Player Matchup

Vulcan
Vulcan
Anbu_Ghost18
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,371 Elo+
Party 2
Vamana
Vamana
Anunnuki
Vamana
Level 122
God Stats
1W - 3L
1,412 SR
Queue Stats
101W - 89L
1,389 Elo+
Party 3
Sylvanus
Sylvanus
Ewok062005
Sylvanus
Level 75
God Stats
0W - 2L
1,566 SR
Queue Stats
118W - 137L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
deadprez007
Sun Wukong
Level 89
God Stats
1W - 3L
1,408 SR
Queue Stats
99W - 87L
1,416 Elo+
Party 3
Amaterasu
Amaterasu
singhmeharban-me
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,484 Elo+
Party 2
Team Averages
Level 77
1,477 SR
1,409 Elo+

VS

Team Averages
Level 91
1,409 SR
1,402 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MHML21
Hera
Level 107
God Stats
9W - 7L
1,562 SR
Queue Stats
471W - 444L
1,373 Elo+
Party 1
Cupid
Cupid
Quinnzyyy
Cupid
Level 62
God Stats
5W - 1L
1,500 SR
Queue Stats
342W - 315L
1,372 Elo+
Party 1
Vulcan
Vulcan
Wildes_Pony175
Vulcan
Level 103
God Stats
1W - 1L
1,217 SR
Queue Stats
69W - 89L
1,358 Elo+
Party 1
Serqet
Serqet
kennygro89
Serqet
Level 94
God Stats
1W - 1L
1,268 SR
Queue Stats
315W - 272L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
7 / 6 / 5
12,951
682
15,493
13,559
7,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Anunnuki
Vamana
20
3 / 2 / 11
11,907
627
15,088
36,322
30,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Ewok062005
Sylvanus
17
2 / 8 / 10
11,480
604
11,825
29,854
36,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
deadprez007
Sun Wukong
19
2 / 4 / 9
10,903
574
8,945
33,214
20,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
18
3 / 6 / 9
10,707
564
8,388
26,765
40,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 6 / 13
14,416
759
26,952
14,952
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
MHML21
Hera
20
2 / 1 / 17
12,318
648
30,264
11,102
4,339
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Quinnzyyy
Cupid
20
8 / 1 / 10
12,950
682
26,022
15,891
6,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 4 / 9
13,495
710
28,882
11,483
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
kennygro89
Serqet
16
1 / 5 / 12
11,227
591
8,616
12,830
5,712
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
17
Kills
26
26
Deaths
17
44
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
6
13
2.25
L
Vulcan
7
6
5
1.58
L
Vamana
Anunnuki
Vamana
3
2
11
4.25
L
Sylvanus
Ewok062005
Sylvanus
2
8
10
0.88
W
Hera
MHML21
Hera
2
1
17
10.5
W
Cupid
Quinnzyyy
Cupid
8
1
10
13
W
8
4
9
3.13
L
Sun Wukong
deadprez007
Sun Wukong
2
4
9
1.63
W
Serqet
kennygro89
Serqet
1
5
12
1.4
L
Amaterasu
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,739
Damage
120,736
139,714
Taken
66,258
135,807
Mitigated
29,838
65,035
Healing
32,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
26,952
2,214
6,548
4,834
14,952
7,279
733
3,923
10,672
62,341
0
L
Vulcan
15,493
1,519
927
1,347
13,559
7,377
1,888
7,920
5,213
52,096
0
L
Vamana
Anunnuki
Vamana
15,088
5,012
3,263
21,311
36,322
30,812
458
24,865
11,457
0
45,952
L
Sylvanus
Ewok062005
Sylvanus
11,825
2,370
5,157
5,392
29,854
36,669
0
12,835
16,677
20,374
0
W
Hera
MHML21
Hera
30,264
8,576
2,194
3,244
11,102
4,339
370
5,581
5,230
52,331
0
W
Cupid
Quinnzyyy
Cupid
26,022
17,121
3,411
5,853
15,891
6,969
1,698
7,120
8,362
0
40,338
W
28,882
11,329
2,580
1,256
11,483
5,539
1,641
3,620
7,625
53,244
0
L
Sun Wukong
deadprez007
Sun Wukong
8,945
1,486
2,452
13,130
33,214
20,353
309
24,401
8,813
0
26,632
W
Serqet
kennygro89
Serqet
8,616
4,165
1,657
1,151
12,830
5,712
139
6,415
5,968
0
11,284
L
Amaterasu
8,388
1,313
2,972
9,084
26,765
40,596
112
16,077
10,688
0
19,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
64,406
172
Minions Killed
222
0
Camps Cleared
0
1,745,363
Distance Traveled
1,681,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,416
759
72
4
0
332,186
0
L
Vulcan
12,951
682
81
4
0
319,874
0
L
Vamana
11,907
627
49
3
0
387,295
0
L
Sylvanus
11,480
604
10
1
0
313,480
0
W
Hera
12,318
648
51
3
0
371,620
0
W
Cupid
12,950
682
38
2
0
357,979
0
W
Vulcan
13,495
710
58
3
0
348,933
0
L
Sun Wukong
10,903
574
20
1
0
357,136
0
W
Serqet
11,227
591
3
0
0
271,122
0
L
Amaterasu
10,707
564
12
1
0
367,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role