Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Merake
Zhong Kui
Gold IV
Level 124
God Stats
1W - 3L
1,602 SR
Queue Stats
254W - 257L
1,547 MMR
Solo
Nemesis
Nemesis
Gold III
Viandøx
Nemesis
Gold III
Level 154
God Stats
7W - 13L
1,714 SR
Queue Stats
79W - 83L
1,526 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,563 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,621 SR
1,514 MMR
Kukulkan
Kukulkan
Gold III
HoldThatF6Ready
Kukulkan
Gold III
Level 129
God Stats
24W - 11L
1,643 SR
Queue Stats
318W - 325L
1,541 MMR
Solo
Artemis
Artemis
Gold I
Kadis
Artemis
Gold I
Level 122
God Stats
8W - 6L
1,566 SR
Queue Stats
213W - 205L
1,536 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Keglestubsen
Kuzenbo
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,469 MMR
Solo
Mulan
Mulan
Gold IV
Kíkkyx
Mulan
Gold IV
Level 141
God Stats
5W - 1L
1,650 SR
Queue Stats
167W - 185L
1,516 MMR
Solo
Kali
Kali
Gold IV
OhwellOhwell
Kali
Gold IV
Level 120
God Stats
7W - 3L
1,748 SR
Queue Stats
299W - 295L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 0
4,931
704
3,687
4,832
2,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
 
Medusa
7
1 / 2 / 0
4,273
610
2,217
3,921
844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
 
Cerberus
1
0 / 0 / 0
2,898
414
0
0
0
Zhong Kui
Merake
Zhong Kui
9
2 / 0 / 1
4,990
713
3,134
3,789
2,580
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Viandøx
Nemesis
8
1 / 1 / 1
4,765
681
808
3,409
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatMorgan Le FayGilgameshSolAthena

VS

Bans
SetAnhurYemojaThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 2 / 0
4,491
642
1,721
2,349
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Kadis
Artemis
8
3 / 1 / 0
4,848
693
2,432
2,699
674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Keglestubsen
Kuzenbo
6
0 / 0 / 2
3,927
561
939
2,908
1,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Kíkkyx
Mulan
7
0 / 2 / 0
4,088
584
2,669
5,949
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
4,767
681
1,318
4,808
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
3
3
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
0
2
L
Medusa
 
Medusa
1
2
0
0.5
L
Cerberus
 
Cerberus
0
0
0
0
W
Kukulkan
0
2
0
0
W
Artemis
Kadis
Artemis
3
1
0
3
W
Kuzenbo
Keglestubsen
Kuzenbo
0
0
2
1
W
Mulan
Kíkkyx
Mulan
0
2
0
0
L
Zhong Kui
Merake
Zhong Kui
2
0
1
2.5
W
0
1
0
0
L
Nemesis
Viandøx
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,846
Damage
9,079
15,951
Taken
18,713
7,522
Mitigated
8,201
7,178
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,687
1,967
0
3,196
4,832
2,922
0
0
4,274
0
23,506
L
Medusa
 
Medusa
2,217
817
0
915
3,921
844
0
361
3,419
0
15,555
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
1,721
175
0
677
2,349
696
410
1,680
669
24,974
0
W
Artemis
Kadis
Artemis
2,432
1,220
0
1,072
2,699
674
900
0
2,699
0
20,135
W
Kuzenbo
Keglestubsen
Kuzenbo
939
298
0
750
2,908
1,253
0
320
2,588
4,251
0
W
Mulan
Kíkkyx
Mulan
2,669
390
0
2,204
5,949
3,610
0
0
5,949
0
16,546
L
Zhong Kui
Merake
Zhong Kui
3,134
767
0
1,936
3,789
2,580
0
1,609
2,128
25,998
0
W
1,318
476
0
2,191
4,808
1,968
0
1,134
3,674
0
28,092
L
Nemesis
Viandøx
Nemesis
808
209
0
1,131
3,409
1,176
0
497
2,912
0
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
22,121
192
Minions Killed
209
0
Camps Cleared
0
586,249
Distance Traveled
732,381
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,931
704
53
8
0
147,701
2
L
Medusa
4,273
610
33
5
0
123,662
1
L
Cerberus
2,898
414
0
0
0
0
0
W
Kukulkan
4,491
642
57
8
0
141,687
3
W
Artemis
4,848
693
44
6
0
136,389
2
W
Kuzenbo
3,927
561
9
1
0
150,055
3
W
Mulan
4,088
584
36
5
0
140,042
3
L
Zhong Kui
4,990
713
56
8
0
146,170
3
W
Kali
4,767
681
63
9
0
164,208
2
L
Nemesis
4,765
681
50
7
0
168,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role