Player Matchup

Jormungandr
Jormungandr
BABYNUK
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 115L
1,326 Elo+
Party 1
Izanami
Izanami
TheMacGoogle
Izanami
Level 49
God Stats
1W - 7L
1,486 SR
Queue Stats
91W - 123L
1,364 Elo+
Party 1
Discordia
Discordia
iHiggz
Discordia
Level 14
God Stats
1W - 1L
1,574 SR
Queue Stats
51W - 80L
1,180 Elo+
Party 1
Team Averages
Level 27
1,520 SR
1,290 Elo+

VS

Team Averages
Level 8
1,397 SR
1,139 Elo+
Ares
Ares
Chiefkingdom916
Ares
Level 6
God Stats
1W - 1L
1,628 SR
Queue Stats
1W - 6L
1,144 Elo+
Party 2
Danzaburou
Danzaburou
CloudGreen
Danzaburou
Level 7
God Stats
19W - 30L
1,191 SR
Queue Stats
21W - 41L
868 Elo+
Party 2
Thor
Thor
Python412
Thor
Level 10
God Stats
6W - 9L
1,372 SR
Queue Stats
133W - 161L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BABYNUK
Jormungandr
12
1 / 2 / 22
9,666
806
5,482
14,701
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
TheMacGoogle
Izanami
15
16 / 4 / 7
11,628
969
14,052
9,847
3,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
iHiggz
Discordia
14
9 / 2 / 16
10,261
855
15,517
7,047
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
8,448
704
3,509
16,204
15,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
CloudGreen
Danzaburou
11
1 / 11 / 3
8,019
668
8,918
14,180
5,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
7 / 8 / 1
11,101
925
10,876
13,254
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
26
Kills
8
8
Deaths
26
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BABYNUK
Jormungandr
1
2
22
6
L
0
7
7
0.5
L
Danzaburou
CloudGreen
Danzaburou
1
11
3
0.23
L
Thor
7
8
1
0.94
W
Izanami
TheMacGoogle
Izanami
16
4
7
4.88
W
Discordia
iHiggz
Discordia
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,051
Damage
23,303
31,595
Taken
43,638
17,271
Mitigated
26,247
6,370
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BABYNUK
Jormungandr
5,482
2,300
0
2,212
14,701
10,256
386
1,062
13,639
20,020
0
L
3,509
1,375
214
603
16,204
15,271
0
6,987
9,217
10,827
0
L
Danzaburou
CloudGreen
Danzaburou
8,918
3,165
0
1,770
14,180
5,872
0
7,253
6,927
0
31,641
L
Thor
10,876
1,933
0
35
13,254
5,104
0
7,394
5,860
0
18,102
W
Izanami
TheMacGoogle
Izanami
14,052
9,523
0
1,736
9,847
3,740
1,696
1,257
8,590
0
54,785
W
Discordia
iHiggz
Discordia
15,517
1,954
0
2,422
7,047
3,275
205
1,470
5,577
28,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
27,568
142
Minions Killed
83
7
Camps Cleared
2
606,925
Distance Traveled
543,006
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,666
806
28
2
0
188,866
3
L
Ares
8,448
704
17
1
1
196,927
1
L
Danzaburou
8,019
668
49
4
1
155,935
0
L
Thor
11,101
925
17
1
0
190,144
1
W
Izanami
11,628
969
91
8
5
211,080
3
W
Discordia
10,261
855
23
2
2
206,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role