Player Matchup

Bakasura
Bakasura
GHOSTDRAGON8766
Bakasura
Level 42
God Stats
18W - 19L
1,479 SR
Queue Stats
44W - 37L
1,400 Elo+
Party 3
Vulcan
Vulcan
PotatoMain044
Vulcan
Level 23
God Stats
1W - 2L
1,219 SR
Queue Stats
43W - 54L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
RobertINSIDEyou
Danzaburou
Level 29
God Stats
19W - 18L
1,461 SR
Queue Stats
60W - 54L
1,407 Elo+
Party 3
Ra
Ra
YourWaifusMine
Ra
Level 108
God Stats
2W - 2L
1,358 SR
Queue Stats
63W - 84L
1,490 Elo+
Party 2
Rama
Rama
terror31220
Rama
Level 127
God Stats
2W - 0L
1,851 SR
Queue Stats
418W - 381L
1,534 Elo+
Party 2
Team Averages
Level 66
1,474 SR
1,454 Elo+

VS

Team Averages
Level 62
1,457 SR
1,504 Elo+
Sylvanus
Sylvanus
JustOwen22
Sylvanus
Level 81
God Stats
111W - 99L
1,559 SR
Queue Stats
532W - 601L
1,400 Elo+
Solo
Horus
Horus
Rebinator334
Horus
Level 15
God Stats
1W - 1L
1,586 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Whatimsippin
Tsukuyomi
Level 61
God Stats
6W - 4L
1,383 SR
Queue Stats
330W - 322L
1,548 Elo+
Party 1
Anubis
Anubis
cazador2240
Anubis
Level 69
God Stats
1W - 2L
1,256 SR
Queue Stats
23W - 25L
1,453 Elo+
Solo
Eset
Eset
nickie_thegoat23
Eset
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 287L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 3 / 6
10,405
520
6,261
15,840
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 8
10,956
548
14,188
11,877
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RobertINSIDEyou
Danzaburou
17
4 / 3 / 4
11,364
568
8,039
10,400
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 10
9,687
484
9,172
13,440
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 4 / 4
12,330
617
21,203
20,063
7,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustOwen22
Sylvanus
13
0 / 5 / 6
8,702
435
10,650
23,514
13,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 7 / 5
7,802
390
4,909
17,054
8,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Whatimsippin
Tsukuyomi
17
6 / 3 / 2
11,073
554
16,583
15,471
14,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
1 / 8 / 1
8,352
418
3,578
14,025
5,182
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 5 / 0
10,550
528
11,533
13,886
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
27
Kills
13
14
Deaths
28
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
3
6
1.33
L
Sylvanus
JustOwen22
Sylvanus
0
5
6
0.6
W
5
2
8
4.5
L
0
7
5
0.36
W
Danzaburou
RobertINSIDEyou
Danzaburou
4
3
4
2
L
Tsukuyomi
Whatimsippin
Tsukuyomi
6
3
2
2.33
W
2
2
10
3.5
L
Anubis
1
8
1
0.19
L
6
5
0
1.2
W
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,863
Damage
47,253
71,620
Taken
83,950
23,161
Mitigated
45,552
23,914
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,261
3,930
0
969
15,840
4,888
0
3,841
11,590
0
65,910
L
Sylvanus
JustOwen22
Sylvanus
10,650
2,341
2,051
6,660
23,514
13,667
330
5,416
17,402
39,814
14,100
W
14,188
2,106
0
2,345
11,877
3,905
422
7,456
3,764
60,465
0
L
4,909
2,207
677
1,126
17,054
8,019
440
3,559
13,087
0
32,800
W
Danzaburou
RobertINSIDEyou
Danzaburou
8,039
1,665
0
2,317
10,400
3,257
3,407
654
8,937
0
62,039
L
Tsukuyomi
Whatimsippin
Tsukuyomi
16,583
2,947
0
5,709
15,471
14,105
1,442
3,979
11,280
612
69,213
W
9,172
628
2,215
6,497
13,440
4,027
0
6,468
6,700
36,823
0
L
Anubis
3,578
249
0
1,381
14,025
5,182
0
4,077
9,672
38,737
0
L
11,533
748
604
4,810
13,886
4,579
578
4,698
8,504
56,160
0
W
21,203
17,605
0
9,571
20,063
7,084
2,412
8,569
11,286
0
91,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,742
Gold Earned
46,479
483
Minions Killed
407
0
Camps Cleared
0
1,959,319
Distance Traveled
1,720,727
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,405
520
106
5
0
433,396
0
L
Sylvanus
8,702
435
81
4
0
326,782
5
W
Vulcan
10,956
548
106
5
0
399,717
0
L
Horus
7,802
390
42
2
0
333,529
0
W
Danzaburou
11,364
568
100
5
0
369,336
2
L
Tsukuyomi
11,073
554
121
6
0
418,805
3
W
Ra
9,687
484
60
3
0
435,447
4
L
Anubis
8,352
418
64
3
0
277,056
4
L
Eset
10,550
528
99
5
0
364,555
2
W
Rama
12,330
617
111
6
0
321,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role