Player Matchup

Terra
Terra
 
Terra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChazDopeSmith
Sun Wukong
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,569 Elo+
Party 2
Hades
Hades
Thexan1
Hades
Level 8
God Stats
5W - 3L
1,698 SR
Queue Stats
10W - 9L
1,538 Elo+
Solo
Hun Batz
Hun Batz
XxZaboomafu
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 96L
1,444 Elo+
Party 2
Izanami
Izanami
Zenork
Izanami
Level 58
God Stats
4W - 6L
1,549 SR
Queue Stats
80W - 111L
1,448 Elo+
Party 2
Team Averages
Level 23
1,549 SR
1,500 Elo+

VS

Team Averages
Level 22
1,496 SR
1,558 Elo+
Nox
Nox
DeeepWinter
Nox
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 135L
1,505 Elo+
Solo
Fenrir
Fenrir
Deviousjester
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,544 Elo+
Party 1
Khepri
Khepri
Faeble
Khepri
Level 25
God Stats
14W - 8L
1,609 SR
Queue Stats
83W - 71L
1,537 Elo+
Party 1
Olorun
Olorun
StacksXD
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,625 Elo+
Solo
Apollo
Apollo
taypod
Apollo
Level 28
God Stats
1W - 0L
1,372 SR
Queue Stats
13W - 10L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 1 / 5
8,895
890
2,659
6,395
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ChazDopeSmith
Sun Wukong
16
4 / 4 / 6
10,446
1,045
5,386
17,415
13,546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Thexan1
Hades
16
3 / 10 / 4
10,146
1,015
10,439
20,613
8,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
XxZaboomafu
Hun Batz
16
0 / 15 / 9
9,218
922
8,308
23,941
8,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Zenork
Izanami
16
3 / 11 / 6
9,918
992
16,247
23,229
8,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 26
11,744
1,174
15,621
8,254
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 22
11,548
1,155
17,258
9,697
5,510
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Faeble
Khepri
17
2 / 0 / 24
10,681
1,068
5,777
7,702
9,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
StacksXD
Olorun
17
2 / 7 / 17
9,866
987
12,211
11,489
4,639
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
taypod
Apollo
20
21 / 1 / 15
14,365
1,437
33,220
12,861
7,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
145
10
Kills
41
41
Deaths
10
30
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
5
2.5
L
Sun Wukong
ChazDopeSmith
Sun Wukong
4
4
6
1.75
W
7
0
26
20
W
9
2
22
10
W
Khepri
Faeble
Khepri
2
0
24
14
W
Olorun
StacksXD
Olorun
2
7
17
1.5
L
Hades
Thexan1
Hades
3
10
4
0.5
L
Hun Batz
XxZaboomafu
Hun Batz
0
15
9
0.3
L
Izanami
Zenork
Izanami
3
11
6
0.55
W
Apollo
taypod
Apollo
21
1
15
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,039
Damage
84,087
91,593
Taken
50,003
43,429
Mitigated
31,615
8,912
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,659
189
837
1,207
6,395
4,639
0
3,669
2,726
4,693
0
L
Sun Wukong
ChazDopeSmith
Sun Wukong
5,386
1,139
0
463
17,415
13,546
0
7,246
10,169
282
22,830
W
15,621
2,573
353
1,474
8,254
3,895
0
2,097
6,157
39,923
0
W
17,258
6,743
0
1,255
9,697
5,510
0
1,750
7,947
0
25,711
W
Khepri
Faeble
Khepri
5,777
369
0
922
7,702
9,586
0
3,345
4,357
8,988
0
W
Olorun
StacksXD
Olorun
12,211
6,940
909
1,709
11,489
4,639
0
3,438
8,051
22,916
0
L
Hades
Thexan1
Hades
10,439
1,640
625
2,893
20,613
8,422
0
8,973
11,640
22,335
0
L
Hun Batz
XxZaboomafu
Hun Batz
8,308
2,376
0
0
23,941
8,801
0
7,035
16,906
0
16,151
L
Izanami
Zenork
Izanami
16,247
13,289
0
2,887
23,229
8,021
0
6,686
16,427
0
43,911
W
Apollo
taypod
Apollo
33,220
23,455
0
6,318
12,861
7,985
0
2,680
9,812
0
70,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,623
Gold Earned
58,204
146
Minions Killed
187
5
Camps Cleared
6
826,723
Distance Traveled
946,189
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,895
890
4
0
0
114,654
1
L
Sun Wukong
10,446
1,045
37
4
1
204,865
0
W
Nox
11,744
1,174
60
6
0
201,591
0
W
Fenrir
11,548
1,155
16
2
2
218,418
0
W
Khepri
10,681
1,068
4
0
0
191,967
0
W
Olorun
9,866
987
25
3
1
143,684
1
L
Hades
10,146
1,015
23
2
3
158,683
1
L
Hun Batz
9,218
922
19
2
0
180,660
0
L
Izanami
9,918
992
63
6
1
167,861
0
W
Apollo
14,365
1,437
82
8
3
190,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role