Player Matchup

Danzaburou
Danzaburou
DestroLive
Danzaburou
Level 153
God Stats
41W - 38L
1,427 SR
Queue Stats
358W - 424L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
Ingen4
Zhong Kui
Level 82
God Stats
25W - 24L
1,491 SR
Queue Stats
233W - 271L
1,440 Elo+
Party 1
Bacchus
Bacchus
YunoFTW
Bacchus
Level 123
God Stats
1W - 0L
1,833 SR
Queue Stats
135W - 113L
1,608 Elo+
Party 1
Team Averages
Level 119
1,584 SR
1,493 Elo+

VS

Team Averages
Level 81
1,477 SR
1,451 Elo+
Skadi
Skadi
Sulmeldis
Skadi
Level 62
God Stats
57W - 44L
1,612 SR
Queue Stats
177W - 216L
1,504 Elo+
Party 2
Artio
Artio
TemHa9IMArI9I
Artio
Level 138
God Stats
25W - 24L
1,565 SR
Queue Stats
461W - 524L
1,542 Elo+
Party 2
Poseidon
Poseidon
ЯЗелёныйЯ
Poseidon
Level 44
God Stats
0W - 2L
1,255 SR
Queue Stats
7W - 16L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DestroLive
Danzaburou
14
6 / 1 / 13
10,457
747
14,806
11,610
5,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Ingen4
Zhong Kui
15
10 / 1 / 9
10,829
774
15,821
10,930
9,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
YunoFTW
Bacchus
13
5 / 0 / 13
9,760
697
10,095
14,074
21,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Sulmeldis
Skadi
10
1 / 10 / 1
7,863
562
8,861
14,938
4,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 2
8,216
587
7,984
17,202
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 8 / 1
8,326
595
6,513
12,900
3,488
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
2
2
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DestroLive
Danzaburou
6
1
13
12.5
W
Zhong Kui
Ingen4
Zhong Kui
10
1
9
14.5
L
Skadi
Sulmeldis
Skadi
1
10
1
0.15
L
0
3
2
0.33
W
Bacchus
YunoFTW
Bacchus
5
0
13
11.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,722
Damage
23,358
36,614
Taken
45,040
36,499
Mitigated
24,481
14,335
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DestroLive
Danzaburou
14,806
6,113
0
5,225
11,610
5,010
1,760
5,677
5,933
0
53,084
W
Zhong Kui
Ingen4
Zhong Kui
15,821
1,158
345
7,102
10,930
9,660
571
4,381
6,549
40,646
0
L
Skadi
Sulmeldis
Skadi
8,861
3,451
0
475
14,938
4,969
272
11,538
3,400
0
21,370
L
7,984
412
740
4,123
17,202
16,024
0
7,816
9,386
20,137
0
W
Bacchus
YunoFTW
Bacchus
10,095
1,594
0
1,663
14,074
21,829
90
5,509
8,565
25,496
0
L
6,513
1,004
342
661
12,900
3,488
62
6,892
6,008
27,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
24,405
161
Minions Killed
98
11
Camps Cleared
1
773,660
Distance Traveled
714,212
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,457
747
61
4
5
249,367
1
W
Zhong Kui
10,829
774
70
5
5
254,934
3
L
Skadi
7,863
562
32
2
0
219,838
1
L
Artio
8,216
587
26
2
0
279,156
12
W
Bacchus
9,760
697
30
2
1
269,359
3
L
Poseidon
8,326
595
40
3
1
215,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role