Player Matchup

Bellona
Bellona
GravityWolf46
Bellona
Level 28
God Stats
9W - 5L
1,629 SR
Queue Stats
62W - 47L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Meatsweats6628
Kukulkan
Level 28
God Stats
27W - 33L
1,506 SR
Queue Stats
190W - 211L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Redo_211
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo
Scylla
Scylla
cheese_cakeWoW
Scylla
Level 29
God Stats
8W - 7L
1,607 SR
Queue Stats
81W - 84L
1,473 Elo+
Solo
Cthulhu
Cthulhu
spacekamiii
Cthulhu
Level 29
God Stats
35W - 26L
1,623 SR
Queue Stats
109W - 105L
1,517 Elo+
Solo
Team Averages
Level 24
1,573 SR
1,489 Elo+

VS

Team Averages
Level 19
1,460 SR
1,495 Elo+
Bastet
Bastet
MIDGETxxxCLOWN
Bastet
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,454 Elo+
Solo
Sylvanus
Sylvanus
MedicinalxKisses
Sylvanus
Level 26
God Stats
24W - 17L
1,588 SR
Queue Stats
33W - 26L
1,528 Elo+
Solo
Nemesis
Nemesis
MoUHghoul
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hera
Hera
Sir_Waffle77
Hera
Level 23
God Stats
0W - 2L
1,286 SR
Queue Stats
98W - 68L
1,496 Elo+
Solo
Bellona
Bellona
TSM_NINO777
Bellona
Level 26
God Stats
6W - 6L
1,427 SR
Queue Stats
42W - 48L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
18 / 0 / 16
13,874
1,261
28,768
12,813
9,569
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
18
7 / 3 / 21
11,688
1,063
21,158
9,881
3,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Redo_211
Tsukuyomi
18
3 / 2 / 22
10,910
992
11,092
14,447
6,599
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 0 / 25
11,451
1,041
17,242
4,314
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
spacekamiii
Cthulhu
19
5 / 0 / 28
12,614
1,147
20,214
14,249
16,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

280

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 1
10,158
923
7,840
23,930
9,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
1 / 5 / 1
9,849
895
13,845
28,598
28,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
MoUHghoul
Nemesis
16
0 / 12 / 3
9,655
878
2,717
23,723
13,898
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 1 / 3
10,285
935
17,945
9,809
4,035
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TSM_NINO777
Bellona
16
2 / 5 / 1
10,583
962
7,901
19,167
13,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
14
37
Kills
5
5
Deaths
37
112
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
18
0
16
26
L
1
14
1
0.11
W
Kukulkan
7
3
21
5.83
L
1
5
1
0.3
L
Nemesis
MoUHghoul
Nemesis
0
12
3
0.13
W
Tsukuyomi
Redo_211
Tsukuyomi
3
2
22
7
L
1
1
3
2.5
L
Bellona
TSM_NINO777
Bellona
2
5
1
0.5
W
4
0
25
16.5
W
Cthulhu
spacekamiii
Cthulhu
5
0
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,474
Damage
50,248
55,704
Taken
105,227
38,046
Mitigated
69,502
9,396
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
28,768
13,169
365
4,293
12,813
9,569
0
6,684
6,129
0
51,910
L
7,840
1,665
0
0
23,930
9,827
0
14,655
9,275
0
30,670
W
Kukulkan
21,158
3,758
0
2,568
9,881
3,822
0
5,098
4,783
41,196
0
L
13,845
3,045
3,642
6,565
28,598
28,051
0
15,134
13,464
32,437
0
L
Nemesis
MoUHghoul
Nemesis
2,717
961
0
1,246
23,723
13,898
0
13,461
10,262
0
11,094
W
Tsukuyomi
Redo_211
Tsukuyomi
11,092
3,562
0
116
14,447
6,599
0
10,590
3,857
0
20,819
L
17,945
2,754
0
0
9,809
4,035
0
6,008
3,801
34,489
0
L
Bellona
TSM_NINO777
Bellona
7,901
2,777
981
2,057
19,167
13,691
0
9,356
9,811
0
23,318
W
17,242
375
0
0
4,314
1,442
0
2,073
2,241
36,681
0
W
Cthulhu
spacekamiii
Cthulhu
20,214
2,045
675
1,379
14,249
16,614
0
7,345
6,904
32,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,537
Gold Earned
50,530
225
Minions Killed
169
4
Camps Cleared
7
1,151,088
Distance Traveled
941,880
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,874
1,261
70
6
2
262,053
0
L
Bastet
10,158
923
46
4
0
187,663
0
W
Kukulkan
11,688
1,063
57
5
1
184,594
0
L
Sylvanus
9,849
895
34
3
0
188,545
0
L
Nemesis
9,655
878
26
2
1
153,292
0
W
Tsukuyomi
10,910
992
28
3
0
204,718
0
L
Hera
10,285
935
39
4
1
211,933
1
L
Bellona
10,583
962
24
2
5
200,447
0
W
Scylla
11,451
1,041
45
4
1
249,147
1
W
Cthulhu
12,614
1,147
25
2
0
250,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role