Player Matchup

Janus
Janus
GSICKI
Janus
Level 127
God Stats
15W - 16L
1,628 SR
Queue Stats
103W - 97L
1,560 Elo+
Party 1
Vulcan
Vulcan
Hi iiM AmPeD
Vulcan
Level 126
God Stats
9W - 9L
1,743 SR
Queue Stats
120W - 117L
1,589 Elo+
Party 1
Sobek
Sobek
HowiePls
Sobek
Level 55
God Stats
30W - 31L
1,561 SR
Queue Stats
83W - 86L
1,522 Elo+
Party 1
Nike
Nike
dank_nug42
Nike
Level 61
God Stats
1W - 1L
1,572 SR
Queue Stats
3W - 5L
1,552 Elo+
Party 1
Izanami
Izanami
driggie
Izanami
Level 128
God Stats
10W - 12L
1,597 SR
Queue Stats
55W - 41L
1,606 Elo+
Party 1
Team Averages
Level 99
1,620 SR
1,566 Elo+

VS

Team Averages
Level 147
1,655 SR
1,575 Elo+
Nemesis
Nemesis
AnxiousTrap
Nemesis
Level 155
God Stats
5W - 4L
1,560 SR
Queue Stats
87W - 75L
1,642 Elo+
Solo
Persephone
Persephone
Aphr0disiac
Persephone
Level 159
God Stats
29W - 26L
1,576 SR
Queue Stats
142W - 136L
1,577 Elo+
Solo
Cerberus
Cerberus
C4ptainCharisma
Cerberus
Level 154
God Stats
6W - 3L
1,712 SR
Queue Stats
202W - 182L
1,581 Elo+
Solo
Neith
Neith
DumbSheet
Neith
Level 122
God Stats
69W - 44L
1,665 SR
Queue Stats
188W - 185L
1,563 Elo+
Solo
Cthulhu
Cthulhu
hazuel
Cthulhu
Level 143
God Stats
27W - 11L
1,761 SR
Queue Stats
501W - 508L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GSICKI
Janus
12
0 / 3 / 1
6,616
601
7,717
5,459
1,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
13
0 / 2 / 0
6,798
618
9,777
6,949
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
HowiePls
Sobek
13
1 / 3 / 0
6,807
619
3,152
9,710
8,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 0
6,574
598
2,005
7,181
4,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
driggie
Izanami
15
1 / 2 / 1
7,752
705
7,456
7,645
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnxiousTrap
Nemesis
16
4 / 0 / 8
8,985
817
9,281
10,029
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
Aphr0disiac
Persephone
15
4 / 0 / 1
8,714
792
5,327
5,580
1,862
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
1 / 0 / 6
8,454
769
3,757
9,413
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
DumbSheet
Neith
14
1 / 2 / 4
7,546
686
6,720
6,731
2,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
hazuel
Cthulhu
17
4 / 0 / 9
9,203
837
8,532
9,657
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
14
14
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnxiousTrap
Nemesis
4
0
8
8
W
Persephone
Aphr0disiac
Persephone
4
0
1
4.5
W
Cerberus
1
0
6
4
W
Neith
DumbSheet
Neith
1
2
4
1.5
L
Janus
GSICKI
Janus
0
3
1
0.17
L
Vulcan
0
2
0
0
L
Sobek
HowiePls
Sobek
1
3
0
0.33
L
0
4
0
0
L
Izanami
driggie
Izanami
1
2
1
0.75
W
Cthulhu
hazuel
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
33,617
36,944
Taken
41,410
20,203
Mitigated
30,703
3,111
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnxiousTrap
Nemesis
9,281
3,549
0
3,156
10,029
7,761
454
4,445
5,510
0
26,460
W
Persephone
Aphr0disiac
Persephone
5,327
139
0
1,170
5,580
1,862
168
2,877
2,573
35,192
0
W
Cerberus
3,757
117
0
1,810
9,413
8,089
411
6,220
3,003
16,044
0
W
Neith
DumbSheet
Neith
6,720
2,310
0
2,027
6,731
2,495
1,638
3,357
3,374
0
28,544
L
Janus
GSICKI
Janus
7,717
135
0
714
5,459
1,611
2
2,033
3,117
27,522
0
L
Vulcan
9,777
3,680
45
737
6,949
2,371
0
3,646
3,117
31,808
0
L
Sobek
HowiePls
Sobek
3,152
20
0
519
9,710
8,471
0
4,084
5,120
4,328
0
L
2,005
87
0
0
7,181
4,960
0
3,614
3,098
0
14,356
L
Izanami
driggie
Izanami
7,456
4,543
0
1,096
7,645
2,790
0
3,530
3,501
0
43,125
W
Cthulhu
hazuel
Cthulhu
8,532
111
825
732
9,657
10,496
0
3,699
5,848
39,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
42,902
250
Minions Killed
309
6
Camps Cleared
11
1,059,005
Distance Traveled
1,116,213
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,985
817
43
4
6
248,182
4
W
Persephone
8,714
792
74
7
3
221,563
2
W
Cerberus
8,454
769
38
3
0
191,558
2
W
Neith
7,546
686
83
8
2
191,436
4
L
Janus
6,616
601
58
5
0
221,514
3
L
Vulcan
6,798
618
51
5
3
226,577
4
L
Sobek
6,807
619
3
0
1
207,502
0
L
Nike
6,574
598
37
3
0
201,694
0
L
Izanami
7,752
705
101
9
2
201,718
0
W
Cthulhu
9,203
837
71
6
0
263,474
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role