Player Matchup

The Morrigan
The Morrigan
Diamond IV
E1Mayor
The Morrigan
Diamond IV
Level 160
God Stats
10W - 7L
1,739 SR
Queue Stats
336W - 326L
2,115 MMR
Solo
Fenrir
Fenrir
Masters
KINGMuFasa23
Fenrir
Masters
Level 152
God Stats
98W - 102L
1,608 SR
Queue Stats
838W - 820L
2,578 MMR
Party 3
Artio
Artio
Masters
SirDeathacus
Artio
Masters
Level 158
God Stats
16W - 18L
1,550 SR
Queue Stats
491W - 452L
2,601 MMR
Party 3
Chernobog
Chernobog
Bronze III
link3500
Chernobog
Bronze III
Level 106
God Stats
3W - 4L
1,868 SR
Queue Stats
22W - 20L
1,540 MMR
Party 2
Khepri
Khepri
Silver II
yesacx
Khepri
Silver II
Level 89
God Stats
1W - 1L
1,571 SR
Queue Stats
12W - 15L
1,499 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,667 SR
2,067 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,684 SR
1,965 MMR
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Devluhn
Zhong Kui
Bronze III
Level 128
God Stats
1W - 1L
1,641 SR
Queue Stats
29W - 34L
1,506 MMR
Solo
Artemis
Artemis
Diamond I
JoeyFromFriends
Artemis
Diamond I
Level 63
God Stats
17W - 10L
1,872 SR
Queue Stats
117W - 99L
2,688 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond II
SlateBiscuit
Tsukuyomi
Diamond II
Level 137
God Stats
34W - 25L
1,776 SR
Queue Stats
144W - 130L
2,512 MMR
Party 1
Cthulhu
Cthulhu
Gold III
TheMcCracken
Cthulhu
Gold III
Level 146
God Stats
1W - 2L
1,632 SR
Queue Stats
47W - 47L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
E1Mayor
The Morrigan
15
2 / 1 / 4
8,589
661
6,027
4,955
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
12 / 0 / 1
8,871
682
9,313
9,426
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 1 / 5
7,592
584
5,575
13,907
11,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
link3500
Chernobog
12
0 / 0 / 1
6,729
518
2,087
5,604
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
yesacx
Khepri
10
0 / 1 / 2
6,384
491
1,272
4,717
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatMorgan Le FayPersephoneOdinGilgamesh

VS

Bans
OsirisRaijinCerberusAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 4 / 0
6,019
463
1,438
6,940
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Devluhn
Zhong Kui
12
1 / 5 / 0
6,619
509
4,726
9,221
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 1
6,516
501
2,970
4,204
1,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
SlateBiscuit
Tsukuyomi
13
1 / 3 / 1
7,316
563
2,741
8,982
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
TheMcCracken
Cthulhu
11
0 / 1 / 3
6,531
502
3,966
7,293
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
3
3
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
L
Zhong Kui
Devluhn
Zhong Kui
1
5
0
0.2
W
The Morrigan
E1Mayor
The Morrigan
2
1
4
4
L
1
2
1
0.75
W
Fenrir
12
0
1
12.5
W
1
1
5
3.5
L
Tsukuyomi
SlateBiscuit
Tsukuyomi
1
3
1
0.5
L
Cthulhu
TheMcCracken
Cthulhu
0
1
3
1.5
W
Chernobog
link3500
Chernobog
0
0
1
0.5
W
Khepri
yesacx
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
15,841
38,609
Taken
36,640
21,769
Mitigated
18,121
17,890
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,438
169
0
1,108
6,940
2,497
0
2,740
4,056
34,039
2,233
L
Zhong Kui
Devluhn
Zhong Kui
4,726
1,250
0
2,910
9,221
6,923
0
4,130
5,091
24,418
5,512
W
The Morrigan
E1Mayor
The Morrigan
6,027
1,212
0
1,452
4,955
1,968
954
2,235
2,720
58,157
3,139
L
2,970
1,206
0
1,034
4,204
1,204
0
0
4,204
0
41,029
W
Fenrir
9,313
3,227
0
5,572
9,426
4,029
889
867
8,559
0
50,523
W
5,575
477
0
7,385
13,907
11,693
300
3,731
10,176
44,563
0
L
Tsukuyomi
SlateBiscuit
Tsukuyomi
2,741
426
0
3,318
8,982
3,006
0
2,287
6,667
0
49,977
L
Cthulhu
TheMcCracken
Cthulhu
3,966
466
0
1,684
7,293
4,491
0
2,051
5,138
29,431
0
W
Chernobog
link3500
Chernobog
2,087
1,389
0
2,754
5,604
1,755
0
1,544
4,060
0
53,105
W
Khepri
yesacx
Khepri
1,272
94
0
727
4,717
2,324
0
1,343
3,374
15,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
33,001
459
Minions Killed
388
0
Camps Cleared
0
1,289,716
Distance Traveled
1,189,721
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,019
463
78
6
0
199,852
1
L
Zhong Kui
6,619
509
75
6
0
204,663
3
W
The Morrigan
8,589
661
135
10
0
255,074
5
L
Artemis
6,516
501
90
7
0
224,809
6
W
Fenrir
8,871
682
89
7
0
278,650
3
W
Artio
7,592
584
92
7
0
255,669
2
L
Tsukuyomi
7,316
563
107
8
0
304,360
5
L
Cthulhu
6,531
502
38
3
0
256,037
4
W
Chernobog
6,729
518
111
9
0
226,550
4
W
Khepri
6,384
491
32
2
0
273,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role