Player Matchup

Scylla
Scylla
 
Scylla
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kyan_Pepper52487
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Neith
Neith
OMGitsYagi
Neith
Level 5
God Stats
0W - 3L
1,258 SR
Queue Stats
5W - 8L
1,230 Elo+
Party 2
Erlang Shen
Erlang Shen
Sabrexking1
Erlang Shen
Level 18
God Stats
9W - 7L
1,480 SR
Queue Stats
56W - 34L
1,374 Elo+
Solo
Medusa
Medusa
taribabyy101
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,156 Elo+
Solo
Team Averages
Level 9
1,448 SR
1,352 Elo+

VS

Team Averages
Level 26
1,428 SR
1,334 Elo+
Sol
Sol
ArtoriasCarnage
Sol
Level 6
God Stats
10W - 5L
1,588 SR
Queue Stats
77W - 61L
1,310 Elo+
Party 1
Anubis
Anubis
Constable Hood
Anubis
Level 7
God Stats
8W - 6L
1,398 SR
Queue Stats
141W - 131L
1,334 Elo+
Party 1
Fenrir
Fenrir
Eduymaca0307
Fenrir
Level 16
God Stats
4W - 4L
1,285 SR
Queue Stats
5W - 10L
1,120 Elo+
Solo
Kukulkan
Kukulkan
Lord Wugglez
Kukulkan
Level 17
God Stats
104W - 93L
1,442 SR
Queue Stats
121W - 115L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
SYN Almoner
Cthulhu
Level 82
God Stats
13W - 11L
1,428 SR
Queue Stats
127W - 124L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
0 / 7 / 9
10,572
961
9,186
13,879
3,837
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 4 / 5
12,343
1,122
13,901
17,775
22,917
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
17
1 / 6 / 8
10,885
990
6,291
15,809
6,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
Sabrexking1
Erlang Shen
17
7 / 6 / 3
11,866
1,079
14,256
21,926
17,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
15
1 / 2 / 5
9,590
872
2,603
5,644
1,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

62

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 12
11,725
1,066
14,750
4,828
2,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 8
11,522
1,047
7,381
9,479
5,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
17
3 / 7 / 4
10,438
949
9,000
13,144
5,008
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Lord Wugglez
Kukulkan
18
10 / 3 / 7
13,001
1,182
21,335
9,733
4,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
SYN Almoner
Cthulhu
18
2 / 4 / 14
11,328
1,030
13,828
14,728
13,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
17
Kills
24
25
Deaths
17
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
9
0.64
W
4
0
12
10
W
5
3
8
3
W
Fenrir
3
7
4
0.71
L
8
4
5
2.63
W
Kukulkan
Lord Wugglez
Kukulkan
10
3
7
4.5
L
Neith
1
6
8
0.83
W
Cthulhu
SYN Almoner
Cthulhu
2
4
14
2.25
L
Erlang Shen
Sabrexking1
Erlang Shen
7
6
3
1.42
L
Medusa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,237
Damage
66,294
75,033
Taken
51,912
52,088
Mitigated
30,605
3,316
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,186
1,257
0
0
13,879
3,837
0
10,605
3,274
25,645
0
W
14,750
8,495
0
2,644
4,828
2,395
0
2,169
2,635
30,696
0
W
7,381
1,430
0
1,546
9,479
5,485
0
3,095
6,322
25,554
0
W
Fenrir
9,000
458
0
104
13,144
5,008
0
5,676
6,407
0
20,898
L
13,901
476
0
0
17,775
22,917
0
11,963
5,812
24,323
0
W
Kukulkan
Lord Wugglez
Kukulkan
21,335
4,228
0
464
9,733
4,274
0
4,056
5,579
41,049
0
L
Neith
6,291
2,245
435
1,290
15,809
6,106
0
12,469
3,340
0
13,282
W
Cthulhu
SYN Almoner
Cthulhu
13,828
1,383
1,247
1,275
14,728
13,443
0
7,567
6,951
26,700
0
L
Erlang Shen
Sabrexking1
Erlang Shen
14,256
8,160
0
1,477
21,926
17,600
0
18,312
3,614
0
28,356
L
Medusa
2,603
1,146
0
114
5,644
1,628
0
3,945
1,699
0
8,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,256
Gold Earned
58,014
105
Minions Killed
195
4
Camps Cleared
7
887,226
Distance Traveled
1,037,931
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,572
961
35
3
0
199,710
1
W
Sol
11,725
1,066
49
4
1
218,239
0
W
Anubis
11,522
1,047
50
5
2
194,709
0
W
Fenrir
10,438
949
33
3
2
194,877
0
L
Ares
12,343
1,122
19
2
0
191,304
0
W
Kukulkan
13,001
1,182
39
4
1
204,820
0
L
Neith
10,885
990
8
1
0
175,424
2
W
Cthulhu
11,328
1,030
24
2
1
225,286
0
L
Erlang Shen
11,866
1,079
32
3
2
220,119
0
L
Medusa
9,590
872
11
1
2
100,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role