Player Matchup

Hercules
Hercules
Evocta
Hercules
Level 121
God Stats
15W - 3L
1,665 SR
Queue Stats
116W - 75L
1,737 Elo+
Party 1
Artemis
Artemis
Tirömir
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
YoungP1mp
Aphrodite
Level 141
God Stats
12W - 3L
1,765 SR
Queue Stats
116W - 84L
1,668 Elo+
Party 1
Team Averages
Level 90
1,643 SR
1,644 Elo+

VS

Team Averages
Level 13
1,482 SR
1,488 Elo+
Janus
Janus
Denisportero
Janus
Level 8
God Stats
0W - 1L
1,233 SR
Queue Stats
7W - 10L
1,465 Elo+
Solo
Nemesis
Nemesis
Lazulite01
Nemesis
Level 3
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
furubako
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Evocta
Hercules
14
11 / 1 / 18
10,793
981
11,711
17,293
19,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Tirömir
Artemis
13
9 / 4 / 18
9,838
894
12,988
9,033
3,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
YoungP1mp
Aphrodite
13
9 / 3 / 18
9,811
892
10,319
10,553
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 2
8,525
775
9,467
10,521
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Lazulite01
Nemesis
9
2 / 11 / 3
7,492
681
4,492
15,552
5,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
furubako
King Arthur
11
2 / 9 / 4
8,120
738
4,699
13,997
10,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
29
Kills
8
8
Deaths
29
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Hercules
Evocta
Hercules
11
1
18
20
L
Nemesis
Lazulite01
Nemesis
2
11
3
0.32
W
Artemis
Tirömir
Artemis
9
4
18
4.5
W
Aphrodite
YoungP1mp
Aphrodite
9
3
18
6
L
King Arthur
furubako
King Arthur
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
18,658
36,879
Taken
40,070
27,768
Mitigated
18,656
15,543
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,467
254
0
622
10,521
3,135
0
2,262
8,259
29,525
0
W
Hercules
Evocta
Hercules
11,711
4,670
0
4,922
17,293
19,847
418
4,085
13,208
5,327
19,438
L
Nemesis
Lazulite01
Nemesis
4,492
1,303
0
2,006
15,552
5,360
0
4,620
10,932
0
12,182
W
Artemis
Tirömir
Artemis
12,988
6,334
0
691
9,033
3,158
1,249
2,835
6,198
0
31,988
W
Aphrodite
YoungP1mp
Aphrodite
10,319
2,407
4,649
5,281
10,553
4,763
843
2,726
7,827
28,417
0
L
King Arthur
furubako
King Arthur
4,699
1,053
0
568
13,997
10,161
0
5,610
8,387
0
15,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
24,137
92
Minions Killed
82
5
Camps Cleared
3
580,581
Distance Traveled
481,675
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,525
775
50
5
1
158,284
1
W
Hercules
10,793
981
15
1
1
237,294
4
L
Nemesis
7,492
681
13
1
2
166,665
0
W
Artemis
9,838
894
28
3
3
180,486
2
W
Aphrodite
9,811
892
49
4
1
162,801
1
L
King Arthur
8,120
738
19
2
0
156,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role