Player Matchup

Sylvanus
Sylvanus
Gold V
DayOldEgg
Sylvanus
Gold V
Level 119
God Stats
0W - 2L
1,339 SR
Queue Stats
58W - 54L
1,537 MMR
Solo
Danzaburou
Danzaburou
Gold III
R3tr0T0mat0
Danzaburou
Gold III
Level 111
God Stats
11W - 8L
1,592 SR
Queue Stats
510W - 508L
1,560 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Showdow mAster
Tsukuyomi
Gold III
Level 109
God Stats
11W - 14L
1,586 SR
Queue Stats
208W - 209L
1,552 MMR
Solo
Mulan
Mulan
Gold I
TearyCrayon673
Mulan
Gold I
Level 147
God Stats
6W - 7L
1,611 SR
Queue Stats
446W - 472L
1,534 MMR
Solo
Kukulkan
Kukulkan
Gold I
gurisp
Kukulkan
Gold I
Level 159
God Stats
26W - 23L
1,670 SR
Queue Stats
293W - 288L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,560 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,666 SR
1,551 MMR
The Morrigan
The Morrigan
Gold V
JaredIsFilth
The Morrigan
Gold V
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,730 MMR
Party 1
Loki
Loki
Gold V
JaredisMud
Loki
Gold V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,385 MMR
Party 1
Chiron
Chiron
Platinum IV
RookMan_5
Chiron
Platinum IV
Level 109
God Stats
42W - 22L
1,685 SR
Queue Stats
290W - 272L
1,570 MMR
Solo
Sobek
Sobek
Silver I
SojZa_xj
Sobek
Silver I
Level 134
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 3L
1,541 MMR
Solo
Aphrodite
Aphrodite
Gold III
kjack
Aphrodite
Gold III
Level 146
God Stats
11W - 3L
1,940 SR
Queue Stats
123W - 117L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DayOldEgg
Sylvanus
18
1 / 6 / 5
12,893
403
9,767
34,495
41,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
R3tr0T0mat0
Danzaburou
20
5 / 10 / 1
18,497
578
21,157
34,300
13,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Showdow mAster
Tsukuyomi
20
2 / 8 / 2
14,477
452
16,761
27,319
12,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 5 / 3
14,860
464
26,660
44,404
61,102
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
gurisp
Kukulkan
20
4 / 10 / 2
14,231
445
19,361
25,300
12,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneMorgan Le FayAthenaPersephoneGilgamesh

VS

Bans
TiamatOdinFenrirSetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JaredIsFilth
The Morrigan
20
12 / 4 / 16
18,225
570
28,977
16,128
13,562
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 3 / 17
16,178
506
22,795
24,126
15,141
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
RookMan_5
Chiron
20
12 / 4 / 10
18,800
588
34,652
26,561
11,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
SojZa_xj
Sobek
20
5 / 1 / 22
16,616
519
18,391
43,335
74,659
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
kjack
Aphrodite
20
5 / 1 / 12
17,355
542
23,527
28,281
18,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
13
Kills
39
39
Deaths
13
13
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DayOldEgg
Sylvanus
1
6
5
0.58
W
The Morrigan
JaredIsFilth
The Morrigan
12
4
16
5
W
5
3
17
4.5
L
Danzaburou
R3tr0T0mat0
Danzaburou
5
10
1
0.55
W
Chiron
RookMan_5
Chiron
12
4
10
4.25
L
Tsukuyomi
Showdow mAster
Tsukuyomi
2
8
2
0.38
W
Sobek
SojZa_xj
Sobek
5
1
22
16
L
1
5
3
0.5
L
Kukulkan
gurisp
Kukulkan
4
10
2
0.5
W
Aphrodite
kjack
Aphrodite
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,706
Damage
128,342
165,818
Taken
138,431
142,140
Mitigated
133,282
49,431
Healing
65,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DayOldEgg
Sylvanus
9,767
2,225
5,887
7,146
34,495
41,980
0
13,949
20,408
39,959
0
W
The Morrigan
JaredIsFilth
The Morrigan
28,977
4,449
0
3,403
16,128
13,562
1,399
5,986
10,142
108,136
9,688
W
22,795
4,558
0
4,173
24,126
15,141
1,435
5,901
18,225
0
142,117
L
Danzaburou
R3tr0T0mat0
Danzaburou
21,157
10,992
0
11,266
34,300
13,201
10,715
9,432
24,764
0
167,855
W
Chiron
RookMan_5
Chiron
34,652
18,552
1,851
14,352
26,561
11,054
6,462
4,984
21,566
0
191,910
L
Tsukuyomi
Showdow mAster
Tsukuyomi
16,761
3,165
0
8,222
27,319
12,862
0
9,422
17,705
0
129,464
W
Sobek
SojZa_xj
Sobek
18,391
2,386
0
8,953
43,335
74,659
710
10,326
33,009
53,793
0
L
26,660
2,161
0
12,905
44,404
61,102
67
19,043
25,150
8,350
114,334
L
Kukulkan
gurisp
Kukulkan
19,361
386
0
4,005
25,300
12,995
0
11,696
13,246
125,858
0
W
Aphrodite
kjack
Aphrodite
23,527
3,642
10,900
22,054
28,281
18,866
2,115
5,578
22,703
116,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,958
Gold Earned
87,174
850
Minions Killed
859
0
Camps Cleared
0
2,812,123
Distance Traveled
3,098,660
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,893
403
45
1
0
588,529
3
W
The Morrigan
18,225
570
206
6
0
573,375
10
W
Loki
16,178
506
169
5
0
646,500
4
L
Danzaburou
18,497
578
238
7
0
497,248
1
W
Chiron
18,800
588
232
7
0
621,105
5
L
Tsukuyomi
14,477
452
165
5
0
609,162
5
W
Sobek
16,616
519
64
2
0
681,243
4
L
Mulan
14,860
464
195
6
0
568,918
3
L
Kukulkan
14,231
445
207
6
0
548,266
11
W
Aphrodite
17,355
542
188
6
0
576,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role