Player Matchup

Heimdallr
Heimdallr
Bronze III
GregboiCarti
Heimdallr
Bronze III
Level 80
God Stats
0W - 1L
1,300 SR
Queue Stats
11W - 15L
1,453 MMR
Party 1
Cerberus
Cerberus
Gold II
ghastlyfork438
Cerberus
Gold II
Level 102
God Stats
41W - 41L
1,557 SR
Queue Stats
178W - 201L
1,409 MMR
Solo
Chaac
Chaac
Bronze III
nawsonmissme
Chaac
Bronze III
Level 123
God Stats
0W - 3L
1,301 SR
Queue Stats
19W - 18L
1,453 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,386 SR
1,439 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,576 SR
1,409 MMR
He Bo
He Bo
Gold V
DemonicStrategy6
He Bo
Gold V
Level 67
God Stats
2W - 5L
1,455 SR
Queue Stats
210W - 227L
1,310 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Ricardinho_OxC
Danzaburou
Gold III
Level 157
God Stats
19W - 7L
1,741 SR
Queue Stats
341W - 380L
1,429 MMR
Solo
Odin
Odin
Gold II
UNWAVERINGPRIDE
Odin
Gold II
Level 82
God Stats
12W - 16L
1,532 SR
Queue Stats
440W - 429L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GregboiCarti
Heimdallr
14
2 / 11 / 5
11,486
574
10,446
20,781
7,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
15
1 / 7 / 8
12,277
614
13,724
33,362
43,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 2 / 2
14,052
703
24,871
35,716
38,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatAthenaPersephoneGilgameshSobek

VS

Bans
AphroditeMerlinAh PuchZeusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 8 / 7
14,053
703
26,235
20,896
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ricardinho_OxC
Danzaburou
17
7 / 5 / 7
14,467
723
21,460
21,645
9,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 17
13,033
652
27,674
22,243
25,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
20
20
Deaths
14
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
8
7
1.81
L
Heimdallr
GregboiCarti
Heimdallr
2
11
5
0.41
W
Danzaburou
Ricardinho_OxC
Danzaburou
7
5
7
2.1
W
2
1
17
10.5
L
Cerberus
1
7
8
0.71
L
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,041
Damage
75,369
89,859
Taken
64,784
89,007
Mitigated
41,235
23,488
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,235
4,150
403
7,806
20,896
6,853
272
5,931
14,379
46,257
0
L
Heimdallr
GregboiCarti
Heimdallr
10,446
6,369
0
2,470
20,781
7,066
1,094
7,691
12,647
0
37,107
W
Danzaburou
Ricardinho_OxC
Danzaburou
21,460
11,182
0
8,191
21,645
9,157
2,502
3,361
17,645
0
79,667
W
27,674
3,643
0
6,250
22,243
25,225
60
5,168
16,066
17,176
36,412
L
Cerberus
13,724
1,042
0
5,931
33,362
43,847
0
12,748
19,510
45,342
0
L
24,871
5,403
0
15,087
35,716
38,094
227
13,856
20,592
0
61,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
41,553
239
Minions Killed
202
7
Camps Cleared
7
1,014,552
Distance Traveled
1,080,112
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,053
703
47
2
1
315,154
2
L
Heimdallr
11,486
574
70
4
1
278,170
0
W
Danzaburou
14,467
723
99
5
4
321,565
0
W
Odin
13,033
652
56
3
2
443,393
0
L
Cerberus
12,277
614
79
4
4
344,863
4
L
Chaac
14,052
703
90
5
2
391,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role