Player Matchup

Nemesis
Nemesis
Aaronpuppy
Nemesis
Level 26
God Stats
0W - 5L
1,200 SR
Queue Stats
142W - 149L
1,356 Elo+
Solo
Fenrir
Fenrir
CasTGusT
Fenrir
Level 14
God Stats
7W - 7L
1,526 SR
Queue Stats
14W - 12L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Django13420
Sun Wukong
Level 7
God Stats
1W - 3L
1,280 SR
Queue Stats
5W - 11L
1,232 Elo+
Party 1
Ra
Ra
Sukarybka
Ra
Level 8
God Stats
0W - 1L
1,314 SR
Queue Stats
7W - 12L
1,261 Elo+
Party 1
Neith
Neith
ninja_ghost_pe
Neith
Level 16
God Stats
16W - 12L
1,377 SR
Queue Stats
136W - 125L
1,339 Elo+
Solo
Team Averages
Level 14
1,339 SR
1,334 Elo+

VS

Team Averages
Level 13
1,494 SR
1,415 Elo+
Heimdallr
Heimdallr
IRONMACHINEARMY
Heimdallr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jacko vhs
Guan Yu
Level 24
God Stats
6W - 3L
1,489 SR
Queue Stats
84W - 108L
1,378 Elo+
Solo
Jormungandr
Jormungandr
OpheliaRb
Jormungandr
Level 13
God Stats
60W - 41L
1,509 SR
Queue Stats
126W - 127L
1,347 Elo+
Party 2
Neith
Neith
Phlike
Neith
Level 12
God Stats
38W - 46L
1,474 SR
Queue Stats
111W - 123L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
WDjuliet
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aaronpuppy
Nemesis
20
8 / 14 / 8
14,242
1,096
19,172
26,908
11,702
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
CasTGusT
Fenrir
20
4 / 3 / 11
13,086
1,007
14,966
16,137
8,900
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Django13420
Sun Wukong
20
3 / 13 / 14
13,134
1,010
11,455
33,015
19,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 5 / 14
14,371
1,105
20,587
19,552
8,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 11
15,489
1,191
37,968
17,284
7,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IRONMACHINEARMY
Heimdallr
20
18 / 3 / 18
16,915
1,301
38,849
18,105
8,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Jacko vhs
Guan Yu
20
6 / 10 / 20
14,172
1,090
16,517
35,354
22,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
OpheliaRb
Jormungandr
20
5 / 3 / 20
14,069
1,082
12,343
22,445
29,340
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Phlike
Neith
20
3 / 4 / 20
13,460
1,035
15,857
19,892
8,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
WDjuliet
Kukulkan
20
7 / 11 / 18
14,007
1,077
18,690
17,083
6,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
135
31
Kills
39
39
Deaths
31
58
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aaronpuppy
Nemesis
8
14
8
0.86
L
Fenrir
CasTGusT
Fenrir
4
3
11
3.17
L
Sun Wukong
Django13420
Sun Wukong
3
13
14
0.77
W
Heimdallr
IRONMACHINEARMY
Heimdallr
18
3
18
9
W
Guan Yu
Jacko vhs
Guan Yu
6
10
20
1.6
W
Jormungandr
OpheliaRb
Jormungandr
5
3
20
5
W
Neith
Phlike
Neith
3
4
20
3.25
L
7
5
14
2.8
W
Kukulkan
WDjuliet
Kukulkan
7
11
18
1.45
L
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,148
Damage
102,256
112,896
Taken
112,879
56,159
Mitigated
75,855
14,923
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aaronpuppy
Nemesis
19,172
8,208
0
1,495
26,908
11,702
0
6,785
20,123
0
33,466
L
Fenrir
CasTGusT
Fenrir
14,966
3,281
0
913
16,137
8,900
0
3,100
13,033
0
30,162
L
Sun Wukong
Django13420
Sun Wukong
11,455
4,254
0
3,984
33,015
19,377
0
8,244
24,771
0
23,874
W
Heimdallr
IRONMACHINEARMY
Heimdallr
38,849
25,326
171
4,011
18,105
8,338
0
2,561
15,482
0
79,885
W
Guan Yu
Jacko vhs
Guan Yu
16,517
2,444
1,791
3,832
35,354
22,533
0
6,183
28,063
0
37,720
W
Jormungandr
OpheliaRb
Jormungandr
12,343
2,684
0
1,260
22,445
29,340
0
2,472
19,771
39,876
0
W
Neith
Phlike
Neith
15,857
6,694
0
2,703
19,892
8,905
0
2,616
17,190
0
26,622
L
20,587
3,832
2,164
4,058
19,552
8,181
0
5,476
14,076
48,647
0
W
Kukulkan
WDjuliet
Kukulkan
18,690
5,310
0
506
17,083
6,739
0
5,911
10,940
29,253
0
L
37,968
21,936
0
2,309
17,284
7,999
0
7,428
9,856
0
85,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,322
Gold Earned
72,623
253
Minions Killed
261
13
Camps Cleared
5
1,303,703
Distance Traveled
1,134,173
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,242
1,096
36
3
3
255,693
0
L
Fenrir
13,086
1,007
25
2
6
326,651
1
L
Sun Wukong
13,134
1,010
17
1
3
272,250
0
W
Heimdallr
16,915
1,301
95
7
2
225,703
0
W
Guan Yu
14,172
1,090
40
3
1
229,888
0
W
Jormungandr
14,069
1,082
62
5
1
259,626
1
W
Neith
13,460
1,035
39
3
1
224,011
0
L
Ra
14,371
1,105
66
5
0
227,177
2
W
Kukulkan
14,007
1,077
25
2
0
194,945
0
L
Neith
15,489
1,191
109
8
1
221,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role