Player Matchup

Tyr
Tyr
Legendreu2
Tyr
Level 48
God Stats
5W - 3L
1,717 SR
Queue Stats
87W - 73L
1,569 Elo+
Solo
Sol
Sol
Vcidme
Sol
Level 89
God Stats
5W - 3L
1,437 SR
Queue Stats
49W - 53L
1,355 Elo+
Party 2
Neith
Neith
Ycid22
Neith
Level 6
God Stats
2W - 5L
1,123 SR
Queue Stats
2W - 9L
1,056 Elo+
Party 2
Cthulhu
Cthulhu
ZackFairFVII882
Cthulhu
Level 36
God Stats
18W - 21L
1,518 SR
Queue Stats
154W - 142L
1,504 Elo+
Solo
Odin
Odin
mna04
Odin
Level 143
God Stats
5W - 5L
1,557 SR
Queue Stats
135W - 139L
1,473 Elo+
Party 2
Team Averages
Level 64
1,471 SR
1,391 Elo+

VS

Team Averages
Level 46
1,511 SR
1,497 Elo+
Neith
Neith
AIDS4DAYZ99
Neith
Level 46
God Stats
32W - 34L
1,418 SR
Queue Stats
61W - 63L
1,440 Elo+
Solo
Vulcan
Vulcan
Cjzndahood
Vulcan
Level 43
God Stats
2W - 2L
1,467 SR
Queue Stats
46W - 66L
1,308 Elo+
Solo
Cthulhu
Cthulhu
Lamanch7
Cthulhu
Level 79
God Stats
2W - 3L
1,645 SR
Queue Stats
52W - 51L
1,507 Elo+
Party 1
Mercury
Mercury
Lanky75
Mercury
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 54L
1,701 Elo+
Party 1
Kukulkan
Kukulkan
jivany23
Kukulkan
Level 48
God Stats
36W - 29L
1,524 SR
Queue Stats
69W - 63L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
10,049
914
14,582
17,900
13,828
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Vcidme
Sol
17
2 / 0 / 8
10,379
944
10,403
8,374
3,493
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Ycid22
Neith
17
2 / 2 / 6
9,935
903
4,872
10,121
4,842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 7
10,973
998
12,004
12,312
11,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
mna04
Odin
18
8 / 0 / 9
12,207
1,110
17,488
11,921
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

262

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,377
852
6,164
11,475
5,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Cjzndahood
Vulcan
16
1 / 3 / 1
9,495
863
9,835
12,104
5,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lamanch7
Cthulhu
15
1 / 2 / 3
9,408
855
12,390
13,136
15,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Lanky75
Mercury
16
2 / 7 / 4
9,953
905
14,062
14,966
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
jivany23
Kukulkan
15
1 / 2 / 2
9,392
854
11,686
10,149
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
18
Kills
6
6
Deaths
18
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Vulcan
Cjzndahood
Vulcan
1
3
1
0.5
L
Cthulhu
Lamanch7
Cthulhu
1
2
3
1.25
L
Mercury
Lanky75
Mercury
2
7
4
0.57
W
2
1
10
7
W
Sol
Vcidme
Sol
2
0
8
6
W
Neith
Ycid22
Neith
2
2
6
2.5
W
4
3
7
2.5
L
Kukulkan
jivany23
Kukulkan
1
2
2
1
W
Odin
mna04
Odin
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,349
Damage
54,137
60,628
Taken
61,830
38,971
Mitigated
38,739
17,983
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,164
1,705
11
942
11,475
5,365
0
1,938
9,303
0
17,167
L
Vulcan
Cjzndahood
Vulcan
9,835
6,422
10
396
12,104
5,718
0
4,929
7,038
28,317
0
L
Cthulhu
Lamanch7
Cthulhu
12,390
941
668
0
13,136
15,221
0
7,006
6,130
24,240
0
L
Mercury
Lanky75
Mercury
14,062
5,914
0
72
14,966
7,781
0
4,490
10,476
0
26,165
W
14,582
447
0
3,300
17,900
13,828
0
8,293
9,415
0
18,762
W
Sol
Vcidme
Sol
10,403
1,518
613
3,219
8,374
3,493
0
5,474
2,900
34,757
0
W
Neith
Ycid22
Neith
4,872
2,575
79
2,318
10,121
4,842
0
5,375
4,746
0
18,956
W
12,004
952
683
2,407
12,312
11,419
0
7,422
4,890
28,701
0
L
Kukulkan
jivany23
Kukulkan
11,686
625
0
67
10,149
4,654
0
4,044
6,105
31,165
0
W
Odin
mna04
Odin
17,488
2,607
347
5,017
11,921
5,389
0
7,347
4,574
0
42,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,543
Gold Earned
47,625
211
Minions Killed
188
4
Camps Cleared
3
1,139,359
Distance Traveled
1,093,081
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,377
852
33
3
2
201,963
0
L
Vulcan
9,495
863
47
4
1
219,666
0
L
Cthulhu
9,408
855
24
2
0
225,414
0
L
Mercury
9,953
905
31
3
0
238,422
0
W
Tyr
10,049
914
4
0
1
275,042
0
W
Sol
10,379
944
60
5
2
206,615
0
W
Neith
9,935
903
50
5
0
184,723
0
W
Cthulhu
10,973
998
36
3
0
226,024
1
L
Kukulkan
9,392
854
53
5
0
207,616
1
W
Odin
12,207
1,110
61
6
1
246,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role