Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Juanpancho4428
Cupid
Level 8
God Stats
10W - 9L
1,142 SR
Queue Stats
171W - 171L
1,324 Elo+
Party 3
Bellona
Bellona
Lilkillerx
Bellona
Level 12
God Stats
9W - 10L
1,267 SR
Queue Stats
21W - 27L
1,347 Elo+
Solo
Scylla
Scylla
Sandluis
Scylla
Level 28
God Stats
36W - 27L
1,460 SR
Queue Stats
435W - 479L
1,489 Elo+
Solo
Ne Zha
Ne Zha
airfenix
Ne Zha
Level 127
God Stats
1W - 3L
1,370 SR
Queue Stats
42W - 46L
1,461 Elo+
Party 3
Team Averages
Level 41
1,348 SR
1,424 Elo+

VS

Team Averages
Level 11
1,440 SR
1,485 Elo+
Thanatos
Thanatos
FashionGowell
Thanatos
Level 21
God Stats
59W - 92L
1,426 SR
Queue Stats
117W - 153L
1,355 Elo+
Party 1
Achilles
Achilles
Jigglenaut25
Achilles
Level 7
God Stats
1W - 1L
1,273 SR
Queue Stats
8W - 7L
1,446 Elo+
Party 2
Horus
Horus
Zeropals
Horus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
intinginter
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
zimbabithegreat
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 7 / 22
14,522
968
26,719
28,590
19,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 1 / 5
11,609
774
2,317
3,152
961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Lilkillerx
Bellona
20
15 / 6 / 12
17,429
1,162
29,050
46,613
39,265
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Sandluis
Scylla
20
6 / 6 / 12
14,680
979
27,136
21,197
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
airfenix
Ne Zha
17
3 / 0 / 6
12,304
820
2,032
852
278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FashionGowell
Thanatos
20
3 / 6 / 4
13,031
869
15,835
17,821
7,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Jigglenaut25
Achilles
20
5 / 5 / 10
14,929
995
16,027
21,964
33,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Zeropals
Horus
20
1 / 6 / 7
13,133
876
12,721
20,825
13,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
intinginter
Danzaburou
20
6 / 3 / 7
15,879
1,059
34,275
18,189
7,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
20
5 / 7 / 8
14,507
967
16,273
24,339
9,770
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
27
Kills
20
20
Deaths
27
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
22
1.86
W
Thanatos
FashionGowell
Thanatos
3
6
4
0.83
W
Achilles
Jigglenaut25
Achilles
5
5
10
2
L
1
1
5
3.5
L
Bellona
Lilkillerx
Bellona
15
6
12
3.5
L
Scylla
Sandluis
Scylla
6
6
12
2
W
Horus
Zeropals
Horus
1
6
7
0.75
L
Ne Zha
airfenix
Ne Zha
3
0
6
6
W
Danzaburou
intinginter
Danzaburou
6
3
7
3.17
W
Ao Kuang
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,254
Damage
95,131
100,404
Taken
103,138
67,522
Mitigated
72,006
7,960
Healing
28,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
26,719
16,094
0
5,891
28,590
19,202
0
2,747
25,580
0
42,879
W
Thanatos
FashionGowell
Thanatos
15,835
4,804
816
6,431
17,821
7,397
0
4,298
13,523
0
32,276
W
Achilles
Jigglenaut25
Achilles
16,027
2,848
0
1,830
21,964
33,582
0
6,057
15,271
0
22,976
L
2,317
885
98
231
3,152
961
0
448
2,582
0
8,776
L
Bellona
Lilkillerx
Bellona
29,050
6,341
0
1,374
46,613
39,265
0
8,766
36,896
0
49,910
L
Scylla
Sandluis
Scylla
27,136
1,229
0
230
21,197
7,816
0
4,312
16,493
52,417
0
W
Horus
Zeropals
Horus
12,721
5,063
2,707
3,936
20,825
13,354
0
4,770
16,055
0
28,788
L
Ne Zha
airfenix
Ne Zha
2,032
196
0
136
852
278
0
0
852
0
10,916
W
Danzaburou
intinginter
Danzaburou
34,275
22,899
0
5,117
18,189
7,903
0
5,133
13,056
0
109,858
W
Ao Kuang
16,273
6,871
0
7,962
24,339
9,770
0
6,878
17,461
34,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,544
Gold Earned
71,479
188
Minions Killed
295
3
Camps Cleared
15
989,545
Distance Traveled
1,311,898
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,522
968
49
3
2
229,811
0
W
Thanatos
13,031
869
37
2
0
258,262
0
W
Achilles
14,929
995
31
2
1
267,346
1
L
Cupid
11,609
774
22
1
0
76,402
0
L
Bellona
17,429
1,162
30
2
1
328,534
0
L
Scylla
14,680
979
69
5
0
265,173
0
W
Horus
13,133
876
24
2
1
278,257
1
L
Ne Zha
12,304
820
18
1
0
89,625
0
W
Danzaburou
15,879
1,059
168
11
10
264,933
4
W
Ao Kuang
14,507
967
35
2
3
243,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role