Player Matchup

He Bo
He Bo
Caidala
He Bo
Level 26
God Stats
1W - 6L
1,351 SR
Queue Stats
145W - 150L
1,539 Elo+
Solo
Discordia
Discordia
GHoppzz
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,789 Elo+
Solo
Fenrir
Fenrir
iSrSparrow
Fenrir
Level 6
God Stats
7W - 9L
1,410 SR
Queue Stats
130W - 163L
1,558 Elo+
Solo
Heimdallr
Heimdallr
kkhondd
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,619 Elo+
Solo
Tyr
Tyr
thenameiscoach1
Tyr
Level 5
God Stats
7W - 4L
1,831 SR
Queue Stats
15W - 11L
1,488 Elo+
Solo
Team Averages
Level 9
1,519 SR
1,598 Elo+

VS

Team Averages
Level 17
1,588 SR
1,602 Elo+
Arachne
Arachne
 
Arachne
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CarrierQC
Hercules
Level 28
God Stats
2W - 3L
1,511 SR
Queue Stats
139W - 126L
1,533 Elo+
Solo
Ymir
Ymir
TheDozerotho
Ymir
Level 16
God Stats
18W - 17L
1,549 SR
Queue Stats
133W - 122L
1,568 Elo+
Solo
Anubis
Anubis
foudd
Anubis
Level 4
God Stats
13W - 12L
1,510 SR
Queue Stats
19W - 18L
1,727 Elo+
Solo
Medusa
Medusa
zMarauder
Medusa
Level 19
God Stats
1W - 0L
1,870 SR
Queue Stats
4W - 0L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Caidala
He Bo
6
0 / 6 / 0
4,331
433
2,813
6,098
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
GHoppzz
Discordia
6
0 / 6 / 0
4,045
405
837
4,841
905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
iSrSparrow
Fenrir
7
1 / 4 / 0
4,639
464
1,770
8,057
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
kkhondd
Heimdallr
7
1 / 4 / 1
4,721
472
3,557
5,478
1,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 0 / 0
5,815
582
3,126
5,046
2,286
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
5 / 2 / 2
5,882
588
3,203
5,358
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
CarrierQC
Hercules
10
3 / 1 / 1
5,684
568
1,343
5,202
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 0 / 6
5,391
539
3,361
5,860
2,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
foudd
Anubis
12
6 / 0 / 2
6,850
685
6,832
3,534
1,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
zMarauder
Medusa
8
3 / 2 / 4
5,291
529
3,823
4,995
1,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
20
20
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
2
3
L
He Bo
Caidala
He Bo
0
6
0
0
W
Hercules
CarrierQC
Hercules
3
1
1
3.5
L
Discordia
GHoppzz
Discordia
0
6
0
0
W
3
0
6
6
W
Anubis
foudd
Anubis
6
0
2
7
L
Fenrir
iSrSparrow
Fenrir
1
4
0
0.25
L
Heimdallr
kkhondd
Heimdallr
1
4
1
0.38
L
3
0
0
3
W
Medusa
zMarauder
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,103
Damage
18,562
29,520
Taken
24,949
9,059
Mitigated
9,345
5,772
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,203
2,202
0
2,272
5,358
1,991
0
654
4,704
0
23,259
L
He Bo
Caidala
He Bo
2,813
388
0
633
6,098
1,139
126
1,420
4,678
18,787
0
W
Hercules
CarrierQC
Hercules
1,343
424
0
2,237
5,202
1,598
0
325
4,877
0
29,632
L
Discordia
GHoppzz
Discordia
837
167
0
0
4,841
905
0
3,036
1,805
10,373
0
W
3,361
493
0
500
5,860
2,449
0
639
5,221
13,211
0
W
Anubis
foudd
Anubis
6,832
161
0
2,582
3,534
1,919
1,197
1,530
2,004
42,853
0
L
Fenrir
iSrSparrow
Fenrir
1,770
231
0
1,182
8,057
3,027
0
2,422
5,635
0
11,968
L
Heimdallr
kkhondd
Heimdallr
3,557
1,267
0
1,161
5,478
1,702
20
1,615
3,863
0
17,739
L
3,126
247
0
2,796
5,046
2,286
300
1,700
3,346
0
26,975
W
Medusa
zMarauder
Medusa
3,823
2,217
0
779
4,995
1,388
897
502
4,493
0
21,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
29,098
179
Minions Killed
262
0
Camps Cleared
0
798,071
Distance Traveled
1,005,051
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,882
588
47
5
0
224,613
4
L
He Bo
4,331
433
40
4
0
158,289
1
W
Hercules
5,684
568
63
6
0
172,019
1
L
Discordia
4,045
405
17
2
0
135,714
0
W
Ymir
5,391
539
17
2
0
215,166
6
W
Anubis
6,850
685
96
10
0
157,596
4
L
Fenrir
4,639
464
20
2
0
168,698
0
L
Heimdallr
4,721
472
31
3
0
141,725
0
L
Tyr
5,815
582
71
7
0
193,645
1
W
Medusa
5,291
529
39
4
0
235,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role