2
Persephone
Persephone
Monseqz
Persephone
Level 14
God Stats
2W - 5L
1,347 SR
Queue Stats
11W - 14L
1,400 Elo+
Party 2
Ah Puch
Ah Puch
RusshoGaming
Ah Puch
Level 15
God Stats
2W - 1L
1,826 SR
Queue Stats
36W - 30L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Denmister
Artio
18
4 / 3 / 10
12,248
1,113
14,867
21,344
30,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Magell3n
Discordia
19
10 / 0 / 14
12,332
1,121
22,826
6,538
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 0 / 10
11,053
1,005
17,539
9,567
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 1 / 16
12,649
1,150
31,096
11,193
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
ZHUGEWHANG
Xing Tian
19
4 / 0 / 23
11,835
1,076
14,386
19,383
18,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

297

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BEAR 928
Tiamat
16
0 / 3 / 3
9,340
849
8,602
15,566
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 8 / 4
9,527
866
11,134
26,896
11,508
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Devardi
Chernobog
16
2 / 7 / 1
10,419
947
10,884
23,478
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Monseqz
Persephone
16
2 / 6 / 2
10,204
928
8,005
19,794
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
RusshoGaming
Ah Puch
16
0 / 9 / 4
9,640
876
20,742
19,244
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
18
34
Kills
4
4
Deaths
33
73
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BEAR 928
Tiamat
0
3
3
0.5
L
0
8
4
0.25
W
Artio
Denmister
Artio
4
3
10
3
L
Chernobog
Devardi
Chernobog
2
7
1
0.36
W
Discordia
Magell3n
Discordia
10
0
14
17
L
Persephone
Monseqz
Persephone
2
6
2
0.5
W
5
0
10
10
L
Ah Puch
RusshoGaming
Ah Puch
0
9
4
0.22
W
11
1
16
19
W
Xing Tian
ZHUGEWHANG
Xing Tian
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,714
Damage
59,367
68,025
Taken
104,978
58,716
Mitigated
38,149
20,874
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BEAR 928
Tiamat
8,602
512
0
2,002
15,566
6,920
0
15,164
402
23,513
0
L
11,134
1,039
0
1,609
26,896
11,508
0
25,550
1,346
255
28,843
W
Artio
Denmister
Artio
14,867
345
3,093
7,722
21,344
30,281
0
10,511
10,833
32,148
0
L
Chernobog
Devardi
Chernobog
10,884
4,583
0
0
23,478
7,668
0
22,375
1,103
0
35,476
W
Discordia
Magell3n
Discordia
22,826
706
217
1,181
6,538
2,287
0
3,426
3,112
37,395
0
L
Persephone
Monseqz
Persephone
8,005
1,236
0
1,192
19,794
6,755
0
18,981
807
22,621
0
W
17,539
933
0
1,026
9,567
3,348
0
6,665
2,902
30,836
0
L
Ah Puch
RusshoGaming
Ah Puch
20,742
643
0
956
19,244
5,298
0
18,638
606
41,864
0
W
31,096
11,474
326
1,217
11,193
4,264
0
6,842
4,351
56,308
0
W
Xing Tian
ZHUGEWHANG
Xing Tian
14,386
1,589
0
6,092
19,383
18,536
0
10,052
9,331
33,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,117
Gold Earned
49,130
224
Minions Killed
191
11
Camps Cleared
3
1,142,899
Distance Traveled
987,566
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,340
849
27
2
1
217,947
0
L
Mulan
9,527
866
45
4
2
176,965
0
W
Artio
12,248
1,113
54
5
2
229,438
0
L
Chernobog
10,419
947
49
4
0
197,116
0
W
Discordia
12,332
1,121
41
4
1
235,131
0
L
Persephone
10,204
928
33
3
0
189,998
0
W
Agni
11,053
1,005
43
4
4
222,081
0
L
Ah Puch
9,640
876
37
3
0
205,540
2
W
Nu Wa
12,649
1,150
49
4
4
214,710
1
W
Xing Tian
11,835
1,076
37
3
0
241,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role