Player Matchup

Terra
Terra
Meutral
Terra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 49L
1,396 Elo+
Solo
Janus
Janus
Sh4rpii
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,296 Elo+
Party 2
Hachiman
Hachiman
Siddistic
Hachiman
Level 92
God Stats
2W - 5L
1,335 SR
Queue Stats
73W - 94L
1,420 Elo+
Solo
King Arthur
King Arthur
linkflame123
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
ninja killer998
Agni
Level 77
God Stats
1W - 1L
1,664 SR
Queue Stats
10W - 9L
1,431 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,408 Elo+

VS

Team Averages
Level 113
1,488 SR
1,445 Elo+
Cabrakan
Cabrakan
DredgenSoI
Cabrakan
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,442 Elo+
Party 1
Cupid
Cupid
MyBadWifi
Cupid
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Nocternalfuse
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
The BigJAS1990
Xbalanque
Level 107
God Stats
4W - 5L
1,434 SR
Queue Stats
191W - 234L
1,353 Elo+
Solo
Merlin
Merlin
d3c3ptor
Merlin
Level 129
God Stats
3W - 2L
1,508 SR
Queue Stats
204W - 194L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Meutral
Terra
17
4 / 6 / 7
10,934
729
6,132
28,402
27,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
Sh4rpii
Janus
18
4 / 4 / 7
10,847
723
18,077
17,773
7,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Siddistic
Hachiman
18
3 / 3 / 9
10,677
712
10,494
11,351
4,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
linkflame123
King Arthur
17
1 / 7 / 9
10,314
688
4,783
27,085
28,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 3 / 10
10,788
719
21,239
16,683
7,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DredgenSoI
Cabrakan
18
6 / 3 / 14
11,276
752
16,422
16,837
12,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
MyBadWifi
Cupid
18
5 / 3 / 12
11,123
742
9,196
15,192
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 2 / 11
12,450
830
37,945
13,950
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
The BigJAS1990
Xbalanque
16
2 / 6 / 13
10,566
704
11,292
13,682
5,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
d3c3ptor
Merlin
18
0 / 3 / 15
10,565
704
17,887
14,303
6,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
17
Kills
23
23
Deaths
17
42
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DredgenSoI
Cabrakan
6
3
14
4.33
L
Terra
Meutral
Terra
4
6
7
1.25
W
Cupid
MyBadWifi
Cupid
5
3
12
3.67
W
10
2
11
7.75
L
Janus
Sh4rpii
Janus
4
4
7
1.88
L
Hachiman
Siddistic
Hachiman
3
3
9
2.5
W
Xbalanque
The BigJAS1990
Xbalanque
2
6
13
1.42
W
Merlin
d3c3ptor
Merlin
0
3
15
2.5
L
King Arthur
linkflame123
King Arthur
1
7
9
0.79
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,725
Damage
92,742
101,294
Taken
73,964
75,036
Mitigated
37,926
40,973
Healing
32,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DredgenSoI
Cabrakan
16,422
919
1,332
5,166
16,837
12,864
576
9,856
6,777
20,356
0
L
Terra
Meutral
Terra
6,132
666
13,779
11,361
28,402
27,270
1,009
20,637
7,765
10,324
0
W
Cupid
MyBadWifi
Cupid
9,196
3,745
2,076
7,000
15,192
6,616
1,467
11,160
3,682
0
21,491
W
37,945
18,930
937
3,899
13,950
6,794
1,056
7,600
6,142
68,378
0
L
Janus
Sh4rpii
Janus
18,077
840
1,435
3,288
17,773
7,655
750
13,235
4,538
44,718
0
L
Hachiman
Siddistic
Hachiman
10,494
4,351
2,278
1,216
11,351
4,686
730
8,295
3,056
0
32,686
W
Xbalanque
The BigJAS1990
Xbalanque
11,292
3,287
1,801
3,353
13,682
5,299
704
7,593
5,913
0
26,064
W
Merlin
d3c3ptor
Merlin
17,887
1,711
3,816
3,504
14,303
6,353
2,123
8,050
6,002
42,707
0
L
King Arthur
linkflame123
King Arthur
4,783
291
76
1,143
27,085
28,295
469
17,935
9,150
0
12,453
L
21,239
1,482
2,505
3,892
16,683
7,130
810
12,152
4,531
40,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,560
Gold Earned
55,980
165
Minions Killed
173
0
Camps Cleared
0
1,288,403
Distance Traveled
1,333,938
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,276
752
9
1
0
237,493
0
L
Terra
10,934
729
6
0
0
249,917
0
W
Cupid
11,123
742
30
2
0
288,959
0
W
Vulcan
12,450
830
52
3
0
308,088
1
L
Janus
10,847
723
62
4
0
253,751
1
L
Hachiman
10,677
712
49
3
0
276,116
0
W
Xbalanque
10,566
704
33
2
0
242,786
0
W
Merlin
10,565
704
49
3
0
256,612
0
L
King Arthur
10,314
688
11
1
0
259,009
0
L
Agni
10,788
719
37
2
0
249,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role