Player Matchup

Kukulkan
Kukulkan
Bacazard
Kukulkan
Level 28
God Stats
9W - 8L
1,505 SR
Queue Stats
207W - 156L
1,536 Elo+
Party 2
Horus
Horus
Canfo
Horus
Level 25
God Stats
16W - 8L
1,586 SR
Queue Stats
158W - 134L
1,504 Elo+
Party 2
Raijin
Raijin
Hector32
Raijin
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 130L
1,500 Elo+
Party 1
Ares
Ares
Luas6
Ares
Level 18
God Stats
4W - 2L
1,488 SR
Queue Stats
68W - 53L
1,500 Elo+
Party 1
Awilix
Awilix
zeRoCipheR
Awilix
Level 29
God Stats
2W - 5L
1,156 SR
Queue Stats
171W - 157L
1,481 Elo+
Solo
Team Averages
Level 27
1,447 SR
1,504 Elo+

VS

Team Averages
Level 11
1,479 SR
1,522 Elo+
King Arthur
King Arthur
BaddyEra
King Arthur
Level 27
God Stats
2W - 11L
1,194 SR
Queue Stats
671W - 667L
1,545 Elo+
Solo
Neith
Neith
ShuffleBaby7
Neith
Level 2
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 2L
1,611 Elo+
Party 3
Janus
Janus
TanorZz
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 3
Baron Samedi
Baron Samedi
Windis
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,413 Elo+
Party 3
Khepri
Khepri
xXYoloDealerXx
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bacazard
Kukulkan
18
11 / 0 / 27
11,672
1,297
28,057
7,171
3,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Canfo
Horus
18
7 / 3 / 31
10,907
1,212
9,753
17,998
20,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Hector32
Raijin
19
15 / 1 / 22
11,867
1,319
18,317
10,452
5,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Luas6
Ares
18
4 / 1 / 36
11,497
1,277
12,337
15,452
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Awilix
zeRoCipheR
Awilix
18
11 / 2 / 22
11,576
1,286
14,516
12,548
5,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaddyEra
King Arthur
15
1 / 11 / 5
8,815
979
9,437
24,548
15,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 7 / 4
9,163
1,018
12,217
11,575
4,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
TanorZz
Janus
14
1 / 8 / 4
8,451
939
14,388
11,710
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Windis
Baron Samedi
15
2 / 13 / 4
9,297
1,033
14,058
20,718
8,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 9 / 4
8,437
937
6,964
18,716
17,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
28
48
Kills
7
7
Deaths
48
138
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bacazard
Kukulkan
11
0
27
24.5
L
King Arthur
BaddyEra
King Arthur
1
11
5
0.32
W
Horus
Canfo
Horus
7
3
31
7.5
W
Raijin
Hector32
Raijin
15
1
22
26
W
Ares
Luas6
Ares
4
1
36
22
L
2
7
4
0.57
L
Janus
TanorZz
Janus
1
8
4
0.38
L
Baron Samedi
Windis
Baron Samedi
2
13
4
0.31
L
1
9
4
0.33
W
Awilix
zeRoCipheR
Awilix
11
2
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,980
Damage
57,064
63,621
Taken
87,267
53,385
Mitigated
49,706
9,595
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bacazard
Kukulkan
28,057
2,665
0
960
7,171
3,365
0
4,361
2,810
43,979
0
L
King Arthur
BaddyEra
King Arthur
9,437
2,247
0
0
24,548
15,695
0
15,409
9,139
366
14,564
W
Horus
Canfo
Horus
9,753
3,952
898
2,417
17,998
20,127
0
7,838
10,160
5,029
13,665
W
Raijin
Hector32
Raijin
18,317
2,804
0
3,173
10,452
5,550
0
6,875
3,577
45,697
0
W
Ares
Luas6
Ares
12,337
1,188
0
1,492
15,452
18,390
0
9,054
6,398
18,620
0
L
12,217
4,763
0
537
11,575
4,215
0
9,768
1,807
0
34,816
L
Janus
TanorZz
Janus
14,388
1,255
0
0
11,710
3,834
0
8,005
3,705
29,900
0
L
Baron Samedi
Windis
Baron Samedi
14,058
1,229
2,066
1,767
20,718
8,678
0
14,719
5,999
32,983
0
L
6,964
710
0
0
18,716
17,284
0
13,094
5,622
14,451
0
W
Awilix
zeRoCipheR
Awilix
14,516
5,953
0
655
12,548
5,953
0
7,648
4,900
0
20,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,519
Gold Earned
44,163
159
Minions Killed
134
5
Camps Cleared
5
841,543
Distance Traveled
761,680
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,672
1,297
48
5
3
180,529
0
L
King Arthur
8,815
979
7
1
2
170,130
1
W
Horus
10,907
1,212
21
2
0
148,434
0
W
Raijin
11,867
1,319
60
7
1
170,146
0
W
Ares
11,497
1,277
10
1
0
158,602
0
L
Neith
9,163
1,018
30
3
1
154,811
2
L
Janus
8,451
939
34
4
0
140,253
0
L
Baron Samedi
9,297
1,033
55
6
1
157,623
0
L
Khepri
8,437
937
8
1
1
138,863
2
W
Awilix
11,576
1,286
20
2
1
183,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role