Player Matchup

Fafnir
Fafnir
ChefGeck
Fafnir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 50L
1,746 Elo+
Solo
Sol
Sol
IndirectComet43
Sol
Level 29
God Stats
7W - 4L
1,679 SR
Queue Stats
40W - 36L
1,569 Elo+
Solo
Freya
Freya
PrepareForWar
Freya
Level 25
God Stats
2W - 1L
1,829 SR
Queue Stats
40W - 34L
1,689 Elo+
Solo
Guan Yu
Guan Yu
gaz317
Guan Yu
Level 26
God Stats
2W - 1L
1,538 SR
Queue Stats
175W - 162L
1,617 Elo+
Solo
Thor
Thor
marin8
Thor
Level 29
God Stats
1W - 0L
1,294 SR
Queue Stats
37W - 21L
1,685 Elo+
Solo
Team Averages
Level 25
1,568 SR
1,661 Elo+

VS

Team Averages
Level 51
1,457 SR
1,650 Elo+
Artemis
Artemis
BasedLizard
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Athena
Athena
LordMajesty
Athena
Level 63
God Stats
5W - 4L
1,708 SR
Queue Stats
30W - 28L
1,605 Elo+
Party 1
Set
Set
PitchSteel
Set
Level 157
God Stats
0W - 2L
1,290 SR
Queue Stats
134W - 135L
1,615 Elo+
Party 2
Amaterasu
Amaterasu
SluggyBuggy
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,755 Elo+
Party 2
Chang'e
Chang'e
Vannittas
Chang'e
Level 28
God Stats
1W - 2L
1,286 SR
Queue Stats
35W - 24L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChefGeck
Fafnir
11
3 / 2 / 10
6,633
553
2,889
8,338
7,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 2 / 5
7,175
598
8,848
9,133
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 1 / 6
7,302
609
11,234
7,991
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
gaz317
Guan Yu
11
0 / 5 / 2
6,345
529
2,434
8,741
4,481
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
marin8
Thor
13
9 / 4 / 6
8,624
719
8,084
7,716
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BasedLizard
Artemis
9
1 / 5 / 1
5,794
483
4,404
6,178
1,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Athena
6
0 / 6 / 1
4,856
405
1,469
10,133
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 5 / 2
6,634
553
6,224
10,420
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
SluggyBuggy
Amaterasu
12
8 / 3 / 1
7,795
650
9,195
10,091
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Vannittas
Chang'e
10
1 / 6 / 0
5,857
488
3,026
8,588
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
25
Kills
13
14
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
BasedLizard
Artemis
1
5
1
0.3
W
Fafnir
ChefGeck
Fafnir
3
2
10
4
W
6
2
5
4.25
L
Athena
0
6
1
0.08
L
3
5
2
0.8
W
7
1
6
10
L
Amaterasu
SluggyBuggy
Amaterasu
8
3
1
2.83
L
Chang'e
Vannittas
Chang'e
1
6
0
0.17
W
Guan Yu
gaz317
Guan Yu
0
5
2
0.2
W
Thor
marin8
Thor
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
24,318
41,919
Taken
45,410
20,292
Mitigated
18,747
12,479
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BasedLizard
Artemis
4,404
2,332
0
1,274
6,178
1,530
987
4,297
1,511
0
20,010
W
Fafnir
ChefGeck
Fafnir
2,889
831
0
1,518
8,338
7,155
0
713
7,603
10,993
0
W
8,848
3,539
0
4,326
9,133
2,906
512
2,009
7,008
36,920
0
L
Athena
1,469
575
0
500
10,133
2,970
205
6,741
3,070
7,389
0
L
6,224
2,633
0
1,994
10,420
3,760
0
4,284
5,991
0
34,846
W
11,234
4,230
0
3,958
7,991
2,648
258
899
7,092
43,561
0
L
Amaterasu
SluggyBuggy
Amaterasu
9,195
3,917
0
2,418
10,091
7,848
0
2,235
7,665
0
38,044
L
Chang'e
Vannittas
Chang'e
3,026
444
512
2,716
8,588
2,639
0
4,538
4,024
23,640
0
W
Guan Yu
gaz317
Guan Yu
2,434
812
105
1,462
8,741
4,481
0
0
8,741
0
30,013
W
Thor
marin8
Thor
8,084
1,616
0
1,110
7,716
3,102
0
724
6,928
0
37,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
30,936
298
Minions Killed
235
0
Camps Cleared
0
1,103,720
Distance Traveled
1,078,956
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,794
483
44
4
0
197,799
0
W
Fafnir
6,633
553
12
1
0
231,377
2
W
Sol
7,175
598
77
6
0
204,153
0
L
Athena
4,856
405
9
1
0
213,118
6
L
Set
6,634
553
67
6
0
222,308
1
W
Freya
7,302
609
77
6
0
221,507
1
L
Amaterasu
7,795
650
65
5
0
223,945
2
L
Chang'e
5,857
488
50
4
0
221,786
4
W
Guan Yu
6,345
529
74
6
0
208,870
2
W
Thor
8,624
719
58
5
0
237,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role