Player Matchup

Apollo
Apollo
 
Apollo
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dracuus
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 3
Geb
Geb
Edelstoff666
Geb
Level 8
God Stats
3W - 2L
1,412 SR
Queue Stats
25W - 39L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
Krzywol
Sun Wukong
Level 24
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
joex144
Neith
Level 4
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,376 SR
1,418 Elo+

VS

Team Averages
Level 21
1,580 SR
1,438 Elo+
King Arthur
King Arthur
Chain
King Arthur
Level 28
God Stats
5W - 6L
1,607 SR
Queue Stats
73W - 52L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xeones
Morgan Le Fay
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 18L
1,459 Elo+
Party 2
Merlin
Merlin
Xyleon
Merlin
Level 8
God Stats
3W - 1L
1,617 SR
Queue Stats
84W - 64L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
lostalmighty
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 53L
1,471 Elo+
Party 2
Fenrir
Fenrir
zepter163
Fenrir
Level 27
God Stats
4W - 1L
1,676 SR
Queue Stats
30W - 33L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
7 / 8 / 3
13,511
1,039
13,346
19,094
7,797
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Dracuus
Tsukuyomi
19
5 / 12 / 5
12,810
985
19,594
25,587
9,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 8 / 8
11,896
915
16,329
19,784
27,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Krzywol
Sun Wukong
19
1 / 9 / 6
11,751
904
14,025
26,236
23,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
joex144
Neith
18
0 / 5 / 6
11,345
873
8,656
14,563
5,776
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chain
King Arthur
20
7 / 4 / 21
13,369
1,028
18,264
23,116
28,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Xeones
Morgan Le Fay
20
13 / 2 / 17
14,944
1,150
23,845
13,116
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Xyleon
Merlin
20
4 / 3 / 24
13,587
1,045
22,169
11,150
4,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
lostalmighty
Sun Wukong
20
12 / 4 / 20
14,266
1,097
23,813
19,970
20,093
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
zepter163
Fenrir
20
6 / 1 / 11
12,501
962
9,645
11,169
7,254
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
135
14
Kills
42
42
Deaths
14
28
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
8
3
1.06
W
King Arthur
Chain
King Arthur
7
4
21
4.38
L
Tsukuyomi
Dracuus
Tsukuyomi
5
12
5
0.63
L
1
8
8
0.63
L
Sun Wukong
Krzywol
Sun Wukong
1
9
6
0.44
W
Morgan Le Fay
Xeones
Morgan Le Fay
13
2
17
10.75
W
Merlin
Xyleon
Merlin
4
3
24
5.33
L
Neith
joex144
Neith
0
5
6
0.6
W
Sun Wukong
lostalmighty
Sun Wukong
12
4
20
5.5
W
Fenrir
zepter163
Fenrir
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,950
Damage
97,736
105,264
Taken
78,521
73,990
Mitigated
66,417
8,565
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,346
10,597
95
1,288
19,094
7,797
0
8,507
10,587
0
36,272
W
King Arthur
Chain
King Arthur
18,264
1,207
0
5,574
23,116
28,593
0
5,505
17,611
25
32,864
L
Tsukuyomi
Dracuus
Tsukuyomi
19,594
6,014
0
295
25,587
9,950
0
11,541
14,046
0
33,662
L
16,329
1,347
0
0
19,784
27,050
0
8,400
11,384
28,913
0
L
Sun Wukong
Krzywol
Sun Wukong
14,025
3,094
237
4,931
26,236
23,417
0
11,559
14,677
0
31,635
W
Morgan Le Fay
Xeones
Morgan Le Fay
23,845
1,590
570
3,601
13,116
5,933
0
3,459
9,657
49,133
0
W
Merlin
Xyleon
Merlin
22,169
588
531
2,420
11,150
4,544
0
3,126
8,024
48,509
0
L
Neith
joex144
Neith
8,656
4,113
0
1,719
14,563
5,776
0
7,276
7,287
0
34,102
W
Sun Wukong
lostalmighty
Sun Wukong
23,813
6,073
0
842
19,970
20,093
0
2,756
17,214
1,272
33,468
W
Fenrir
zepter163
Fenrir
9,645
2,458
0
156
11,169
7,254
0
1,483
9,686
0
21,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,313
Gold Earned
68,667
178
Minions Killed
195
6
Camps Cleared
6
1,109,156
Distance Traveled
1,194,468
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,511
1,039
26
2
1
249,519
0
W
King Arthur
13,369
1,028
35
3
0
237,018
0
L
Tsukuyomi
12,810
985
34
3
1
223,085
0
L
Geb
11,896
915
17
1
0
241,994
1
L
Sun Wukong
11,751
904
37
3
1
232,584
2
W
Morgan Le Fay
14,944
1,150
40
3
1
251,262
0
W
Merlin
13,587
1,045
75
6
3
211,301
0
L
Neith
11,345
873
64
5
3
161,974
1
W
Sun Wukong
14,266
1,097
23
2
1
230,041
0
W
Fenrir
12,501
962
22
2
1
264,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role