Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Calosoul1
Janus
Level 96
God Stats
3W - 1L
1,655 SR
Queue Stats
10W - 6L
1,726 Elo+
Party 1
Fenrir
Fenrir
FairyKing68
Fenrir
Level 157
God Stats
4W - 1L
1,710 SR
Queue Stats
76W - 31L
1,713 Elo+
Party 1
Eset
Eset
TKKhal
Eset
Level 158
God Stats
1W - 0L
1,838 SR
Queue Stats
83W - 38L
1,730 Elo+
Party 1
Team Averages
Level 135
1,676 SR
1,667 Elo+

VS

Team Averages
Level 121
1,436 SR
1,510 Elo+
Janus
Janus
ElDanielChan
Janus
Level 103
God Stats
0W - 1L
1,435 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
HAZZTER
Ne Zha
Level 111
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ZERO5432
Xing Tian
Level 116
God Stats
2W - 2L
1,350 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Tyr
Tyr
perro cayejero
Tyr
Level 155
God Stats
1W - 2L
1,440 SR
Queue Stats
35W - 39L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 3 / 11
10,463
872
8,204
14,017
10,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Calosoul1
Janus
16
4 / 1 / 12
10,468
872
10,578
5,814
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
13 / 1 / 10
12,361
1,030
18,670
14,407
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
TKKhal
Eset
18
10 / 0 / 11
11,839
987
14,142
8,543
4,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
9,333
778
3,881
12,215
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
HAZZTER
Ne Zha
13
1 / 8 / 1
8,181
682
5,579
13,240
4,181
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Xing Tian
ZERO5432
Xing Tian
13
1 / 8 / 1
8,190
683
3,541
17,255
16,479
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 1
9,043
754
6,853
16,803
16,110
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
31
Kills
5
5
Deaths
31
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
3
11
3.17
W
Janus
Calosoul1
Janus
4
1
12
10
L
2
10
1
0.25
W
Fenrir
13
1
10
18
L
Ne Zha
HAZZTER
Ne Zha
1
8
1
0.19
W
Eset
TKKhal
Eset
10
0
11
15.5
L
Xing Tian
ZERO5432
Xing Tian
1
8
1
0.19
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,594
Damage
19,854
42,781
Taken
59,513
31,257
Mitigated
40,530
13,201
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,204
1,068
1,030
2,665
14,017
10,200
1,502
2,227
10,465
0
31,727
W
Janus
Calosoul1
Janus
10,578
312
142
458
5,814
1,970
881
803
4,977
38,122
0
L
3,881
132
0
745
12,215
3,760
0
7,981
3,855
23,288
0
W
Fenrir
18,670
4,123
0
2,899
14,407
14,741
1,537
2,614
11,548
298
42,878
L
Ne Zha
HAZZTER
Ne Zha
5,579
1,534
0
1,609
13,240
4,181
396
3,842
8,993
0
27,597
W
Eset
TKKhal
Eset
14,142
1,927
1,260
4,747
8,543
4,346
2,097
1,979
6,410
51,828
0
L
Xing Tian
ZERO5432
Xing Tian
3,541
202
0
1,786
17,255
16,479
260
8,147
8,541
16,307
0
L
6,853
1,690
0
1,651
16,803
16,110
0
4,862
11,304
0
34,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
34,747
245
Minions Killed
171
12
Camps Cleared
7
1,059,263
Distance Traveled
768,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,463
872
29
2
3
252,662
2
W
Janus
10,468
872
65
5
2
250,556
0
L
Janus
9,333
778
57
5
2
158,244
2
W
Fenrir
12,361
1,030
68
6
4
296,440
0
L
Ne Zha
8,181
682
41
3
2
176,629
0
W
Eset
11,839
987
83
7
3
259,605
2
L
Xing Tian
8,190
683
24
2
1
178,547
0
L
Tyr
9,043
754
49
4
2
255,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role