Player Matchup

Anubis
Anubis
MR1 CONTIN223
Anubis
Level 28
God Stats
58W - 49L
1,509 SR
Queue Stats
66W - 66L
1,446 Elo+
Solo
Skadi
Skadi
PickledRatInAJar
Skadi
Level 20
God Stats
10W - 13L
1,400 SR
Queue Stats
23W - 29L
1,224 Elo+
Solo
The Morrigan
The Morrigan
Qu33n0fDis4st3r
The Morrigan
Level 23
God Stats
57W - 53L
1,546 SR
Queue Stats
117W - 117L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
Redsrevennge
Ao Kuang
Level 25
God Stats
14W - 17L
1,502 SR
Queue Stats
28W - 50L
1,519 Elo+
Solo
Charybdis
Charybdis
slae2223
Charybdis
Level 8
God Stats
11W - 10L
1,285 SR
Queue Stats
14W - 25L
1,110 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,357 Elo+

VS

Team Averages
Level 14
1,478 SR
1,322 Elo+
Ares
Ares
DoolaGonSavagee
Ares
Level 10
God Stats
1W - 2L
1,306 SR
Queue Stats
31W - 40L
1,118 Elo+
Solo
King Arthur
King Arthur
Dragonfire274
King Arthur
Level 19
God Stats
6W - 6L
1,685 SR
Queue Stats
26W - 26L
1,477 Elo+
Solo
Anubis
Anubis
LTG Memez
Anubis
Level 8
God Stats
6W - 5L
1,561 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaMeraPaip4
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,265 Elo+
Solo
Merlin
Merlin
SOPHER95
Merlin
Level 14
God Stats
22W - 26L
1,339 SR
Queue Stats
75W - 94L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 22
15,049
1,158
38,351
22,549
11,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 3 / 14
13,172
1,013
12,354
9,401
3,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
Qu33n0fDis4st3r
The Morrigan
19
9 / 6 / 6
12,288
945
16,351
12,585
4,729
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Redsrevennge
Ao Kuang
20
24 / 4 / 9
16,612
1,278
29,901
20,694
6,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
slae2223
Charybdis
19
2 / 1 / 14
12,437
957
17,272
13,907
5,433
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 12
11,940
918
9,271
28,760
32,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Dragonfire274
King Arthur
19
6 / 6 / 7
12,837
987
17,328
24,203
32,584
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
LTG Memez
Anubis
19
6 / 14 / 9
13,699
1,054
22,366
25,301
11,450
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
LaMeraPaip4
Tsukuyomi
19
3 / 10 / 11
12,599
969
14,215
27,325
19,744
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SOPHER95
Merlin
18
1 / 10 / 10
11,751
904
11,490
16,737
6,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
66
46
Kills
17
17
Deaths
46
65
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
L
King Arthur
Dragonfire274
King Arthur
6
6
7
1.58
L
Anubis
LTG Memez
Anubis
6
14
9
0.75
L
Tsukuyomi
LaMeraPaip4
Tsukuyomi
3
10
11
0.85
W
7
3
22
6
W
4
3
14
3.67
W
The Morrigan
Qu33n0fDis4st3r
The Morrigan
9
6
6
2
W
Ao Kuang
Redsrevennge
Ao Kuang
24
4
9
7.13
L
Merlin
SOPHER95
Merlin
1
10
10
0.6
W
Charybdis
slae2223
Charybdis
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,229
Damage
74,670
79,136
Taken
122,326
31,498
Mitigated
102,418
16,768
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,271
1,387
0
222
28,760
32,131
0
18,465
10,295
23,889
0
L
King Arthur
Dragonfire274
King Arthur
17,328
1,478
0
0
24,203
32,584
0
14,945
9,258
0
29,456
L
Anubis
LTG Memez
Anubis
22,366
3,370
0
2,909
25,301
11,450
0
19,554
5,747
50,756
0
L
Tsukuyomi
LaMeraPaip4
Tsukuyomi
14,215
3,164
659
945
27,325
19,744
0
20,674
6,651
0
41,206
W
38,351
145
0
8,365
22,549
11,137
0
12,653
9,896
63,659
0
W
12,354
4,910
0
747
9,401
3,544
0
4,538
4,863
0
46,605
W
The Morrigan
Qu33n0fDis4st3r
The Morrigan
16,351
3,120
0
1,258
12,585
4,729
0
6,173
6,295
19,666
0
W
Ao Kuang
Redsrevennge
Ao Kuang
29,901
9,653
0
6,398
20,694
6,655
0
12,753
7,941
38,068
0
L
Merlin
SOPHER95
Merlin
11,490
2,172
0
418
16,737
6,509
0
10,965
5,772
53,460
0
W
Charybdis
slae2223
Charybdis
17,272
13,342
0
0
13,907
5,433
0
6,893
7,014
0
38,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,558
Gold Earned
62,826
212
Minions Killed
236
4
Camps Cleared
3
1,041,375
Distance Traveled
1,113,867
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,940
918
20
2
1
247,663
1
L
King Arthur
12,837
987
13
1
0
257,079
0
L
Anubis
13,699
1,054
60
5
1
181,120
0
L
Tsukuyomi
12,599
969
42
3
1
247,560
0
W
Anubis
15,049
1,158
71
5
1
209,606
1
W
Skadi
13,172
1,013
66
5
1
215,050
0
W
The Morrigan
12,288
945
5
0
0
175,038
0
W
Ao Kuang
16,612
1,278
13
1
2
244,113
0
L
Merlin
11,751
904
101
8
0
180,445
0
W
Charybdis
12,437
957
57
4
0
197,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role