Player Matchup

He Bo
He Bo
Charuzu Uzzu
He Bo
Level 141
God Stats
1W - 0L
1,206 SR
Queue Stats
65W - 33L
1,777 Elo+
Party 2
Hou Yi
Hou Yi
Molè
Hou Yi
Level 159
God Stats
1W - 0L
1,581 SR
Queue Stats
125W - 73L
1,761 Elo+
Party 2
Sobek
Sobek
Rip1095
Sobek
Level 15
God Stats
9W - 1L
1,641 SR
Queue Stats
21W - 11L
1,631 Elo+
Party 2
Team Averages
Level 105
1,476 SR
1,723 Elo+

VS

Team Averages
Level 35
1,584 SR
1,522 Elo+
Da Ji
Da Ji
Maxlo9276
Da Ji
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
Skreee3995
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,476 Elo+
Party 1
Freya
Freya
Snipshot87
Freya
Level 65
God Stats
1W - 1L
1,752 SR
Queue Stats
465W - 272L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 15
10,592
706
10,729
9,744
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Molè
Hou Yi
16
11 / 3 / 6
11,672
778
18,672
13,595
5,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Rip1095
Sobek
14
4 / 1 / 15
10,615
708
4,874
13,126
17,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Maxlo9276
Da Ji
12
3 / 8 / 2
9,507
634
6,991
11,994
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Skreee3995
Erlang Shen
12
2 / 7 / 4
9,680
645
5,475
18,362
16,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
13
1 / 4 / 6
9,927
662
9,979
12,033
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
19
Kills
6
7
Deaths
19
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Da Ji
Maxlo9276
Da Ji
3
8
2
0.5
W
Hou Yi
Molè
Hou Yi
11
3
6
4.67
W
Sobek
Rip1095
Sobek
4
1
15
11.5
L
Erlang Shen
Skreee3995
Erlang Shen
2
7
4
0.57
L
Freya
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
22,445
36,465
Taken
42,389
26,702
Mitigated
29,745
10,379
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,729
425
215
1,503
9,744
3,506
216
3,104
6,516
30,319
0
L
Da Ji
Maxlo9276
Da Ji
6,991
1,199
0
454
11,994
8,243
130
4,684
7,310
0
19,225
W
Hou Yi
Molè
Hou Yi
18,672
9,450
0
4,652
13,595
5,501
2,097
3,738
9,634
0
56,729
W
Sobek
Rip1095
Sobek
4,874
867
0
4,009
13,126
17,695
399
3,619
9,331
22,418
0
L
Erlang Shen
Skreee3995
Erlang Shen
5,475
2,077
0
3,234
18,362
16,790
354
7,357
11,005
0
17,440
L
Freya
9,979
2,907
0
2,619
12,033
4,712
0
4,169
7,864
41,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
29,114
161
Minions Killed
120
8
Camps Cleared
5
847,550
Distance Traveled
845,156
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,592
706
54
4
3
276,576
5
L
Da Ji
9,507
634
26
2
1
259,844
1
W
Hou Yi
11,672
778
78
5
5
266,570
6
W
Sobek
10,615
708
29
2
0
304,404
4
L
Erlang Shen
9,680
645
23
2
2
291,002
1
L
Freya
9,927
662
71
5
2
294,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role