Player Matchup

Zeus
Zeus
Anlo4sure
Zeus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,403 Elo+
Party 1
Hercules
Hercules
Flashheart88
Hercules
Level 160
God Stats
2W - 2L
1,671 SR
Queue Stats
27W - 14L
1,790 Elo+
Party 1
Discordia
Discordia
MXS12
Discordia
Level 85
God Stats
15W - 11L
1,524 SR
Queue Stats
23W - 28L
1,474 Elo+
Solo
Loki
Loki
SyroV
Loki
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
2,076 Elo+
Party 1
Khepri
Khepri
Windliner
Khepri
Level 128
God Stats
1W - 0L
1,641 SR
Queue Stats
10W - 3L
1,828 Elo+
Party 1
Team Averages
Level 136
1,567 SR
1,714 Elo+

VS

Team Averages
Level 127
1,656 SR
1,504 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Didou267
Nemesis
Level 139
God Stats
13W - 10L
1,575 SR
Queue Stats
101W - 101L
1,469 Elo+
Solo
Vulcan
Vulcan
FARRAHFOWLER42O
Vulcan
Level 85
God Stats
8W - 5L
1,762 SR
Queue Stats
122W - 136L
1,549 Elo+
Solo
Athena
Athena
Pappe1
Athena
Level 148
God Stats
2W - 1L
1,885 SR
Queue Stats
16W - 19L
1,503 Elo+
Solo
Heimdallr
Heimdallr
fastsowrd
Heimdallr
Level 139
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
9 / 1 / 6
12,344
882
24,821
10,812
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Flashheart88
Hercules
16
2 / 3 / 14
10,340
739
9,267
15,355
15,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
MXS12
Discordia
17
2 / 1 / 9
9,899
707
10,113
6,255
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
SyroV
Loki
19
10 / 0 / 3
11,847
846
14,430
7,562
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Windliner
Khepri
14
0 / 2 / 12
8,604
615
4,496
11,275
12,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 4 / 4
8,325
595
6,102
14,684
12,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Didou267
Nemesis
15
2 / 4 / 2
8,875
634
11,848
14,561
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 2
8,717
623
9,798
12,082
5,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Pappe1
Athena
16
2 / 4 / 3
8,647
618
3,839
18,265
20,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
fastsowrd
Heimdallr
15
1 / 7 / 3
8,077
577
3,787
12,468
5,961
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
23
Kills
7
7
Deaths
23
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
4
0.75
W
Zeus
9
1
6
12
L
Nemesis
Didou267
Nemesis
2
4
2
0.75
L
1
4
2
0.5
W
Hercules
Flashheart88
Hercules
2
3
14
3
W
Discordia
MXS12
Discordia
2
1
9
6.5
L
Athena
Pappe1
Athena
2
4
3
0.88
W
Loki
SyroV
Loki
10
0
3
11.5
W
Khepri
Windliner
Khepri
0
2
12
3
L
Heimdallr
fastsowrd
Heimdallr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,127
Damage
35,374
51,259
Taken
72,060
37,104
Mitigated
52,759
14,998
Healing
3,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,102
323
0
0
14,684
12,974
0
10,187
4,359
21,135
0
W
Zeus
24,821
4,428
0
3,968
10,812
4,352
1,819
3,923
6,889
77,297
0
L
Nemesis
Didou267
Nemesis
11,848
4,351
0
2,183
14,561
7,087
0
7,578
6,767
0
28,112
L
9,798
4,193
0
250
12,082
5,765
1
5,365
6,417
35,530
0
W
Hercules
Flashheart88
Hercules
9,267
2,346
464
6,578
15,355
15,129
0
5,884
9,471
0
20,962
W
Discordia
MXS12
Discordia
10,113
447
189
1,128
6,255
2,507
746
3,305
2,950
36,685
0
L
Athena
Pappe1
Athena
3,839
909
0
270
18,265
20,972
0
10,331
7,664
16,098
0
W
Loki
SyroV
Loki
14,430
5,197
0
2,411
7,562
3,039
335
1,986
5,576
0
45,484
W
Khepri
Windliner
Khepri
4,496
168
0
260
11,275
12,077
0
4,928
6,347
10,722
0
L
Heimdallr
fastsowrd
Heimdallr
3,787
686
0
425
12,468
5,961
0
5,345
7,067
0
24,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
42,641
324
Minions Killed
235
10
Camps Cleared
6
1,462,736
Distance Traveled
1,272,352
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,325
595
24
2
1
259,420
1
W
Zeus
12,344
882
143
10
6
273,246
3
L
Nemesis
8,875
634
37
3
3
256,133
1
L
Vulcan
8,717
623
87
6
1
233,119
2
W
Hercules
10,340
739
23
2
1
316,219
0
W
Discordia
9,899
707
76
5
0
286,664
4
L
Athena
8,647
618
35
3
1
271,939
0
W
Loki
11,847
846
77
6
3
305,477
2
W
Khepri
8,604
615
5
0
0
281,130
2
L
Heimdallr
8,077
577
52
4
0
251,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role