Player Matchup

Artemis
Artemis
Dark Zorua555
Artemis
Level 76
God Stats
23W - 29L
1,434 SR
Queue Stats
291W - 332L
1,418 Elo+
Party 2
Cabrakan
Cabrakan
Goat King Jay
Cabrakan
Level 53
God Stats
0W - 3L
1,306 SR
Queue Stats
193W - 236L
1,407 Elo+
Party 2
Sol
Sol
Jordan Jenko
Sol
Level 84
God Stats
13W - 7L
1,699 SR
Queue Stats
155W - 189L
1,423 Elo+
Solo
Awilix
Awilix
Rash_lamenace
Awilix
Level 110
God Stats
12W - 6L
1,685 SR
Queue Stats
470W - 425L
1,468 Elo+
Solo
King Arthur
King Arthur
andreas_hoybye
King Arthur
Level 85
God Stats
17W - 16L
1,527 SR
Queue Stats
349W - 345L
1,438 Elo+
Solo
Team Averages
Level 82
1,530 SR
1,431 Elo+

VS

Team Averages
Level 39
1,620 SR
1,613 Elo+
Kukulkan
Kukulkan
CrxstLord
Kukulkan
Level 80
God Stats
4W - 1L
1,576 SR
Queue Stats
163W - 106L
1,516 Elo+
Party 1
Cerberus
Cerberus
IIDrakieII3130
Cerberus
Level 28
God Stats
1W - 0L
1,297 SR
Queue Stats
56W - 25L
1,676 Elo+
Party 1
Yemoja
Yemoja
Jonathan4814
Yemoja
Level 40
God Stats
3W - 1L
1,795 SR
Queue Stats
60W - 34L
1,570 Elo+
Party 1
Vamana
Vamana
LionsR6
Vamana
Level 40
God Stats
60W - 28L
1,614 SR
Queue Stats
71W - 45L
1,535 Elo+
Party 1
Neith
Neith
TabsOakum
Neith
Level 9
God Stats
3W - 0L
1,819 SR
Queue Stats
3W - 1L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 4 / 1
9,090
505
5,695
9,946
2,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Goat King Jay
Cabrakan
10
0 / 2 / 1
6,547
364
3,595
11,784
8,944
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 8 / 0
7,636
424
3,916
11,948
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 3 / 2
8,423
468
4,775
10,966
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
andreas_hoybye
King Arthur
15
1 / 5 / 0
8,897
494
7,247
15,090
11,381
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrxstLord
Kukulkan
16
4 / 2 / 7
9,862
548
11,181
4,084
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
6 / 1 / 7
9,696
539
9,003
15,323
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
16
4 / 0 / 6
9,867
548
8,732
10,573
10,192
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
LionsR6
Vamana
18
6 / 1 / 5
10,414
579
8,523
12,188
8,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
TabsOakum
Neith
14
0 / 2 / 1
8,329
463
1,047
7,488
2,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
20
22
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CrxstLord
Kukulkan
4
2
7
3.75
L
Artemis
2
4
1
0.63
L
Cabrakan
Goat King Jay
Cabrakan
0
2
1
0.25
W
Cerberus
6
1
7
9.5
W
Yemoja
4
0
6
7
L
1
8
0
0.13
W
Vamana
LionsR6
Vamana
6
1
5
8.5
L
2
3
2
1
W
Neith
TabsOakum
Neith
0
2
1
0.25
L
King Arthur
andreas_hoybye
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
38,486
59,734
Taken
49,656
29,685
Mitigated
36,188
10,534
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CrxstLord
Kukulkan
11,181
1,036
0
591
4,084
1,505
886
992
3,092
68,687
0
L
Artemis
5,695
2,325
0
589
9,946
2,796
294
3,132
6,814
0
75,415
L
Cabrakan
Goat King Jay
Cabrakan
3,595
465
214
2,823
11,784
8,944
0
6,949
4,606
16,364
0
W
Cerberus
9,003
281
0
4,559
15,323
13,498
112
2,847
12,476
38,569
0
W
Yemoja
8,732
1,602
3,536
3,567
10,573
10,192
813
2,272
8,301
57,119
0
L
3,916
544
0
2,387
11,948
3,183
279
7,269
4,679
46,252
0
W
Vamana
LionsR6
Vamana
8,523
4,546
0
2,216
12,188
8,700
1,842
1,317
10,871
0
85,187
L
4,775
1,495
0
3,271
10,966
3,381
0
4,036
6,880
0
49,744
W
Neith
TabsOakum
Neith
1,047
223
0
2,252
7,488
2,293
1,024
83
7,405
0
40,267
L
King Arthur
andreas_hoybye
King Arthur
7,247
1,218
0
1,250
15,090
11,381
0
6,443
7,665
0
58,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
48,168
481
Minions Killed
568
0
Camps Cleared
0
1,590,777
Distance Traveled
1,728,716
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,862
548
138
8
0
350,310
1
L
Artemis
9,090
505
133
7
0
284,658
3
L
Cabrakan
6,547
364
34
2
0
335,562
9
W
Cerberus
9,696
539
71
4
0
333,761
4
W
Yemoja
9,867
548
126
7
0
332,800
2
L
Sol
7,636
424
95
5
0
278,031
3
W
Vamana
10,414
579
139
8
0
422,761
2
L
Awilix
8,423
468
93
5
0
369,197
4
W
Neith
8,329
463
94
5
0
289,084
1
L
King Arthur
8,897
494
126
7
0
323,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role