Player Matchup

Khepri
Khepri
 
Khepri
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Galactamus
Chaac
Level 63
God Stats
2W - 4L
1,404 SR
Queue Stats
125W - 123L
1,428 Elo+
Party 2
Erlang Shen
Erlang Shen
LordBabbuin
Erlang Shen
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
eXcalibus55
Baron Samedi
Level 79
God Stats
0W - 2L
1,300 SR
Queue Stats
107W - 102L
1,427 Elo+
Party 2
King Arthur
King Arthur
ursus1889
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Party 1
Team Averages
Level 66
1,441 SR
1,371 Elo+

VS

Team Averages
Level 82
1,366 SR
1,428 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Amrhäs
Xing Tian
Level 106
God Stats
1W - 1L
1,225 SR
Queue Stats
215W - 182L
1,473 Elo+
Solo
Nemesis
Nemesis
Poni234
Nemesis
Level 68
God Stats
1W - 0L
1,501 SR
Queue Stats
7W - 4L
1,347 Elo+
Solo
Sol
Sol
The_Silly_Law
Sol
Level 64
God Stats
1W - 4L
1,156 SR
Queue Stats
115W - 124L
1,404 Elo+
Solo
Yemoja
Yemoja
n0c1ip
Yemoja
Level 63
God Stats
5W - 6L
1,448 SR
Queue Stats
348W - 362L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
0 / 5 / 12
12,383
619
8,820
28,725
30,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
20
7 / 5 / 7
14,328
716
24,697
41,730
44,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
LordBabbuin
Erlang Shen
20
3 / 8 / 9
12,885
644
13,116
40,181
40,467
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
eXcalibus55
Baron Samedi
20
6 / 5 / 7
13,841
692
25,485
23,705
19,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ursus1889
King Arthur
16
0 / 11 / 6
10,023
501
5,153
24,910
14,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 3 / 20
15,919
796
39,410
17,781
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Xing Tian
Amrhäs
Xing Tian
20
4 / 6 / 23
14,838
742
18,389
27,641
41,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Poni234
Nemesis
2
0 / 0 / 0
5,778
289
0
0
0
20
18 / 5 / 13
16,985
849
70,902
33,962
13,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
n0c1ip
Yemoja
20
3 / 2 / 27
13,656
683
10,680
18,709
12,029
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
117
16
Kills
34
34
Deaths
16
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
12
1.2
W
Discordia
 
Discordia
9
3
20
6.33
W
Xing Tian
Amrhäs
Xing Tian
4
6
23
2.58
L
Chaac
7
5
7
2.1
L
Erlang Shen
LordBabbuin
Erlang Shen
3
8
9
0.94
W
Nemesis
Poni234
Nemesis
0
0
0
0
W
18
5
13
4.9
L
Baron Samedi
eXcalibus55
Baron Samedi
6
5
7
1.9
W
Yemoja
n0c1ip
Yemoja
3
2
27
8.25
L
King Arthur
ursus1889
King Arthur
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,271
Damage
139,381
159,251
Taken
98,093
149,068
Mitigated
75,166
51,179
Healing
58,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
8,820
634
938
2,446
28,725
30,313
104
27,681
1,044
28,467
0
W
Discordia
 
Discordia
39,410
3,559
2,579
3,137
17,781
7,822
1,600
6,829
10,952
82,409
0
W
Xing Tian
Amrhäs
Xing Tian
18,389
3,024
650
4,335
27,641
41,351
730
9,574
18,067
31,969
0
L
Chaac
24,697
4,592
581
15,974
41,730
44,595
520
30,512
11,218
1,003
46,819
L
Erlang Shen
LordBabbuin
Erlang Shen
13,116
5,272
1,422
9,028
40,181
40,467
562
35,918
4,263
2,430
27,173
W
Nemesis
Poni234
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
70,902
33,309
1,386
14,384
33,962
13,964
2,287
14,649
19,313
118,111
0
L
Baron Samedi
eXcalibus55
Baron Samedi
25,485
2,412
12,615
8,175
23,705
19,112
396
22,655
1,050
53,765
0
W
Yemoja
n0c1ip
Yemoja
10,680
5,816
24,173
7,503
18,709
12,029
629
5,586
13,123
21,628
0
L
King Arthur
ursus1889
King Arthur
5,153
1,205
0
0
24,910
14,581
246
22,615
2,295
0
10,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,460
Gold Earned
67,176
191
Minions Killed
222
0
Camps Cleared
0
1,653,503
Distance Traveled
1,343,569
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,383
619
36
2
0
341,549
0
W
Discordia
15,919
796
84
4
0
347,249
4
W
Xing Tian
14,838
742
20
1
0
357,254
0
L
Chaac
14,328
716
55
3
0
334,347
0
L
Erlang Shen
12,885
644
34
2
0
333,813
0
W
Nemesis
5,778
289
0
0
0
0
0
W
Sol
16,985
849
94
5
0
295,553
1
L
Baron Samedi
13,841
692
60
3
0
297,386
0
W
Yemoja
13,656
683
24
1
0
343,513
3
L
King Arthur
10,023
501
6
0
0
346,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role