Player Matchup

Bacchus
Bacchus
AndreaZoldyck
Bacchus
Level 29
God Stats
0W - 3L
1,264 SR
Queue Stats
45W - 52L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
GOINWHOLEHOG
Ao Kuang
Level 8
God Stats
14W - 3L
1,500 SR
Queue Stats
96W - 18L
1,842 Elo+
Party 2
Charybdis
Charybdis
HampterMines
Charybdis
Level 11
God Stats
1W - 2L
1,259 SR
Queue Stats
134W - 38L
1,857 Elo+
Party 2
Tiamat
Tiamat
MrFlaptastic
Tiamat
Level 29
God Stats
24W - 30L
1,546 SR
Queue Stats
121W - 125L
1,513 Elo+
Solo
Odin
Odin
Semazael
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 142L
1,592 Elo+
Solo
Team Averages
Level 20
1,414 SR
1,643 Elo+

VS

Team Averages
Level 19
1,790 SR
1,735 Elo+
Thor
Thor
BigManTwinkz
Thor
Level 8
God Stats
13W - 4L
1,955 SR
Queue Stats
129W - 43L
1,931 Elo+
Party 1
Neith
Neith
Joyull
Neith
Level 18
God Stats
4W - 1L
1,742 SR
Queue Stats
44W - 23L
1,628 Elo+
Solo
Nu Wa
Nu Wa
TVNWeather
Nu Wa
Level 28
God Stats
4W - 1L
1,555 SR
Queue Stats
94W - 77L
1,530 Elo+
Solo
Ra
Ra
Varietwink
Ra
Level 21
God Stats
5W - 0L
1,901 SR
Queue Stats
80W - 8L
1,959 Elo+
Party 1
Osiris
Osiris
yurt3006
Osiris
Level 18
God Stats
2W - 1L
1,796 SR
Queue Stats
10W - 6L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 5 / 6
10,225
930
7,511
17,538
26,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
GOINWHOLEHOG
Ao Kuang
16
3 / 3 / 3
10,323
938
7,017
14,695
4,754
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
HampterMines
Charybdis
17
4 / 4 / 5
11,245
1,022
9,336
9,796
3,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
2 / 4 / 9
10,414
947
11,665
8,441
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
0 / 7 / 5
9,270
843
2,285
12,302
8,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

136

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 18
10,309
937
14,235
9,911
4,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Joyull
Neith
18
6 / 1 / 15
11,774
1,070
13,229
4,465
1,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
17
2 / 2 / 14
10,269
934
11,295
7,366
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 3 / 11
12,606
1,146
12,002
6,506
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
yurt3006
Osiris
17
2 / 3 / 17
10,406
946
7,939
12,097
6,861
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
12
Kills
23
23
Deaths
12
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
5
6
1.2
W
3
3
18
4
L
Ao Kuang
GOINWHOLEHOG
Ao Kuang
3
3
3
1.5
L
Charybdis
HampterMines
Charybdis
4
4
5
1.63
W
Neith
Joyull
Neith
6
1
15
13.5
L
Tiamat
2
4
9
1.63
L
Odin
0
7
5
0.36
W
Nu Wa
2
2
14
4.5
W
10
3
11
5.17
W
Osiris
yurt3006
Osiris
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
58,700
62,772
Taken
40,345
48,176
Mitigated
18,958
4,439
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,511
248
0
0
17,538
26,398
0
5,335
11,967
15,844
0
W
14,235
3,097
0
0
9,911
4,216
0
5,985
3,926
0
19,609
L
Ao Kuang
GOINWHOLEHOG
Ao Kuang
7,017
806
0
2,401
14,695
4,754
0
6,441
8,186
27,423
0
L
Charybdis
HampterMines
Charybdis
9,336
3,719
0
0
9,796
3,685
0
2,585
7,175
0
59,023
W
Neith
Joyull
Neith
13,229
5,051
0
513
4,465
1,761
0
2,778
1,687
0
33,522
L
Tiamat
11,665
719
0
1,218
8,441
4,389
0
2,846
5,527
32,317
0
L
Odin
2,285
419
0
820
12,302
8,950
0
5,546
6,620
6,734
5,728
W
Nu Wa
11,295
3,138
148
410
7,366
2,989
0
6,372
994
20,763
0
W
12,002
902
2,635
1,501
6,506
3,131
0
4,097
2,409
46,956
0
W
Osiris
yurt3006
Osiris
7,939
1,276
0
500
12,097
6,861
0
7,839
4,258
0
25,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
55,364
227
Minions Killed
227
7
Camps Cleared
10
965,196
Distance Traveled
1,091,492
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,225
930
9
1
0
201,051
1
W
Thor
10,309
937
8
1
5
221,903
1
L
Ao Kuang
10,323
938
43
4
3
216,497
2
L
Charybdis
11,245
1,022
115
10
1
184,393
0
W
Neith
11,774
1,070
56
5
1
208,403
0
L
Tiamat
10,414
947
30
3
2
212,380
1
L
Odin
9,270
843
30
3
1
150,875
0
W
Nu Wa
10,269
934
25
2
0
203,926
1
W
Ra
12,606
1,146
94
9
3
220,748
1
W
Osiris
10,406
946
44
4
1
236,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role