Player Matchup

Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Artie Barty
Merlin
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 239L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
CharLy5644
Sun Wukong
Level 155
God Stats
2W - 3L
1,661 SR
Queue Stats
221W - 198L
1,596 Elo+
Solo
Nemesis
Nemesis
Cynicrow
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,542 Elo+
Solo
Athena
Athena
TobiasG27
Athena
Level 140
God Stats
4W - 2L
1,692 SR
Queue Stats
289W - 291L
1,533 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,549 Elo+

VS

Team Averages
Level 123
1,567 SR
1,579 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AtomicPanda2033
Hera
Level 108
God Stats
2W - 1L
1,549 SR
Queue Stats
57W - 35L
1,644 Elo+
Solo
Chaac
Chaac
Ciscko_Franz
Chaac
Level 129
God Stats
1W - 0L
1,476 SR
Queue Stats
62W - 39L
1,698 Elo+
Solo
Kukulkan
Kukulkan
TROUTisBACK
Kukulkan
Level 127
God Stats
7W - 5L
1,714 SR
Queue Stats
489W - 502L
1,553 Elo+
Solo
Raijin
Raijin
ugttheclap
Raijin
Level 128
God Stats
2W - 1L
1,596 SR
Queue Stats
49W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 4 / 6
7,214
721
8,570
14,409
9,322
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
16
2 / 5 / 2
8,281
828
9,818
7,867
3,350
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
CharLy5644
Sun Wukong
11
2 / 4 / 2
6,841
684
5,703
11,070
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Cynicrow
Nemesis
11
0 / 6 / 1
6,303
630
2,738
10,739
6,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
TobiasG27
Athena
14
3 / 4 / 2
7,954
795
4,233
16,280
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
8 / 2 / 11
9,343
934
9,195
13,719
10,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 15
9,178
918
12,538
4,768
2,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 16
8,581
858
14,808
14,103
11,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
TROUTisBACK
Kukulkan
16
2 / 1 / 12
9,148
915
9,194
3,542
1,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
ugttheclap
Raijin
14
6 / 3 / 12
8,829
883
10,525
6,237
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
8
Kills
23
23
Deaths
8
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
6
1
W
Gilgamesh
 
Gilgamesh
8
2
11
6.75
L
Merlin
2
5
2
0.6
W
5
1
15
12.5
L
Sun Wukong
CharLy5644
Sun Wukong
2
4
2
0.75
W
2
1
16
10
L
Nemesis
Cynicrow
Nemesis
0
6
1
0.08
W
Kukulkan
TROUTisBACK
Kukulkan
2
1
12
8
L
Athena
TobiasG27
Athena
3
4
2
1
W
Raijin
ugttheclap
Raijin
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
56,260
60,365
Taken
42,369
48,772
Mitigated
27,150
18,541
Healing
16,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,570
844
1,265
3,832
14,409
9,322
0
8,295
6,114
0
13,469
W
Gilgamesh
 
Gilgamesh
9,195
1,820
1,039
4,140
13,719
10,066
33
4,417
9,174
0
14,525
L
Merlin
9,818
515
1,662
295
7,867
3,350
0
4,631
3,236
26,998
0
W
12,538
3,688
832
1,523
4,768
2,131
1,491
1,493
3,275
21,518
0
L
Sun Wukong
CharLy5644
Sun Wukong
5,703
366
880
4,354
11,070
11,415
0
6,765
4,305
0
11,473
W
14,808
2,248
263
6,362
14,103
11,056
588
4,821
9,194
0
25,197
L
Nemesis
Cynicrow
Nemesis
2,738
198
608
1,809
10,739
6,613
0
4,134
6,605
0
7,237
W
Kukulkan
TROUTisBACK
Kukulkan
9,194
1,536
829
453
3,542
1,470
868
1,470
1,985
31,871
0
L
Athena
TobiasG27
Athena
4,233
778
264
3,572
16,280
18,072
0
8,432
7,848
10,156
0
W
Raijin
ugttheclap
Raijin
10,525
836
487
777
6,237
2,427
566
1,850
4,217
13,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,593
Gold Earned
45,079
82
Minions Killed
120
0
Camps Cleared
0
815,437
Distance Traveled
1,019,230
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,214
721
10
1
0
161,157
0
W
Gilgamesh
9,343
934
11
1
0
211,545
2
L
Merlin
8,281
828
42
4
0
142,752
0
W
Hera
9,178
918
22
2
0
191,737
0
L
Sun Wukong
6,841
684
7
1
0
151,598
1
W
Chaac
8,581
858
25
3
0
219,823
6
L
Nemesis
6,303
630
8
1
0
150,104
0
W
Kukulkan
9,148
915
55
6
0
200,324
0
L
Athena
7,954
795
15
2
0
209,826
0
W
Raijin
8,829
883
7
1
0
195,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role