Player Matchup

Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ProHunterX8
Khepri
Level 98
God Stats
42W - 38L
1,535 SR
Queue Stats
606W - 656L
1,503 Elo+
Party 1
Ra
Ra
TheStormofLegend
Ra
Level 26
God Stats
24W - 23L
1,441 SR
Queue Stats
62W - 82L
1,338 Elo+
Party 1
Team Averages
Level 79
1,492 SR
1,447 Elo+

VS

Team Averages
Level 128
1,486 SR
1,443 Elo+
Tiamat
Tiamat
GattlinatorX09
Tiamat
Level 109
God Stats
1W - 2L
1,233 SR
Queue Stats
303W - 389L
1,318 Elo+
Solo
Khepri
Khepri
Hognutzzzz8177
Khepri
Level 148
God Stats
10W - 4L
1,651 SR
Queue Stats
110W - 100L
1,594 Elo+
Party 2
Nemesis
Nemesis
KlydeMoneyFrog
Nemesis
Level 126
God Stats
5W - 5L
1,574 SR
Queue Stats
144W - 158L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 2 / 1
7,123
712
4,952
7,300
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
10
0 / 0 / 6
6,937
694
4,187
6,442
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 3
6,646
665
7,820
4,273
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,741
574
2,397
6,072
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 0
6,356
636
4,559
9,143
7,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 2 / 2
6,334
633
4,946
7,247
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
1
2.25
L
0
2
2
0.5
L
2
2
0
1
L
0
2
2
0.5
W
Khepri
0
0
6
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,959
Damage
11,902
18,015
Taken
22,462
9,827
Mitigated
14,432
6,612
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,952
1,591
0
2,202
7,300
2,356
0
2,191
5,109
0
24,609
L
2,397
322
66
1,540
6,072
3,221
0
3,524
2,548
11,187
0
L
4,559
630
285
1,822
9,143
7,297
0
5,578
3,565
13,044
0
L
4,946
1,579
0
967
7,247
3,914
0
3,176
4,071
0
19,626
W
Khepri
4,187
648
352
931
6,442
5,930
0
2,330
4,112
11,259
0
W
7,820
907
1,386
1,741
4,273
1,541
0
2,782
1,491
26,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,706
Gold Earned
18,431
114
Minions Killed
77
6
Camps Cleared
2
571,472
Distance Traveled
493,231
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,123
712
46
5
4
184,340
3
L
Tiamat
5,741
574
15
2
0
158,410
1
L
Khepri
6,356
636
27
3
1
146,583
1
L
Nemesis
6,334
633
35
4
1
188,238
3
W
Khepri
6,937
694
24
2
2
193,420
2
W
Ra
6,646
665
44
4
0
193,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role