Player Matchup

Ravana
Ravana
CowTeats1
Ravana
Level 124
God Stats
7W - 12L
1,500 SR
Queue Stats
307W - 288L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
HEYIMJROD
Danzaburou
Level 61
God Stats
62W - 59L
1,542 SR
Queue Stats
171W - 174L
1,501 Elo+
Party 3
Ymir
Ymir
PLUEFTIAN
Ymir
Level 120
God Stats
1W - 4L
1,294 SR
Queue Stats
128W - 112L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
mblanchb2
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,407 Elo+
Party 2
Eset
Eset
uquestionmee
Eset
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 170L
1,472 Elo+
Solo
Team Averages
Level 82
1,467 SR
1,482 Elo+

VS

Team Averages
Level 118
1,471 SR
1,436 Elo+
Sylvanus
Sylvanus
Edwardzz564
Sylvanus
Level 96
God Stats
15W - 12L
1,400 SR
Queue Stats
272W - 275L
1,455 Elo+
Solo
Ra
Ra
JBenjaMS
Ra
Level 46
God Stats
18W - 14L
1,612 SR
Queue Stats
273W - 294L
1,463 Elo+
Solo
Hou Yi
Hou Yi
KindaBigVito
Hou Yi
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
424W - 442L
1,429 Elo+
Party 1
Nemesis
Nemesis
UltimateDan1035
Nemesis
Level 154
God Stats
3W - 3L
1,550 SR
Queue Stats
456W - 474L
1,423 Elo+
Party 1
Hercules
Hercules
Virtuviu
Hercules
Level 143
God Stats
1W - 3L
1,292 SR
Queue Stats
61W - 86L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CowTeats1
Ravana
17
9 / 3 / 4
10,533
585
13,143
10,429
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
HEYIMJROD
Danzaburou
14
1 / 7 / 4
8,724
485
9,417
14,374
5,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 3 / 7
8,278
460
7,580
17,414
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
mblanchb2
Hun Batz
12
1 / 3 / 2
7,710
428
3,921
9,979
4,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 3
9,523
529
10,132
9,460
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Edwardzz564
Sylvanus
15
6 / 5 / 6
9,456
525
9,097
13,665
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 10
9,829
546
6,420
11,642
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
8 / 2 / 5
10,614
590
16,943
13,627
4,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 5
9,303
517
7,733
15,055
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Virtuviu
Hercules
16
0 / 2 / 1
9,763
542
3,519
10,119
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
18
Kills
19
19
Deaths
18
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
CowTeats1
Ravana
9
3
4
3.67
W
Sylvanus
Edwardzz564
Sylvanus
6
5
6
1.8
L
Danzaburou
HEYIMJROD
Danzaburou
1
7
4
0.43
W
1
6
10
1
W
Hou Yi
8
2
5
5.25
L
Ymir
1
3
7
1.5
W
4
3
5
2.17
W
Hercules
Virtuviu
Hercules
0
2
1
0.25
L
Hun Batz
mblanchb2
Hun Batz
1
3
2
0.67
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
43,712
61,656
Taken
64,108
33,966
Mitigated
36,194
9,697
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
CowTeats1
Ravana
13,143
4,378
0
1,726
10,429
4,834
0
2,299
7,869
0
71,688
W
Sylvanus
Edwardzz564
Sylvanus
9,097
3,424
1,502
4,581
13,665
8,820
0
4,141
9,295
31,139
10,722
L
Danzaburou
HEYIMJROD
Danzaburou
9,417
4,255
0
2,626
14,374
5,160
32
2,361
11,962
0
66,033
W
6,420
797
1,138
2,257
11,642
4,405
210
4,502
6,876
58,248
0
W
Hou Yi
16,943
11,234
0
6,653
13,627
4,793
653
6,021
7,450
0
59,330
L
Ymir
7,580
1,401
0
2,416
17,414
16,528
0
5,065
12,143
32,038
0
W
7,733
3,884
0
3,389
15,055
6,766
673
2,214
12,767
0
59,838
W
Hercules
Virtuviu
Hercules
3,519
343
0
2,231
10,119
11,410
846
330
9,489
0
53,017
L
Hun Batz
mblanchb2
Hun Batz
3,921
545
0
1,210
9,979
4,172
0
2,166
7,398
0
25,020
L
10,132
529
405
1,314
9,460
3,272
559
2,011
7,381
48,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
48,965
412
Minions Killed
476
0
Camps Cleared
0
1,607,119
Distance Traveled
1,691,327
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,533
585
106
6
0
381,235
2
W
Sylvanus
9,456
525
53
3
0
330,388
10
L
Danzaburou
8,724
485
112
6
0
313,865
3
W
Ra
9,829
546
127
7
0
335,418
5
W
Hou Yi
10,614
590
103
6
0
316,924
1
L
Ymir
8,278
460
42
2
0
356,253
6
W
Nemesis
9,303
517
94
5
0
404,335
2
W
Hercules
9,763
542
99
6
0
304,262
7
L
Hun Batz
7,710
428
55
3
0
235,973
1
L
Eset
9,523
529
97
5
0
319,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role