Player Matchup

Charybdis
Charybdis
HighBSharp
Charybdis
Level 37
God Stats
0W - 1L
1,678 SR
Queue Stats
61W - 61L
1,452 Elo+
Solo
Ares
Ares
JAER2701
Ares
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
120W - 152L
1,368 Elo+
Party 2
Loki
Loki
Lufer1
Loki
Level 40
God Stats
0W - 2L
1,233 SR
Queue Stats
7W - 14L
1,329 Elo+
Party 2
King Arthur
King Arthur
TommySalami0420
King Arthur
Level 117
God Stats
6W - 8L
1,632 SR
Queue Stats
131W - 120L
1,433 Elo+
Party 1
Tiamat
Tiamat
chrisrpm5
Tiamat
Level 21
God Stats
4W - 16L
1,183 SR
Queue Stats
75W - 95L
1,250 Elo+
Party 1
Team Averages
Level 48
1,445 SR
1,366 Elo+

VS

Team Averages
Level 58
1,522 SR
1,546 Elo+
Nemesis
Nemesis
Crumpit
Nemesis
Level 29
God Stats
9W - 4L
1,519 SR
Queue Stats
167W - 106L
1,603 Elo+
Party 4
Fenrir
Fenrir
Grimlock314
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ImPettyWap
Scylla
Level 158
God Stats
3W - 0L
1,590 SR
Queue Stats
272W - 203L
1,625 Elo+
Party 4
Neith
Neith
SexyAmethyst
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
shadowflyer211
Sun Wukong
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HighBSharp
Charybdis
14
7 / 6 / 5
9,480
474
10,376
16,335
5,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
1 / 7 / 8
8,683
434
3,096
18,223
14,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
Lufer1
Loki
12
3 / 9 / 4
8,799
440
4,962
15,475
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
TommySalami0420
King Arthur
17
3 / 4 / 2
11,175
559
8,887
16,000
8,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
chrisrpm5
Tiamat
12
1 / 11 / 2
8,290
415
2,495
14,531
7,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crumpit
Nemesis
19
12 / 3 / 7
12,596
630
17,139
13,299
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
1 / 7 / 2
8,118
406
4,956
10,940
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
ImPettyWap
Scylla
20
20 / 1 / 7
13,840
692
27,131
11,050
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 7
9,433
472
6,836
10,945
3,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
shadowflyer211
Sun Wukong
17
4 / 0 / 6
10,876
544
5,869
12,180
9,500
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
15
Kills
37
37
Deaths
16
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Crumpit
Nemesis
12
3
7
5.17
W
Fenrir
1
7
2
0.29
L
Charybdis
HighBSharp
Charybdis
7
6
5
1.58
W
Scylla
ImPettyWap
Scylla
20
1
7
23.5
L
Ares
1
7
8
0.71
L
Loki
Lufer1
Loki
3
9
4
0.56
W
0
5
7
0.7
L
King Arthur
TommySalami0420
King Arthur
3
4
2
1
L
Tiamat
chrisrpm5
Tiamat
1
11
2
0.18
W
Sun Wukong
shadowflyer211
Sun Wukong
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
61,931
80,564
Taken
58,414
40,761
Mitigated
28,010
11,099
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Crumpit
Nemesis
17,139
9,952
0
1,964
13,299
7,154
0
1,381
11,918
0
108,397
W
Fenrir
4,956
2,085
0
756
10,940
3,261
817
1,159
9,781
0
19,839
L
Charybdis
HighBSharp
Charybdis
10,376
5,124
0
3,891
16,335
5,982
154
2,112
14,169
0
53,913
W
Scylla
ImPettyWap
Scylla
27,131
4,027
0
3,678
11,050
4,961
44
1,388
9,662
104,995
0
L
Ares
3,096
394
0
600
18,223
14,817
24
7,206
10,798
14,617
0
L
Loki
Lufer1
Loki
4,962
676
0
3,438
15,475
4,302
0
8,018
7,208
0
38,452
W
6,836
2,759
0
2,630
10,945
3,134
2,950
1,972
8,973
0
62,568
L
King Arthur
TommySalami0420
King Arthur
8,887
1,634
0
1,750
16,000
8,293
0
1,797
14,146
0
64,423
L
Tiamat
chrisrpm5
Tiamat
2,495
442
0
1,420
14,531
7,367
0
7,030
7,112
32,091
0
W
Sun Wukong
shadowflyer211
Sun Wukong
5,869
1,164
0
3,727
12,180
9,500
2,828
708
11,472
0
52,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
54,863
352
Minions Killed
527
0
Camps Cleared
0
1,752,389
Distance Traveled
1,917,030
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,596
630
127
6
0
412,091
3
W
Fenrir
8,118
406
23
1
0
349,976
0
L
Charybdis
9,480
474
92
5
0
358,410
7
W
Scylla
13,840
692
153
8
0
411,345
3
L
Ares
8,683
434
21
1
0
362,478
0
L
Loki
8,799
440
65
3
0
355,642
3
W
Neith
9,433
472
108
5
0
353,499
0
L
King Arthur
11,175
559
128
6
0
410,250
5
L
Tiamat
8,290
415
46
2
0
265,609
1
W
Sun Wukong
10,876
544
116
6
0
390,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role