Player Matchup

Olorun
Olorun
AV3RAG3_JO3448
Olorun
Level 8
God Stats
6W - 7L
1,757 SR
Queue Stats
225W - 217L
1,549 Elo+
Party 1
Bacchus
Bacchus
FnckMyLife
Bacchus
Level 84
God Stats
23W - 9L
1,590 SR
Queue Stats
353W - 344L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
TheDudeLebowski
Danzaburou
Level 42
God Stats
6W - 7L
1,423 SR
Queue Stats
142W - 123L
1,439 Elo+
Party 1
Team Averages
Level 45
1,590 SR
1,508 Elo+

VS

Team Averages
Level 31
1,383 SR
1,252 Elo+
Zhong Kui
Zhong Kui
Royals-Blood
Zhong Kui
Level 69
God Stats
0W - 3L
1,311 SR
Queue Stats
140W - 155L
1,374 Elo+
Party 2
Neith
Neith
X69kitty420X
Neith
Level 7
God Stats
2W - 4L
1,337 SR
Queue Stats
4W - 8L
1,193 Elo+
Solo
Odin
Odin
bigfatfluflycat
Odin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 38L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,996
727
6,051
8,221
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
FnckMyLife
Bacchus
12
4 / 2 / 7
9,211
837
7,798
9,815
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheDudeLebowski
Danzaburou
12
7 / 3 / 4
9,207
837
9,441
11,098
4,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Royals-Blood
Zhong Kui
11
3 / 6 / 4
7,829
712
10,883
11,410
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 4
7,929
721
7,832
7,291
4,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 5
7,094
645
2,779
10,442
5,580
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
12
Kills
7
7
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Bacchus
FnckMyLife
Bacchus
4
2
7
3.75
L
Zhong Kui
Royals-Blood
Zhong Kui
3
6
4
0.83
W
Danzaburou
TheDudeLebowski
Danzaburou
7
3
4
3
L
3
3
4
1.67
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
21,494
29,134
Taken
29,143
15,931
Mitigated
15,366
8,351
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,051
2,682
670
1,444
8,221
3,128
257
4,751
3,168
21,917
2,970
W
Bacchus
FnckMyLife
Bacchus
7,798
836
518
1,609
9,815
8,647
0
2,318
7,221
16,046
0
L
Zhong Kui
Royals-Blood
Zhong Kui
10,883
286
0
3,448
11,410
5,686
0
5,934
5,476
22,491
0
W
Danzaburou
TheDudeLebowski
Danzaburou
9,441
6,505
0
4,110
11,098
4,156
1,035
3,243
7,563
0
28,405
L
7,832
2,772
0
2,168
7,291
4,100
306
3,161
4,130
0
24,834
L
2,779
487
288
2,286
10,442
5,580
0
4,506
5,936
0
5,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
22,852
113
Minions Killed
79
5
Camps Cleared
4
632,740
Distance Traveled
592,256
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,996
727
42
4
1
213,955
2
W
Bacchus
9,211
837
18
2
0
229,134
2
L
Zhong Kui
7,829
712
33
3
2
188,892
0
W
Danzaburou
9,207
837
53
5
4
189,651
1
L
Neith
7,929
721
36
3
2
197,536
0
L
Odin
7,094
645
10
1
0
205,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role